Crozet Sébastien
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da5f47df47
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Move the infinite fall debug example to the 3D examples.
All our other debug examples were there.
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2020-11-10 17:03:28 +01:00 |
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Sébastien Crozet
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2102aeb422
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Merge pull request #30 from robert-hrusecky/infinite_fall_memory
Infinite fall memory fix for #14
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2020-11-10 16:58:00 +01:00 |
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Crozet Sébastien
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1dd25d2c3a
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Release v0.3.2
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2020-11-03 15:58:05 +01:00 |
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Sébastien Crozet
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a66f117578
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Merge pull request #55 from dimforge/damping
Add damping support + demos.
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2020-11-03 15:46:16 +01:00 |
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Crozet Sébastien
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db337c5df6
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Add damping support + demos.
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2020-11-03 15:34:01 +01:00 |
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Sébastien Crozet
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f70a840f79
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Merge pull request #54 from dimforge/idiomatic_clone
Allow cloning all the physics components worth cloning
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2020-11-03 15:33:11 +01:00 |
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Crozet Sébastien
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71611d3e30
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Reset the rigid-bodies internal links properly.
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2020-11-03 15:08:06 +01:00 |
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Crozet Sébastien
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477411c656
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Fix 3D compilation.
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2020-11-03 14:50:29 +01:00 |
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Crozet Sébastien
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c6af248e66
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Rename reset_internal_links -> reset_internal_references.
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2020-11-03 14:45:50 +01:00 |
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Crozet Sébastien
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0cf59d78bd
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Implement Clone for everything that can be cloned.
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2020-11-03 14:43:21 +01:00 |
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Crozet Sébastien
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036a246141
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Make cloning rigid-bodies and colliders more idiomatic.
Fix #53
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2020-11-03 14:29:47 +01:00 |
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Sébastien Crozet
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0cc850dc50
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Merge pull request #52 from dimforge/set_mass
Add the ability to set the mass and mass properties of the rigid-body built with the RigidBodyBuilder
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2020-11-03 12:37:27 +01:00 |
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Crozet Sébastien
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bd6c0cb26c
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Fix typo.
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2020-11-03 12:25:34 +01:00 |
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Crozet Sébastien
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5144cd6bf1
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Add more details to the MassProperties constructors comments.
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2020-11-03 11:55:08 +01:00 |
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Crozet Sébastien
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32b6e122c1
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Add the ability to set the mass and mass properties of the rigid-body built with the RigidBodyBuilder
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2020-11-03 11:46:38 +01:00 |
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Sébastien Crozet
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704496d988
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Merge pull request #51 from dimforge/restitution
Add restitution.
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2020-11-03 11:44:11 +01:00 |
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Crozet Sébastien
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502be0245c
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Add restitution.
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2020-11-03 11:22:30 +01:00 |
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Robert Hrusecky
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1097c63006
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Add a cache of empty regions avoiding reallocation
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2020-11-02 16:18:38 -06:00 |
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Robert Hrusecky
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8b81a3fd27
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Merge branch 'master' into infinite_fall_memory
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2020-11-02 15:00:12 -06:00 |
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Crozet Sébastien
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a38fdc101d
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Release v0.3.1
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2020-11-02 19:01:30 +01:00 |
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Sébastien Crozet
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b4bf737f02
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Merge pull request #50 from dimforge/joint_removal
Implement joint removal.
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2020-11-02 19:00:12 +01:00 |
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Crozet Sébastien
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a4a4ddb5b4
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Implement joint removal.
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2020-11-02 18:47:27 +01:00 |
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Sébastien Crozet
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9c72a0458b
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Merge pull request #49 from dimforge/determinism_bug
Fix simulation reaching different states when started from different snaphots
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2020-11-02 18:43:07 +01:00 |
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Crozet Sébastien
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8348260271
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Fix 2D compilation.
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2020-11-02 18:03:10 +01:00 |
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Crozet Sébastien
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01af6c09a7
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Fix simulation reaching different states when started from different snaphots.
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2020-11-02 15:08:46 +01:00 |
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Robert Hrusecky
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bcec54ef31
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Merge branch 'master' into infinite_fall_memory
Fix merge conflict resulting from "axii" spelling correction
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2020-10-29 18:09:41 -05:00 |
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Crozet Sébastien
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4b8242b9c2
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Release v0.3.0
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2020-10-27 17:52:08 +01:00 |
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Sébastien Crozet
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e279c7050c
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Merge pull request #44 from dimforge/custom_callbacks_filtering
Added user-implementable traits for collision/proximity pair filtering.
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2020-10-27 17:36:45 +01:00 |
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Crozet Sébastien
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74f0297221
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Fix performance regression due to sleeping objects pairs no longer being ignored by the narrow-phase.
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2020-10-27 17:17:14 +01:00 |
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Crozet Sébastien
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3bfa407999
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ContactPairFilter: don't overwrite the effect of the solver groups.
This is more consistent with the fact that the effect of collision groups is not overwritten either.
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2020-10-27 16:49:24 +01:00 |
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Crozet Sébastien
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24bd97636e
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Rename SolverFlags::COMPUTE_FORCES to SolverFlags::COMPUTE_IMPULSES.
This is closer to what the solver actually does.
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2020-10-27 16:21:33 +01:00 |
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Crozet Sébastien
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cc44b65094
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Added user-implementable traits for collision/proximity pair filtering.
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2020-10-27 16:12:40 +01:00 |
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Sébastien Crozet
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a52fb8d7e4
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Merge pull request #43 from dimforge/interaction_groups
Add collision filtering based in bit masks
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2020-10-27 16:10:10 +01:00 |
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Crozet Sébastien
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7cafc5471c
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Ignore the code block in the InteractionGroups doc.
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2020-10-27 15:05:10 +01:00 |
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Crozet Sébastien
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b4d322a6ca
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Take collision groups into account for ray-casting.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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5a5ba9cf59
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Take the solver flags into account when collecting contact manifolds to solve.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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2509e42d7b
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Add a construstructor to InteractionGroups + make its methods const.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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380c204151
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Add collision groups demos.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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cb6a7ff946
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Add solver flags for controlling whether or not some contacts should be taken into account by the constraints solver.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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3def91d62e
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Add collision groups to filter collision pairs.
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2020-10-27 14:35:01 +01:00 |
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Sébastien Crozet
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c336ae6455
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Merge pull request #42 from dimforge/user_data
Add a 128-bits user-data attached to colliders and rigid-bodies.
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2020-10-27 11:25:09 +01:00 |
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Crozet Sébastien
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49779e6c75
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Add missing comment.
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2020-10-27 10:54:07 +01:00 |
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Crozet Sébastien
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b5a1aaa4e5
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Add a 128-bits user-data attached to colliders and rigid-bodies.
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2020-10-27 10:48:31 +01:00 |
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Sébastien Crozet
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93153f5d93
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Merge pull request #41 from dimforge/cylinder
Add cylinder and cone support + use a trait-object for shapes.
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2020-10-27 09:57:26 +01:00 |
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Crozet Sébastien
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ffbc3c02c7
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Fix 2D compilation.
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2020-10-27 09:25:58 +01:00 |
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Crozet Sébastien
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8c872dc0af
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Replace the Rounded<S> type by a non-generic RoundCylinder type.
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2020-10-27 09:20:44 +01:00 |
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Crozet Sébastien
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dbdd797d59
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Add some segment/triangle SAT functions.
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2020-10-27 09:08:23 +01:00 |
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Crozet Sébastien
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df8e2fb9fe
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Variable renaming.
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2020-10-27 09:08:06 +01:00 |
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Crozet Sébastien
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6c3c60a9de
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Re-export crossbeam.
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2020-10-27 09:07:56 +01:00 |
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Crozet Sébastien
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08930b1238
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Fix multiple warnings.
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2020-10-26 16:36:07 +01:00 |
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