Sébastien Crozet
4025f62314
Rename allowed_translation/rotation to enabled_translation/rotation
2022-07-08 17:16:44 +02:00
Sébastien Crozet
72c2da5554
Fix 2D build
2022-07-08 12:01:04 +02:00
Sébastien Crozet
8c707ef02d
cargo fmt
2022-07-08 11:55:44 +02:00
Sébastien Crozet
efaf16aaea
Rename restrict_translation/rotation to set_allowed_translation/rotation
2022-07-08 11:48:31 +02:00
Sébastien Crozet
7831ebfc31
Add methods to read the mass or volume of a collider.
2022-07-05 15:15:17 +02:00
Sébastien Crozet
ba081fb6f5
Improve the API for initializing/setting mass-properties
2022-07-05 14:59:14 +02:00
Sébastien Crozet
5063f3bb4f
Add the ability to disable contacts between two rigid-bodies attached by joints
2022-07-03 13:55:41 +02:00
Sébastien Crozet
6ce26f3818
CCD improvements
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- Fix bug where the CCD thickness wasn’t initialized properly.
- Fix bug where the contact compliance would result in unwanted tunelling, despite CCD being enabled.
2022-05-30 18:29:18 +02:00
Sébastien Crozet
95418c218b
Rename RigidBody::set_mass_properties -> set_additional_mass_properties
2022-04-28 13:03:55 +02:00
Sébastien Crozet
2b1374c596
First round deleting the component sets.
2022-04-20 19:02:49 +02:00
Sébastien Crozet
ee679427cd
Fix mass-properties update after collider change
2022-04-20 17:11:06 +02:00
Sébastien Crozet
c26c8e4932
Type fix
2022-03-20 21:49:16 +01:00
Sébastien Crozet
a9e3441ecd
Rename rigid-body static to fixed
2022-03-20 21:49:16 +01:00
Sébastien Crozet
db6a8c526d
Fix warnings and add comments.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
8e07d8799f
Rigid-body: don’t clear forces at end of timestep + don’t wake-up a rigid-body if the modified property is equal to the old value.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
fb20d72ee2
Joint API and joint motors improvements
2022-03-20 21:49:16 +01:00
Sébastien Crozet
0703e5527f
Fix some solver issues
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- Fix the wrong codepath taken by the solver for contacts involving a collider without parent.
- Properly adress the non-linear treatment of the friction direction
- Simplify the sleeping strategy
- Add an impulse resolution multiplier
2022-01-16 16:52:40 +01:00
Sébastien Crozet
b631fe9193
Allow locking individual translational axes
2022-01-09 22:15:36 +01:00
Dmitry Stepanov
8e7da5ad45
fixed restrict_rotations
2021-12-31 10:05:46 +01:00
Jakub Arnold
64e5a98833
Minor documentation fixes
2021-12-31 10:04:29 +01:00
Sébastien Crozet
b45d4b5ac2
Track the change of effective dominance of a rigid-body.
2021-10-26 15:38:54 +02:00
Benjamin Saunders
f73e68d34a
Note CCD interpenetration behavior
2021-10-24 13:35:10 +02:00
Jamen Marz
7aa94e994f
Impl Default for a few structs
2021-09-25 13:50:12 +02:00
Sébastien Crozet
c7b876e2f7
Merge pull request #173 from DasEtwas/must-use-pub
...
Add #[must_use] to builders, expose more fields
2021-06-02 17:37:13 +02:00
Crozet Sébastien
5ef81cda40
Add velocity-based kinematic bodies
2021-06-01 14:55:50 +02:00
Crozet Sébastien
826ce5f014
Rework the event system
2021-06-01 12:36:01 +02:00
Crozet Sébastien
1bef66fea9
Add prelude + use vectors for setting linvel/translation in builders
2021-05-25 11:00:13 +02:00
DasEtwas
810c39d427
Remove Copy from RigidBodyBuilder
2021-05-06 22:39:55 +02:00
DasEtwas
2817fb0acb
Added documentation to newly public fields derived from setters
2021-05-06 20:42:24 +02:00
DasEtwas
716c343979
Add #[must_use] to builders, expose more fields
2021-05-06 20:41:13 +02:00
Crozet Sébastien
2dfbd9ae92
Add comments.
2021-04-30 11:37:58 +02:00
Crozet Sébastien
c32da78f2a
Split rigid-bodies and colliders into multiple components
2021-04-26 18:00:50 +02:00
Crozet Sébastien
2a21f47136
Add getters indicating if the translation or rotation dofs of a rigid-body are locked.
2021-04-01 15:43:47 +02:00
Crozet Sébastien
0ecc302971
Some small performance improvements.
2021-04-01 10:11:32 +02:00
Crozet Sébastien
4fb898c77c
Remove useless rigid-body fields.
2021-04-01 09:46:13 +02:00
Crozet Sébastien
3412e9ddbf
Fix some warnings.
2021-03-31 12:35:54 +02:00
Crozet Sébastien
d82fc0d23d
Fix body status modification.
2021-03-31 12:09:09 +02:00
Crozet Sébastien
1187ef796d
Rename some RigidBodyBuilder mass-related setters to include "additional".
2021-03-31 10:55:36 +02:00
Crozet Sébastien
d2ee642053
CCD: take angular motion and penetration depth into account in various thresholds.
2021-03-30 17:10:50 +02:00
Crozet Sébastien
a733f97028
Implement the ability to run multiple CCD substeps.
2021-03-29 17:21:49 +02:00
Crozet Sébastien
8173e7ada2
Allow collider modification after its insersion to the ColliderSet.
2021-03-29 14:54:54 +02:00
Crozet Sébastien
7306821c46
Attenuate the warmstart impulse for CCD contacts.
...
CCD contacts result in very strong, instantaneous, impulses. So it is preferable to attenuate their contribution to subsequent timesteps to avoid overshooting.
2021-03-28 11:27:07 +02:00
Crozet Sébastien
97157c9423
First working version of non-linear CCD based on single-substep motion-clamping.
2021-03-26 18:16:27 +01:00
Emil Ernerfeldt
589c6ce834
Call update_world_mass_properties from RigidBody::set_mass_properties
2021-03-04 09:09:29 +01:00
Crozet Sébastien
1609d93243
Fix missing sqrt when setting the angular inertia of a rigid-body.
2021-03-03 10:20:14 +01:00
Crozet Sébastien
96ecb877e2
Implement dominance.
2021-02-24 13:26:51 +01:00
Emil Ernerfeldt
e870acf011
Omit integrate_accelerations in feature = parallel
2021-02-08 17:15:31 +01:00
Emil Ernerfeldt
d999e0e8c6
Apply accelerations during velocity solver
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Closes https://github.com/dimforge/rapier/issues/97
Instead of applying accelerations from gravity and external forces
as a separate step, this PR switches to applying them in the velocity solver.
2021-02-08 17:15:28 +01:00
Emil Ernerfeldt
17ef7e10f9
Replace linacc/angacc with force/torque inside of RigidBody
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I also improved the documentation for the various force/impulse applying functions.
2021-02-08 15:54:17 +01:00
Sébastien Crozet
a272f4ce9e
Merge pull request #104 from EmbarkStudios/clippy-fixes
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Make clippy a bit happier
2021-02-04 18:20:27 +01:00