Commit Graph

848 Commits

Author SHA1 Message Date
Crozet Sébastien 036a246141 Make cloning rigid-bodies and colliders more idiomatic.
Fix #53
2020-11-03 14:29:47 +01:00
Sébastien Crozet 0cc850dc50 Merge pull request #52 from dimforge/set_mass
Add the ability to set the mass and mass properties of the rigid-body built with the RigidBodyBuilder
2020-11-03 12:37:27 +01:00
Crozet Sébastien bd6c0cb26c Fix typo. 2020-11-03 12:25:34 +01:00
Crozet Sébastien 5144cd6bf1 Add more details to the MassProperties constructors comments. 2020-11-03 11:55:08 +01:00
Crozet Sébastien 32b6e122c1 Add the ability to set the mass and mass properties of the rigid-body built with the RigidBodyBuilder 2020-11-03 11:46:38 +01:00
Sébastien Crozet 704496d988 Merge pull request #51 from dimforge/restitution
Add restitution.
2020-11-03 11:44:11 +01:00
Crozet Sébastien 502be0245c Add restitution. 2020-11-03 11:22:30 +01:00
Robert Hrusecky 1097c63006 Add a cache of empty regions avoiding reallocation 2020-11-02 16:18:38 -06:00
Robert Hrusecky 8b81a3fd27 Merge branch 'master' into infinite_fall_memory 2020-11-02 15:00:12 -06:00
Crozet Sébastien a38fdc101d Release v0.3.1 2020-11-02 19:01:30 +01:00
Sébastien Crozet b4bf737f02 Merge pull request #50 from dimforge/joint_removal
Implement joint removal.
2020-11-02 19:00:12 +01:00
Crozet Sébastien a4a4ddb5b4 Implement joint removal. 2020-11-02 18:47:27 +01:00
Sébastien Crozet 9c72a0458b Merge pull request #49 from dimforge/determinism_bug
Fix simulation reaching different states when started from different snaphots
2020-11-02 18:43:07 +01:00
Crozet Sébastien 8348260271 Fix 2D compilation. 2020-11-02 18:03:10 +01:00
Crozet Sébastien 01af6c09a7 Fix simulation reaching different states when started from different snaphots. 2020-11-02 15:08:46 +01:00
Robert Hrusecky bcec54ef31 Merge branch 'master' into infinite_fall_memory
Fix merge conflict resulting from "axii" spelling correction
2020-10-29 18:09:41 -05:00
Crozet Sébastien 4b8242b9c2 Release v0.3.0 2020-10-27 17:52:08 +01:00
Sébastien Crozet e279c7050c Merge pull request #44 from dimforge/custom_callbacks_filtering
Added user-implementable traits for collision/proximity pair filtering.
2020-10-27 17:36:45 +01:00
Crozet Sébastien 74f0297221 Fix performance regression due to sleeping objects pairs no longer being ignored by the narrow-phase. 2020-10-27 17:17:14 +01:00
Crozet Sébastien 3bfa407999 ContactPairFilter: don't overwrite the effect of the solver groups.
This is more consistent with the fact that the effect of collision groups is not overwritten either.
2020-10-27 16:49:24 +01:00
Crozet Sébastien 24bd97636e Rename SolverFlags::COMPUTE_FORCES to SolverFlags::COMPUTE_IMPULSES.
This is closer to what the solver actually does.
2020-10-27 16:21:33 +01:00
Crozet Sébastien cc44b65094 Added user-implementable traits for collision/proximity pair filtering. 2020-10-27 16:12:40 +01:00
Sébastien Crozet a52fb8d7e4 Merge pull request #43 from dimforge/interaction_groups
Add collision filtering based in bit masks
2020-10-27 16:10:10 +01:00
Crozet Sébastien 7cafc5471c Ignore the code block in the InteractionGroups doc. 2020-10-27 15:05:10 +01:00
Crozet Sébastien b4d322a6ca Take collision groups into account for ray-casting. 2020-10-27 14:35:01 +01:00
Crozet Sébastien 5a5ba9cf59 Take the solver flags into account when collecting contact manifolds to solve. 2020-10-27 14:35:01 +01:00
Crozet Sébastien 2509e42d7b Add a construstructor to InteractionGroups + make its methods const. 2020-10-27 14:35:01 +01:00
Crozet Sébastien 380c204151 Add collision groups demos. 2020-10-27 14:35:01 +01:00
Crozet Sébastien cb6a7ff946 Add solver flags for controlling whether or not some contacts should be taken into account by the constraints solver. 2020-10-27 14:35:01 +01:00
Crozet Sébastien 3def91d62e Add collision groups to filter collision pairs. 2020-10-27 14:35:01 +01:00
Sébastien Crozet c336ae6455 Merge pull request #42 from dimforge/user_data
Add a 128-bits user-data attached to colliders and rigid-bodies.
2020-10-27 11:25:09 +01:00
Crozet Sébastien 49779e6c75 Add missing comment. 2020-10-27 10:54:07 +01:00
Crozet Sébastien b5a1aaa4e5 Add a 128-bits user-data attached to colliders and rigid-bodies. 2020-10-27 10:48:31 +01:00
Sébastien Crozet 93153f5d93 Merge pull request #41 from dimforge/cylinder
Add cylinder and cone support + use a trait-object for shapes.
2020-10-27 09:57:26 +01:00
Crozet Sébastien ffbc3c02c7 Fix 2D compilation. 2020-10-27 09:25:58 +01:00
Crozet Sébastien 8c872dc0af Replace the Rounded<S> type by a non-generic RoundCylinder type. 2020-10-27 09:20:44 +01:00
Crozet Sébastien dbdd797d59 Add some segment/triangle SAT functions. 2020-10-27 09:08:23 +01:00
Crozet Sébastien df8e2fb9fe Variable renaming. 2020-10-27 09:08:06 +01:00
Crozet Sébastien 6c3c60a9de Re-export crossbeam. 2020-10-27 09:07:56 +01:00
Crozet Sébastien 08930b1238 Fix multiple warnings. 2020-10-26 16:36:07 +01:00
Crozet Sébastien ba6655be8e Fix build when serialization is not enabled. 2020-10-26 16:25:04 +01:00
Crozet Sébastien 3fd4a62a2e Fix 2D compilation. 2020-10-26 16:18:44 +01:00
Crozet Sébastien d725aa4557 Adjust the benchmark message argument, again. 2020-10-26 16:15:22 +01:00
Crozet Sébastien 6f3f84df62 Adjust the benchmark message argument. 2020-10-26 16:13:43 +01:00
Crozet Sébastien 12e85e0dc2 AddAdd missing feature-gate. 2020-10-26 16:12:32 +01:00
Crozet Sébastien 2b628f9580 Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pfm_contact generator for it. 2020-10-26 15:58:30 +01:00
Crozet Sébastien 3da333f11c Fix testbed compilation with other backends. 2020-10-26 15:12:10 +01:00
Crozet Sébastien e028f45040 Update dependencies. 2020-10-26 14:33:31 +01:00
Crozet Sébastien 9315da2b6c Fix bug in 2D heightfield collision detection. 2020-10-26 14:12:31 +01:00
Crozet Sébastien b9156302d3 Replace rounding -> round. 2020-10-20 18:57:53 +02:00