Allow removing a rigid-body without auto-removing attached colliders
This commit is contained in:
committed by
Sébastien Crozet
parent
412fedf7e3
commit
28cc19d104
@@ -141,6 +141,7 @@ impl RigidBodySet {
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colliders: &mut ColliderSet,
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impulse_joints: &mut ImpulseJointSet,
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multibody_joints: &mut MultibodyJointSet,
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remove_attached_colliders: bool,
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) -> Option<RigidBody> {
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let rb = self.bodies.remove(handle.0)?;
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/*
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@@ -151,8 +152,16 @@ impl RigidBodySet {
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/*
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* Remove colliders attached to this rigid-body.
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*/
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for collider in rb.colliders() {
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colliders.remove(*collider, islands, self, false);
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if remove_attached_colliders {
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for collider in rb.colliders() {
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colliders.remove(*collider, islands, self, false);
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}
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} else {
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// If we don’t remove the attached colliders, simply detach them.
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let colliders_to_detach = rb.colliders().to_vec();
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for co_handle in colliders_to_detach {
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colliders.set_parent(co_handle, None, self);
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}
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}
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/*
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@@ -6,6 +6,7 @@ use crate::geometry::{
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ColliderParent, ColliderPosition, ColliderShape, ColliderType,
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};
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use crate::geometry::{ColliderChanges, ColliderHandle};
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use crate::math::Isometry;
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use std::ops::{Index, IndexMut};
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#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
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@@ -180,6 +181,54 @@ impl ColliderSet {
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handle
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}
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/// Sets the parent of the given collider.
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// TODO: find a way to define this as a method of Collider.
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pub fn set_parent(
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&mut self,
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handle: ColliderHandle,
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new_parent_handle: Option<RigidBodyHandle>,
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bodies: &mut RigidBodySet,
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) {
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if let Some(collider) = self.get_mut(handle) {
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let curr_parent = collider.co_parent.map(|p| p.handle);
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if new_parent_handle == curr_parent {
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return; // Nothing to do, this is the same parent.
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}
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collider.co_changes |= ColliderChanges::PARENT;
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if let Some(parent_handle) = curr_parent {
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if let Some(rb) = bodies.get_mut(parent_handle) {
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rb.remove_collider_internal(handle, &*collider);
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}
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}
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match new_parent_handle {
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Some(new_parent_handle) => {
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if let Some(co_parent) = &mut collider.co_parent {
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co_parent.handle = new_parent_handle;
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} else {
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collider.co_parent = Some(ColliderParent {
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handle: new_parent_handle,
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pos_wrt_parent: Isometry::identity(),
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})
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};
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if let Some(rb) = bodies.get_mut(new_parent_handle) {
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rb.add_collider(
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handle,
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collider.co_parent.as_ref().unwrap(),
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&mut collider.co_pos,
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&collider.co_shape,
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&collider.co_mprops,
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);
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}
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}
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None => collider.co_parent = None,
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}
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}
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}
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/// Remove a collider from this set and update its parent accordingly.
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///
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/// If `wake_up` is `true`, the rigid-body the removed collider is attached to
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@@ -74,6 +74,12 @@ impl ContactPair {
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}
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}
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pub fn clear(&mut self) {
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self.manifolds.clear();
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self.has_any_active_contact = false;
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self.workspace = None;
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}
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/// Finds the contact with the smallest signed distance.
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///
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/// If the colliders involved in this contact pair are penetrating, then
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@@ -385,7 +385,7 @@ impl NarrowPhase {
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if let Some(co_changes) = co_changes {
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if co_changes.needs_narrow_phase_update() {
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// No flag relevant to the narrow-phase is enabled for this collider.
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return;
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continue;
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}
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if let Some(gid) = self.graph_indices.get(handle.0) {
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@@ -712,87 +712,97 @@ impl NarrowPhase {
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par_iter_mut!(&mut self.intersection_graph.graph.edges).for_each(|edge| {
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let handle1 = nodes[edge.source().index()].weight;
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let handle2 = nodes[edge.target().index()].weight;
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let mut had_intersection = edge.weight;
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let co_parent1: Option<&ColliderParent> = colliders.get(handle1.0);
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let (co_changes1, co_shape1, co_pos1, co_flags1): (
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&ColliderChanges,
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&ColliderShape,
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&ColliderPosition,
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&ColliderFlags,
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) = colliders.index_bundle(handle1.0);
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// TODO: remove the `loop` once labels on blocks is stabilized.
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'emit_events: loop {
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let co_parent1: Option<&ColliderParent> = colliders.get(handle1.0);
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let (co_changes1, co_shape1, co_pos1, co_flags1): (
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&ColliderChanges,
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&ColliderShape,
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&ColliderPosition,
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&ColliderFlags,
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) = colliders.index_bundle(handle1.0);
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let co_parent2: Option<&ColliderParent> = colliders.get(handle2.0);
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let (co_changes2, co_shape2, co_pos2, co_flags2): (
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&ColliderChanges,
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&ColliderShape,
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&ColliderPosition,
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&ColliderFlags,
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) = colliders.index_bundle(handle2.0);
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let co_parent2: Option<&ColliderParent> = colliders.get(handle2.0);
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let (co_changes2, co_shape2, co_pos2, co_flags2): (
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&ColliderChanges,
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&ColliderShape,
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&ColliderPosition,
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&ColliderFlags,
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) = colliders.index_bundle(handle2.0);
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if !co_changes1.needs_narrow_phase_update() && !co_changes2.needs_narrow_phase_update()
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{
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// No update needed for these colliders.
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return;
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}
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// TODO: avoid lookup into bodies.
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let mut rb_type1 = RigidBodyType::Static;
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let mut rb_type2 = RigidBodyType::Static;
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if let Some(co_parent1) = co_parent1 {
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rb_type1 = *bodies.index(co_parent1.handle.0);
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}
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if let Some(co_parent2) = co_parent2 {
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rb_type2 = *bodies.index(co_parent2.handle.0);
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}
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// Filter based on the rigid-body types.
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if !co_flags1.active_collision_types.test(rb_type1, rb_type2)
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&& !co_flags2.active_collision_types.test(rb_type1, rb_type2)
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{
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return;
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}
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// Filter based on collision groups.
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if !co_flags1.collision_groups.test(co_flags2.collision_groups) {
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return;
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}
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let active_hooks = co_flags1.active_hooks | co_flags2.active_hooks;
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let active_events = co_flags1.active_events | co_flags2.active_events;
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if active_hooks.contains(ActiveHooks::FILTER_INTERSECTION_PAIR) {
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let context = PairFilterContext {
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bodies,
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colliders,
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rigid_body1: co_parent1.map(|p| p.handle),
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rigid_body2: co_parent2.map(|p| p.handle),
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collider1: handle1,
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collider2: handle2,
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};
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if !hooks.filter_intersection_pair(&context) {
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// No intersection allowed.
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if !co_changes1.needs_narrow_phase_update()
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&& !co_changes2.needs_narrow_phase_update()
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{
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// No update needed for these colliders.
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return;
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}
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// TODO: avoid lookup into bodies.
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let mut rb_type1 = RigidBodyType::Static;
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let mut rb_type2 = RigidBodyType::Static;
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if let Some(co_parent1) = co_parent1 {
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rb_type1 = *bodies.index(co_parent1.handle.0);
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}
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if let Some(co_parent2) = co_parent2 {
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rb_type2 = *bodies.index(co_parent2.handle.0);
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}
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// Filter based on the rigid-body types.
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if !co_flags1.active_collision_types.test(rb_type1, rb_type2)
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&& !co_flags2.active_collision_types.test(rb_type1, rb_type2)
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{
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edge.weight = false;
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break 'emit_events;
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}
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// Filter based on collision groups.
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if !co_flags1.collision_groups.test(co_flags2.collision_groups) {
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edge.weight = false;
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break 'emit_events;
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}
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let active_hooks = co_flags1.active_hooks | co_flags2.active_hooks;
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if active_hooks.contains(ActiveHooks::FILTER_INTERSECTION_PAIR) {
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let context = PairFilterContext {
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bodies,
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colliders,
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rigid_body1: co_parent1.map(|p| p.handle),
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rigid_body2: co_parent2.map(|p| p.handle),
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collider1: handle1,
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collider2: handle2,
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};
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if !hooks.filter_intersection_pair(&context) {
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// No intersection allowed.
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edge.weight = false;
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break 'emit_events;
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}
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}
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let pos12 = co_pos1.inv_mul(co_pos2);
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edge.weight = query_dispatcher
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.intersection_test(&pos12, &**co_shape1, &**co_shape2)
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.unwrap_or(false);
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break 'emit_events;
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}
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let pos12 = co_pos1.inv_mul(co_pos2);
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let co_flags1: &ColliderFlags = colliders.index(handle1.0);
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let co_flags2: &ColliderFlags = colliders.index(handle2.0);
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let active_events = co_flags1.active_events | co_flags2.active_events;
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if let Ok(intersection) =
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query_dispatcher.intersection_test(&pos12, &**co_shape1, &**co_shape2)
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if active_events.contains(ActiveEvents::INTERSECTION_EVENTS)
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&& had_intersection != edge.weight
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{
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if active_events.contains(ActiveEvents::INTERSECTION_EVENTS)
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&& intersection != edge.weight
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{
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events.handle_intersection_event(IntersectionEvent::new(
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handle1,
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handle2,
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intersection,
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));
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}
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edge.weight = intersection;
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events.handle_intersection_event(IntersectionEvent::new(
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handle1,
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handle2,
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edge.weight,
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));
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}
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});
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}
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@@ -825,188 +835,200 @@ impl NarrowPhase {
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// TODO: don't iterate on all the edges.
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par_iter_mut!(&mut self.contact_graph.graph.edges).for_each(|edge| {
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let pair = &mut edge.weight;
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let had_any_active_contact = pair.has_any_active_contact;
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let co_parent1: Option<&ColliderParent> = colliders.get(pair.collider1.0);
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let (co_changes1, co_shape1, co_pos1, co_material1, co_flags1): (
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&ColliderChanges,
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&ColliderShape,
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&ColliderPosition,
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&ColliderMaterial,
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&ColliderFlags,
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) = colliders.index_bundle(pair.collider1.0);
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// TODO: remove the `loop` once labels on blocks are supported.
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'emit_events: loop {
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let co_parent1: Option<&ColliderParent> = colliders.get(pair.collider1.0);
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let (co_changes1, co_shape1, co_pos1, co_material1, co_flags1): (
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&ColliderChanges,
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&ColliderShape,
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&ColliderPosition,
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&ColliderMaterial,
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&ColliderFlags,
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) = colliders.index_bundle(pair.collider1.0);
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let co_parent2: Option<&ColliderParent> = colliders.get(pair.collider2.0);
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let (co_changes2, co_shape2, co_pos2, co_material2, co_flags2): (
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&ColliderChanges,
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&ColliderShape,
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&ColliderPosition,
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&ColliderMaterial,
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&ColliderFlags,
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) = colliders.index_bundle(pair.collider2.0);
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let co_parent2: Option<&ColliderParent> = colliders.get(pair.collider2.0);
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let (co_changes2, co_shape2, co_pos2, co_material2, co_flags2): (
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&ColliderChanges,
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&ColliderShape,
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&ColliderPosition,
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&ColliderMaterial,
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&ColliderFlags,
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) = colliders.index_bundle(pair.collider2.0);
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if !co_changes1.needs_narrow_phase_update() && !co_changes2.needs_narrow_phase_update()
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{
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// No update needed for these colliders.
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return;
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}
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// TODO: avoid lookup into bodies.
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let mut rb_type1 = RigidBodyType::Static;
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let mut rb_type2 = RigidBodyType::Static;
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if let Some(co_parent1) = co_parent1 {
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rb_type1 = *bodies.index(co_parent1.handle.0);
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}
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if let Some(co_parent2) = co_parent2 {
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rb_type2 = *bodies.index(co_parent2.handle.0);
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}
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// Filter based on the rigid-body types.
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if !co_flags1.active_collision_types.test(rb_type1, rb_type2)
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&& !co_flags2.active_collision_types.test(rb_type1, rb_type2)
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{
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return;
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}
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// Filter based on collision groups.
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if !co_flags1.collision_groups.test(co_flags2.collision_groups) {
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return;
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}
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let active_hooks = co_flags1.active_hooks | co_flags2.active_hooks;
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let active_events = co_flags1.active_events | co_flags2.active_events;
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let mut solver_flags = if active_hooks.contains(ActiveHooks::FILTER_CONTACT_PAIRS) {
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let context = PairFilterContext {
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bodies,
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colliders,
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rigid_body1: co_parent1.map(|p| p.handle),
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rigid_body2: co_parent2.map(|p| p.handle),
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collider1: pair.collider1,
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collider2: pair.collider2,
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};
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if let Some(solver_flags) = hooks.filter_contact_pair(&context) {
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solver_flags
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} else {
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// No contact allowed.
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if !co_changes1.needs_narrow_phase_update()
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&& !co_changes2.needs_narrow_phase_update()
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{
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// No update needed for these colliders.
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return;
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}
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} else {
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SolverFlags::default()
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};
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if !co_flags1.solver_groups.test(co_flags2.solver_groups) {
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solver_flags.remove(SolverFlags::COMPUTE_IMPULSES);
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}
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// TODO: avoid lookup into bodies.
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let mut rb_type1 = RigidBodyType::Static;
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let mut rb_type2 = RigidBodyType::Static;
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if co_changes1.contains(ColliderChanges::SHAPE)
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|| co_changes2.contains(ColliderChanges::SHAPE)
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{
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// The shape changed so the workspace is no longer valid.
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pair.workspace = None;
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}
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let pos12 = co_pos1.inv_mul(co_pos2);
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let _ = query_dispatcher.contact_manifolds(
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&pos12,
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&**co_shape1,
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&**co_shape2,
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prediction_distance,
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&mut pair.manifolds,
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&mut pair.workspace,
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);
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let mut has_any_active_contact = false;
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let friction = CoefficientCombineRule::combine(
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co_material1.friction,
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co_material2.friction,
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co_material1.friction_combine_rule as u8,
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co_material2.friction_combine_rule as u8,
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);
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let restitution = CoefficientCombineRule::combine(
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co_material1.restitution,
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co_material2.restitution,
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co_material1.restitution_combine_rule as u8,
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co_material2.restitution_combine_rule as u8,
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);
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let zero = RigidBodyDominance(0); // The value doesn't matter, it will be MAX because of the effective groups.
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let dominance1 = co_parent1
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.map(|p1| *bodies.index(p1.handle.0))
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.unwrap_or(zero);
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let dominance2 = co_parent2
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.map(|p2| *bodies.index(p2.handle.0))
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.unwrap_or(zero);
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for manifold in &mut pair.manifolds {
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let world_pos1 = manifold.subshape_pos1.prepend_to(co_pos1);
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manifold.data.solver_contacts.clear();
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manifold.data.rigid_body1 = co_parent1.map(|p| p.handle);
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manifold.data.rigid_body2 = co_parent2.map(|p| p.handle);
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manifold.data.solver_flags = solver_flags;
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manifold.data.relative_dominance =
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dominance1.effective_group(&rb_type1) - dominance2.effective_group(&rb_type2);
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manifold.data.normal = world_pos1 * manifold.local_n1;
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// Generate solver contacts.
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for (contact_id, contact) in manifold.points.iter().enumerate() {
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assert!(
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contact_id <= u8::MAX as usize,
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"A contact manifold cannot contain more than 255 contacts currently."
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);
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if contact.dist < prediction_distance {
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// Generate the solver contact.
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let solver_contact = SolverContact {
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contact_id: contact_id as u8,
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point: world_pos1 * contact.local_p1
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+ manifold.data.normal * contact.dist / 2.0,
|
||||
dist: contact.dist,
|
||||
friction,
|
||||
restitution,
|
||||
tangent_velocity: Vector::zeros(),
|
||||
is_new: contact.data.impulse == 0.0,
|
||||
};
|
||||
|
||||
manifold.data.solver_contacts.push(solver_contact);
|
||||
has_any_active_contact = true;
|
||||
}
|
||||
if let Some(co_parent1) = co_parent1 {
|
||||
rb_type1 = *bodies.index(co_parent1.handle.0);
|
||||
}
|
||||
|
||||
// Apply the user-defined contact modification.
|
||||
if active_hooks.contains(ActiveHooks::MODIFY_SOLVER_CONTACTS) {
|
||||
let mut modifiable_solver_contacts =
|
||||
std::mem::replace(&mut manifold.data.solver_contacts, Vec::new());
|
||||
let mut modifiable_user_data = manifold.data.user_data;
|
||||
let mut modifiable_normal = manifold.data.normal;
|
||||
if let Some(co_parent2) = co_parent2 {
|
||||
rb_type2 = *bodies.index(co_parent2.handle.0);
|
||||
}
|
||||
|
||||
let mut context = ContactModificationContext {
|
||||
// Filter based on the rigid-body types.
|
||||
if !co_flags1.active_collision_types.test(rb_type1, rb_type2)
|
||||
&& !co_flags2.active_collision_types.test(rb_type1, rb_type2)
|
||||
{
|
||||
pair.clear();
|
||||
break 'emit_events;
|
||||
}
|
||||
|
||||
// Filter based on collision groups.
|
||||
if !co_flags1.collision_groups.test(co_flags2.collision_groups) {
|
||||
pair.clear();
|
||||
break 'emit_events;
|
||||
}
|
||||
|
||||
let active_hooks = co_flags1.active_hooks | co_flags2.active_hooks;
|
||||
|
||||
let mut solver_flags = if active_hooks.contains(ActiveHooks::FILTER_CONTACT_PAIRS) {
|
||||
let context = PairFilterContext {
|
||||
bodies,
|
||||
colliders,
|
||||
rigid_body1: co_parent1.map(|p| p.handle),
|
||||
rigid_body2: co_parent2.map(|p| p.handle),
|
||||
collider1: pair.collider1,
|
||||
collider2: pair.collider2,
|
||||
manifold,
|
||||
solver_contacts: &mut modifiable_solver_contacts,
|
||||
normal: &mut modifiable_normal,
|
||||
user_data: &mut modifiable_user_data,
|
||||
};
|
||||
|
||||
hooks.modify_solver_contacts(&mut context);
|
||||
if let Some(solver_flags) = hooks.filter_contact_pair(&context) {
|
||||
solver_flags
|
||||
} else {
|
||||
// No contact allowed.
|
||||
pair.clear();
|
||||
break 'emit_events;
|
||||
}
|
||||
} else {
|
||||
SolverFlags::default()
|
||||
};
|
||||
|
||||
manifold.data.solver_contacts = modifiable_solver_contacts;
|
||||
manifold.data.normal = modifiable_normal;
|
||||
manifold.data.user_data = modifiable_user_data;
|
||||
if !co_flags1.solver_groups.test(co_flags2.solver_groups) {
|
||||
solver_flags.remove(SolverFlags::COMPUTE_IMPULSES);
|
||||
}
|
||||
|
||||
if co_changes1.contains(ColliderChanges::SHAPE)
|
||||
|| co_changes2.contains(ColliderChanges::SHAPE)
|
||||
{
|
||||
// The shape changed so the workspace is no longer valid.
|
||||
pair.workspace = None;
|
||||
}
|
||||
|
||||
let pos12 = co_pos1.inv_mul(co_pos2);
|
||||
let _ = query_dispatcher.contact_manifolds(
|
||||
&pos12,
|
||||
&**co_shape1,
|
||||
&**co_shape2,
|
||||
prediction_distance,
|
||||
&mut pair.manifolds,
|
||||
&mut pair.workspace,
|
||||
);
|
||||
|
||||
let friction = CoefficientCombineRule::combine(
|
||||
co_material1.friction,
|
||||
co_material2.friction,
|
||||
co_material1.friction_combine_rule as u8,
|
||||
co_material2.friction_combine_rule as u8,
|
||||
);
|
||||
let restitution = CoefficientCombineRule::combine(
|
||||
co_material1.restitution,
|
||||
co_material2.restitution,
|
||||
co_material1.restitution_combine_rule as u8,
|
||||
co_material2.restitution_combine_rule as u8,
|
||||
);
|
||||
|
||||
let zero = RigidBodyDominance(0); // The value doesn't matter, it will be MAX because of the effective groups.
|
||||
let dominance1 = co_parent1
|
||||
.map(|p1| *bodies.index(p1.handle.0))
|
||||
.unwrap_or(zero);
|
||||
let dominance2 = co_parent2
|
||||
.map(|p2| *bodies.index(p2.handle.0))
|
||||
.unwrap_or(zero);
|
||||
|
||||
for manifold in &mut pair.manifolds {
|
||||
let world_pos1 = manifold.subshape_pos1.prepend_to(co_pos1);
|
||||
manifold.data.solver_contacts.clear();
|
||||
manifold.data.rigid_body1 = co_parent1.map(|p| p.handle);
|
||||
manifold.data.rigid_body2 = co_parent2.map(|p| p.handle);
|
||||
manifold.data.solver_flags = solver_flags;
|
||||
manifold.data.relative_dominance = dominance1.effective_group(&rb_type1)
|
||||
- dominance2.effective_group(&rb_type2);
|
||||
manifold.data.normal = world_pos1 * manifold.local_n1;
|
||||
|
||||
// Generate solver contacts.
|
||||
pair.has_any_active_contact = false;
|
||||
for (contact_id, contact) in manifold.points.iter().enumerate() {
|
||||
assert!(
|
||||
contact_id <= u8::MAX as usize,
|
||||
"A contact manifold cannot contain more than 255 contacts currently."
|
||||
);
|
||||
|
||||
if contact.dist < prediction_distance {
|
||||
// Generate the solver contact.
|
||||
let solver_contact = SolverContact {
|
||||
contact_id: contact_id as u8,
|
||||
point: world_pos1 * contact.local_p1
|
||||
+ manifold.data.normal * contact.dist / 2.0,
|
||||
dist: contact.dist,
|
||||
friction,
|
||||
restitution,
|
||||
tangent_velocity: Vector::zeros(),
|
||||
is_new: contact.data.impulse == 0.0,
|
||||
};
|
||||
|
||||
manifold.data.solver_contacts.push(solver_contact);
|
||||
pair.has_any_active_contact = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Apply the user-defined contact modification.
|
||||
if active_hooks.contains(ActiveHooks::MODIFY_SOLVER_CONTACTS) {
|
||||
let mut modifiable_solver_contacts =
|
||||
std::mem::replace(&mut manifold.data.solver_contacts, Vec::new());
|
||||
let mut modifiable_user_data = manifold.data.user_data;
|
||||
let mut modifiable_normal = manifold.data.normal;
|
||||
|
||||
let mut context = ContactModificationContext {
|
||||
bodies,
|
||||
colliders,
|
||||
rigid_body1: co_parent1.map(|p| p.handle),
|
||||
rigid_body2: co_parent2.map(|p| p.handle),
|
||||
collider1: pair.collider1,
|
||||
collider2: pair.collider2,
|
||||
manifold,
|
||||
solver_contacts: &mut modifiable_solver_contacts,
|
||||
normal: &mut modifiable_normal,
|
||||
user_data: &mut modifiable_user_data,
|
||||
};
|
||||
|
||||
hooks.modify_solver_contacts(&mut context);
|
||||
|
||||
manifold.data.solver_contacts = modifiable_solver_contacts;
|
||||
manifold.data.normal = modifiable_normal;
|
||||
manifold.data.user_data = modifiable_user_data;
|
||||
}
|
||||
}
|
||||
|
||||
break 'emit_events;
|
||||
}
|
||||
|
||||
if has_any_active_contact != pair.has_any_active_contact {
|
||||
let co_flags1: &ColliderFlags = colliders.index(pair.collider1.0);
|
||||
let co_flags2: &ColliderFlags = colliders.index(pair.collider2.0);
|
||||
let active_events = co_flags1.active_events | co_flags2.active_events;
|
||||
|
||||
if pair.has_any_active_contact != had_any_active_contact {
|
||||
if active_events.contains(ActiveEvents::CONTACT_EVENTS) {
|
||||
if has_any_active_contact {
|
||||
if pair.has_any_active_contact {
|
||||
events.handle_contact_event(
|
||||
ContactEvent::Started(pair.collider1, pair.collider2),
|
||||
pair,
|
||||
@@ -1018,8 +1040,6 @@ impl NarrowPhase {
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pair.has_any_active_contact = has_any_active_contact;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user