Fix bug in 2D heightfield collision detection.
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@@ -3,7 +3,7 @@ use crate::geometry::contact_generator::{
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};
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#[cfg(feature = "dim2")]
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use crate::geometry::Capsule;
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use crate::geometry::{Collider, ContactManifold, HeightField, ShapeType};
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use crate::geometry::{Collider, ContactManifold, HeightField, Shape, ShapeType};
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use crate::ncollide::bounding_volume::BoundingVolume;
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#[cfg(feature = "dim3")]
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use crate::{geometry::Triangle, math::Point};
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@@ -72,11 +72,6 @@ fn do_generate_contacts(
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} else {
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manifold.subshape_index_pair.1
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};
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// println!(
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// "Restoring for {} [chosen with {:?}]",
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// subshape_id, manifold.subshape_index_pair
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// );
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let (generator, workspace2) = ctxt
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.dispatcher
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.dispatch_primitives(ShapeType::Capsule, shape_type2);
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@@ -116,9 +111,9 @@ fn do_generate_contacts(
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heightfield1.map_elements_in_local_aabb(&ls_aabb2, &mut |i, part1, _| {
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let position1 = *collider1.position();
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#[cfg(feature = "dim2")]
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let (position1, sub_shape1) = {
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let (position1, dpos1, sub_shape1) = {
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let (dpos, half_height) = crate::utils::segment_to_capsule(&part1.a, &part1.b);
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(position1 * dpos, Capsule::new(half_height, 0.0))
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(position1 * dpos, dpos, Capsule::new(half_height, 0.0))
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};
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#[cfg(feature = "dim3")]
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let sub_shape1 = *part1;
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@@ -134,7 +129,7 @@ fn do_generate_contacts(
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}
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Entry::Vacant(entry) => {
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let (generator, workspace2) =
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dispatcher.dispatch_primitives(ShapeType::Triangle, shape_type2);
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dispatcher.dispatch_primitives(sub_shape1.shape_type(), shape_type2);
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let sub_detector = SubDetector {
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generator,
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manifold_id: manifolds.len(),
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@@ -177,6 +172,13 @@ fn do_generate_contacts(
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}
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};
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#[cfg(feature = "dim2")]
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if coll_pair.collider1 != ctxt2.manifold.pair.collider1 {
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ctxt2.manifold.delta2 = collider1.position_wrt_parent() * dpos1;
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} else {
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ctxt2.manifold.delta1 = collider1.position_wrt_parent() * dpos1;
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}
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(sub_detector.generator.generate_contacts)(&mut ctxt2)
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});
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