Rod Kay
|
65a5e2c6af
|
opengl.model: Cosmetics.
|
2025-09-07 07:28:42 +10:00 |
|
Rod Kay
|
b766155987
|
opengl.model.polygon.lit_textured: Use model texturing mixin.
|
2025-09-07 06:27:46 +10:00 |
|
Rod Kay
|
eb12d98f65
|
opengl.demo: Update texturing for recent texturing changes.
|
2025-09-07 03:56:46 +10:00 |
|
Rod Kay
|
62d84b49f6
|
opengl.texture: Use GL_REPEAT as default texture wrapping mode in 'set_Image' procedure.
|
2025-09-07 03:55:53 +10:00 |
|
Rod Kay
|
0f95206885
|
opengl.geometry.texturing: Add parameter names in 'enable' procedure.
|
2025-09-07 03:54:02 +10:00 |
|
Rod Kay
|
92388f065e
|
opengl.model: Show model tag in exception message for texturing.
|
2025-09-07 03:52:02 +10:00 |
|
Rod Kay
|
fdebe21c71
|
opengl: Work on texture tiling.
|
2025-09-05 03:18:01 +10:00 |
|
Rod Kay
|
de6ab2d36e
|
opengl.renderer.lean: Make 'free_Models' and 'free_Impostors' components of 'Item' for performance.
|
2025-05-24 04:50:53 +10:00 |
|
Rod Kay
|
8435439b72
|
opengl.model.polygon.lit_textured: Add 'Face' function.
|
2025-05-16 19:53:56 +10:00 |
|
Rod Kay
|
ad4d1229d5
|
openGL.errors: Add missing errors.
|
2025-04-30 12:19:08 +10:00 |
|
Rod Kay
|
710fae02e7
|
openGL.Model.circle.lit_textured: Expose 'Face' attribute.
|
2025-04-25 15:53:03 +10:00 |
|
Rod Kay
|
9693041373
|
Cosmetics.
|
2025-04-11 21:43:02 +10:00 |
|
Rod Kay
|
0e3e3c1d3d
|
Work on texturing and animation.
|
2025-04-09 00:23:41 +10:00 |
|
Rod Kay
|
e36c665501
|
opengl.renderer: Rid unneeded extra checks for GL errors.
|
2025-03-26 16:51:52 +11:00 |
|
Rod Kay
|
87d9031e1d
|
opengl.renderer.clear_frame: Add extra checks for GL errors.
|
2025-03-20 22:51:48 +11:00 |
|
Rod Kay
|
b92a5ed84c
|
opengl.renderer.lean: Add extra checks for GL errors.
|
2025-03-20 22:31:20 +11:00 |
|
Rod Kay
|
082693f3e8
|
opengl.geometry.colored: Add extra check for GL errors.
|
2025-03-20 21:57:34 +11:00 |
|
Rod Kay
|
5360507248
|
opengl.texture_set.stream: Handle case where 'Animation_view' is null.
|
2024-09-24 16:13:59 +10:00 |
|
Rod Kay
|
ab36317bd2
|
opengl: Add texture animation.
|
2024-09-24 13:45:18 +10:00 |
|
Rod Kay
|
f59512d51e
|
opengl: Allow models with multiple textures to selectively apply/unapply individual textures.
|
2024-09-23 17:05:25 +10:00 |
|
Rod Kay
|
177376ab6d
|
opengl.shader: Disable logging of shader programs.
|
2024-08-24 14:00:08 +10:00 |
|
Rod Kay
|
e8180cd883
|
opengl.renderer.lean: Add function to check if a light already exists.
|
2024-08-20 12:51:57 +10:00 |
|
Rod Kay
|
77d92d5e3b
|
opengl+gel.world: Performance mods.
|
2024-08-18 11:31:26 +10:00 |
|
Rod Kay
|
0889c6c07c
|
opengl.shader: Only show debug info when in debug build mode.
|
2024-04-24 20:05:09 +10:00 |
|
Rod Kay
|
55cac1b347
|
opengl.tasks: Only check tasks are the same during debug build mode.
|
2024-04-24 19:48:30 +10:00 |
|
Rod Kay
|
55099f4991
|
opengl.errors: Use new 'Debugging' function to optimise out error checks when not building in 'debug' mode.
|
2024-04-24 19:20:07 +10:00 |
|
Rod Kay
|
5860ed71fb
|
opengl.errors: Add a 'Debugging' function with separate bodies for debugging and not debugging.
|
2024-04-24 19:13:34 +10:00 |
|
Rod Kay
|
e202ce548d
|
opengl: Bug fixes for opengl mesa software rendering.
|
2024-04-24 18:15:27 +10:00 |
|
Rod Kay
|
b9d9930a93
|
opengl.context: Add extra debugging message.
|
2024-04-24 12:41:30 +10:00 |
|
Rod Kay
|
081fcd860e
|
opengl.model.texturing: Rid 'limited with' of 'openGL.Model'.
|
2024-04-24 12:40:42 +10:00 |
|
Rod Kay
|
6c0f5d9394
|
opengl.geometry: Add subprograms to get and set the model.
|
2024-04-24 12:38:29 +10:00 |
|
Rod Kay
|
66b60b5f8e
|
opengl.renderer.lean: Add an 'add' procedure to allow manually managing light id's.
|
2024-03-10 14:25:05 +11:00 |
|
Rod Kay
|
ccfaff517b
|
opengl.light: Add a forge.
|
2024-03-10 14:23:13 +11:00 |
|
Rod Kay
|
9ef4cc7026
|
opengl.palette: Add 'moonlight' color.
|
2024-03-03 20:27:03 +11:00 |
|
Rod Kay
|
92e2d91d09
|
opengl.light: Change light defaults.
|
2024-02-28 22:25:32 +11:00 |
|
Rod Kay
|
0b655ea2be
|
opengl.light: Add 'Strength' to lights.
|
2024-02-28 21:11:59 +11:00 |
|
Rod Kay
|
d807a87cc1
|
opengl.program.lit: Cosmetics.
|
2024-02-28 19:52:06 +11:00 |
|
Rod Kay
|
e27c348247
|
opengl: Add 'no_Shine' constant.
|
2024-02-28 19:40:32 +11:00 |
|
Rod Kay
|
6e2edae1fb
|
opengl.shaders: Rid 'lit_colored_skinned.frag' shader.
|
2024-02-23 23:01:16 +11:00 |
|
Rod Kay
|
68c1ff4764
|
opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders.
|
2024-02-23 22:36:18 +11:00 |
|
Rod Kay
|
d1f702aab5
|
opengl.model: Use 'default_Shine' for all lit models.
|
2024-02-23 18:35:07 +11:00 |
|
Rod Kay
|
1937fb28c5
|
opengl-texture: Check for errors when setting wrap parameters.
|
2024-02-13 17:10:36 +11:00 |
|
Rod Kay
|
88dc115bad
|
opengl.geometry.lit_colored_textured: Add TODO for shine.
|
2024-02-13 17:07:52 +11:00 |
|
Rod Kay
|
02411c1995
|
opengl.geometry.lit_textured: Cosmetics.
|
2024-02-13 17:07:01 +11:00 |
|
Rod Kay
|
f9c00d89a9
|
opengl.demo: Add texture tiling for polygons.
|
2024-02-13 17:05:53 +11:00 |
|
Rod Kay
|
009f0e1167
|
opengl.geometry: Fix 'Shine' attribute bug.
|
2024-02-12 21:02:08 +11:00 |
|
Rod Kay
|
c7f58797f3
|
opengl.texture: Add simple tiling.
|
2024-02-03 21:38:58 +11:00 |
|
Rod Kay
|
a0316025cf
|
opengl.texture: Make 'GL_REPEAT' the default wrap mode.
|
2024-02-03 21:17:28 +11:00 |
|
Rod Kay
|
180625eb89
|
opengl.texture.coordinates: Cosmetics.
|
2024-02-03 20:20:17 +11:00 |
|
Rod Kay
|
7e1a4c47f6
|
opengl.model.circle: Add a 'colored' model.
|
2024-01-09 17:05:08 +11:00 |
|