Sébastien Crozet
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3508ab4356
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Rename STATIC -> FIXED in the ActiveCollisionTypes flags
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2022-05-30 17:49:29 +02:00 |
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Sébastien Crozet
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c46f52f451
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Rename JointSet::joints_with to attached_joints
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2022-05-30 17:48:31 +02:00 |
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Sébastien Crozet
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8d15ceab2a
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Fix bug where the narrow-phase would not recompute contacts after a collider change
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2022-04-29 19:15:24 +02:00 |
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Sébastien Crozet
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7dc038aec6
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Fix test build
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2022-04-28 17:51:17 +02:00 |
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Sébastien Crozet
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65824e74f3
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Add comments for the debug-renderer
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2022-04-28 17:30:35 +02:00 |
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Sébastien Crozet
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8ffb0d1658
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Take round shapes into account in 2D debug render
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2022-04-28 13:05:00 +02:00 |
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Sébastien Crozet
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fd12d76102
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Fix panic when the world is stepped with dt = 0
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2022-04-28 13:04:14 +02:00 |
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Sébastien Crozet
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95418c218b
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Rename RigidBody::set_mass_properties -> set_additional_mass_properties
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2022-04-28 13:03:55 +02:00 |
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Sébastien Crozet
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ae40f4cd7e
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Add collision event flags
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2022-04-28 13:03:14 +02:00 |
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Sébastien Crozet
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bc2ae4b512
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Add a basic lines-based debug-renderer
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2022-04-22 16:11:23 +02:00 |
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Sébastien Crozet
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21a31bc102
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Warning fix.
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2022-04-20 19:02:49 +02:00 |
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Sébastien Crozet
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b3e5fa5c44
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CI: deny warnings again
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2022-04-20 19:02:49 +02:00 |
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Sébastien Crozet
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4827384e42
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Remove unnecessary type annotation
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2022-04-20 19:02:49 +02:00 |
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Sébastien Crozet
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9237bfd530
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Remove the default-sets feature
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2022-04-20 19:02:49 +02:00 |
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Sébastien Crozet
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f108520b5a
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Finalize refactoring
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2022-04-20 19:02:49 +02:00 |
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Sébastien Crozet
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2b1374c596
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First round deleting the component sets.
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2022-04-20 19:02:49 +02:00 |
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Sébastien Crozet
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ee679427cd
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Fix mass-properties update after collider change
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2022-04-20 17:11:06 +02:00 |
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Nolan Darilek
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775c45e9ff
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Include broken values in assertion failure message.
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2022-04-19 12:34:28 +02:00 |
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Sébastien Crozet
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7efcff615e
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Fix broad-phase becomming potentially invalid after collision group change
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2022-03-27 19:28:42 +02:00 |
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Sébastien Crozet
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0ac35e12a7
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Update tests
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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c26c8e4932
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Type fix
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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d22d3fcc9f
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Cargo fmt
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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d38740369c
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Emit collision stopped events after a collider is removed.
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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063c638ec5
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Combine contact events and intersection events into a single event type and flags
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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a9e3441ecd
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Rename rigid-body static to fixed
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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db6a8c526d
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Fix warnings and add comments.
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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e2e6fc7871
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Add a method to propagate collider transforms with the RigidBodySet
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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a041e0d314
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Add 2-axes coupling for angular joint limits
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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8e07d8799f
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Rigid-body: don’t clear forces at end of timestep + don’t wake-up a rigid-body if the modified property is equal to the old value.
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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1535db87c7
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Add a max penetration correction integration parameter
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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891c08177d
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Rebase on master branch
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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815de4beff
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Complete the parallel solver fix
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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2e6f133b95
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Second round to fix the parallel solver.
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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28cc19d104
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Allow removing a rigid-body without auto-removing attached colliders
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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412fedf7e3
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Start fixing the parallel version.
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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fb20d72ee2
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Joint API and joint motors improvements
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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e740493b98
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Minor island solver simplification
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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0bb0e412e6
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Rename JointHandle -> ImpulseJointHandle
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2022-03-20 21:49:16 +01:00 |
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Sébastien Crozet
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7703333781
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Merge pull request #286 from funmaker/sleep_fix
Fix rigid bodies falling asleep when linear/angular threshold is negative
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2022-03-06 22:45:28 +01:00 |
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Nathan Stocks
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4f9d21f4fd
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derive Debug for IntegrationParameters
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2022-02-24 15:35:35 -07:00 |
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Sébastien Crozet
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15b165893c
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Use WReal instead of SimdRealField everywhere
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2022-02-21 21:19:30 +01:00 |
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Sébastien Crozet
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19a00885d6
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Use a threshold for utils::inv and simd_inv
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2022-02-21 21:16:38 +01:00 |
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Fun Maker
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8c5f88738d
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Fix rigid bodies falling asleep when linear/angular threshold is negative.
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2022-01-31 20:23:42 +01:00 |
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Joonas Satka
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febeec8616
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Update old documentation of raycast methods parameters
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2022-01-29 15:10:56 +02:00 |
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Sébastien Crozet
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3e25e3efba
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Fix the application of damping to bodies part of an active island
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2022-01-28 20:28:49 +01:00 |
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Sébastien Crozet
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0c7ebae1aa
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Run cargo fmt
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2022-01-23 18:04:24 +01:00 |
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zhguchev
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536122e080
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add defaults for the several structs
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2022-01-23 18:01:50 +01:00 |
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Sébastien Crozet
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5e2111bdb1
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Fix compilation of parallel version
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2022-01-23 17:06:42 +01:00 |
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Sébastien Crozet
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9bfcde25e0
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Run cargo fmt
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2022-01-23 16:59:03 +01:00 |
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Sébastien Crozet
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78c8bc6cde
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Improve cfm configuration using the critical damping factor
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2022-01-23 16:50:26 +01:00 |
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