Commit Graph

123 Commits

Author SHA1 Message Date
Rod Kay
b679ac4bf5 opengl: Cosmetics. 2025-09-20 12:02:50 +10:00
Rod Kay
e950ad5383 opengl.texture_set: Add default to 'Which' parameter in 'Texture_is' and 'Texture' subprograms. 2025-09-19 11:29:27 +10:00
Rod Kay
049793a64c opengl.texture_set: Rid obsolete 'enable' procedure. 2025-09-19 11:27:11 +10:00
Rod Kay
e302518c81 opengl.geometry.colored_textured: Use texturing shader snippet. 2025-09-17 08:57:27 +10:00
Rod Kay
242b2d7828 opengl.demos: Update code to use new openGL updates. 2025-09-15 11:07:24 +10:00
Rod Kay
52376f5b0a opengl.demo: Rid obsolete 2 textures demo. 2025-09-15 07:19:26 +10:00
Rod Kay
5afee0e2e4 gel.demos: Update code to use new openGL updates. 2025-09-14 12:29:25 +10:00
Rod Kay
d357ce109b opengl.demo.render_models: Increase scale of text visual. 2025-09-10 06:30:37 +10:00
Rod Kay
f1d9542ef3 opengl: More on texturing. 2025-09-10 06:24:29 +10:00
Rod Kay
5f0e2155be opengl: Revamp texturing. 2025-09-09 10:52:23 +10:00
Rod Kay
76add3f4a2 opengl.model: Correct descriptions of certain models. 2025-09-08 04:05:53 +10:00
Rod Kay
5707b1783f opengl.model.circle.lit_textured: Use model texturing mixin. 2025-09-07 12:28:53 +10:00
Rod Kay
65a5e2c6af opengl.model: Cosmetics. 2025-09-07 07:28:42 +10:00
Rod Kay
b766155987 opengl.model.polygon.lit_textured: Use model texturing mixin. 2025-09-07 06:27:46 +10:00
Rod Kay
eb12d98f65 opengl.demo: Update texturing for recent texturing changes. 2025-09-07 03:56:46 +10:00
Rod Kay
62d84b49f6 opengl.texture: Use GL_REPEAT as default texture wrapping mode in 'set_Image' procedure. 2025-09-07 03:55:53 +10:00
Rod Kay
0f95206885 opengl.geometry.texturing: Add parameter names in 'enable' procedure. 2025-09-07 03:54:02 +10:00
Rod Kay
92388f065e opengl.model: Show model tag in exception message for texturing. 2025-09-07 03:52:02 +10:00
Rod Kay
fdebe21c71 opengl: Work on texture tiling. 2025-09-05 03:18:01 +10:00
Rod Kay
de6ab2d36e opengl.renderer.lean: Make 'free_Models' and 'free_Impostors' components of 'Item' for performance. 2025-05-24 04:50:53 +10:00
Rod Kay
8435439b72 opengl.model.polygon.lit_textured: Add 'Face' function. 2025-05-16 19:53:56 +10:00
Rod Kay
ad4d1229d5 openGL.errors: Add missing errors. 2025-04-30 12:19:08 +10:00
Rod Kay
710fae02e7 openGL.Model.circle.lit_textured: Expose 'Face' attribute. 2025-04-25 15:53:03 +10:00
Rod Kay
9693041373 Cosmetics. 2025-04-11 21:43:02 +10:00
Rod Kay
0e3e3c1d3d Work on texturing and animation. 2025-04-09 00:23:41 +10:00
Rod Kay
e36c665501 opengl.renderer: Rid unneeded extra checks for GL errors. 2025-03-26 16:51:52 +11:00
Rod Kay
87d9031e1d opengl.renderer.clear_frame: Add extra checks for GL errors. 2025-03-20 22:51:48 +11:00
Rod Kay
b92a5ed84c opengl.renderer.lean: Add extra checks for GL errors. 2025-03-20 22:31:20 +11:00
Rod Kay
082693f3e8 opengl.geometry.colored: Add extra check for GL errors. 2025-03-20 21:57:34 +11:00
Rod Kay
5360507248 opengl.texture_set.stream: Handle case where 'Animation_view' is null. 2024-09-24 16:13:59 +10:00
Rod Kay
ab36317bd2 opengl: Add texture animation. 2024-09-24 13:45:18 +10:00
Rod Kay
d0e3870346 opengl.texturing: Update shader 'frag.snippet' to allow models with multiple textures to selectively apply/unapply individual textures. 2024-09-23 17:08:36 +10:00
Rod Kay
f59512d51e opengl: Allow models with multiple textures to selectively apply/unapply individual textures. 2024-09-23 17:05:25 +10:00
Rod Kay
177376ab6d opengl.shader: Disable logging of shader programs. 2024-08-24 14:00:08 +10:00
Rod Kay
e8180cd883 opengl.renderer.lean: Add function to check if a light already exists. 2024-08-20 12:51:57 +10:00
Rod Kay
77d92d5e3b opengl+gel.world: Performance mods. 2024-08-18 11:31:26 +10:00
Rod Kay
d24de3e1f9 build_all: Updates. 2024-06-22 20:32:47 +10:00
Rod Kay
0889c6c07c opengl.shader: Only show debug info when in debug build mode. 2024-04-24 20:05:09 +10:00
Rod Kay
55cac1b347 opengl.tasks: Only check tasks are the same during debug build mode. 2024-04-24 19:48:30 +10:00
Rod Kay
55099f4991 opengl.errors: Use new 'Debugging' function to optimise out error checks when not building in 'debug' mode. 2024-04-24 19:20:07 +10:00
Rod Kay
5860ed71fb opengl.errors: Add a 'Debugging' function with separate bodies for debugging and not debugging. 2024-04-24 19:13:34 +10:00
Rod Kay
e202ce548d opengl: Bug fixes for opengl mesa software rendering. 2024-04-24 18:15:27 +10:00
Rod Kay
b9d9930a93 opengl.context: Add extra debugging message. 2024-04-24 12:41:30 +10:00
Rod Kay
081fcd860e opengl.model.texturing: Rid 'limited with' of 'openGL.Model'. 2024-04-24 12:40:42 +10:00
Rod Kay
6c0f5d9394 opengl.geometry: Add subprograms to get and set the model. 2024-04-24 12:38:29 +10:00
Rod Kay
66b60b5f8e opengl.renderer.lean: Add an 'add' procedure to allow manually managing light id's. 2024-03-10 14:25:05 +11:00
Rod Kay
ccfaff517b opengl.light: Add a forge. 2024-03-10 14:23:13 +11:00
Rod Kay
9ef4cc7026 opengl.palette: Add 'moonlight' color. 2024-03-03 20:27:03 +11:00
Rod Kay
92e2d91d09 opengl.light: Change light defaults. 2024-02-28 22:25:32 +11:00
Rod Kay
0b655ea2be opengl.light: Add 'Strength' to lights. 2024-02-28 21:11:59 +11:00