Sébastien Crozet
6f866329a6
Fix wasm build
2022-12-11 15:38:18 +01:00
Sébastien Crozet
849f398031
Add a dynamic ray-cast vehicle controller
2022-12-11 15:22:36 +01:00
Sébastien Crozet
683baf6bf7
Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline incrementally
2022-12-11 15:20:33 +01:00
Sébastien Crozet
46d976d97b
Allow disabling colliders, rigid-bodies and impulse joints
2022-12-11 15:20:33 +01:00
Wolftousen
c713f45ca0
adding 3d rope joint
2022-11-05 22:42:50 -04:00
Wolftousen
150b113a18
Adding a Rope Joint
2022-11-04 23:47:54 -04:00
Sébastien Crozet
d73508602e
Auto-update a rigid-body’s world mass-properties when the user sets their position
2022-08-25 10:21:17 +02:00
Sébastien Crozet
68d250f0ad
Merge pull request #380 from dimforge/set-rotation
...
Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle.
2022-08-09 10:06:20 +02:00
Sébastien Crozet
a19c6131ff
Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle.
2022-08-09 09:26:12 +02:00
Sébastien Crozet
4025f62314
Rename allowed_translation/rotation to enabled_translation/rotation
2022-07-08 17:16:44 +02:00
Sébastien Crozet
72c2da5554
Fix 2D build
2022-07-08 12:01:04 +02:00
Sébastien Crozet
8c707ef02d
cargo fmt
2022-07-08 11:55:44 +02:00
Sébastien Crozet
efaf16aaea
Rename restrict_translation/rotation to set_allowed_translation/rotation
2022-07-08 11:48:31 +02:00
Sébastien Crozet
7831ebfc31
Add methods to read the mass or volume of a collider.
2022-07-05 15:15:17 +02:00
Sébastien Crozet
ba081fb6f5
Improve the API for initializing/setting mass-properties
2022-07-05 14:59:14 +02:00
Sébastien Crozet
158308ad71
Add hepler function for building a contact force event from a contact pair
2022-07-04 15:04:06 +02:00
Sébastien Crozet
5063f3bb4f
Add the ability to disable contacts between two rigid-bodies attached by joints
2022-07-03 13:55:41 +02:00
Sébastien Crozet
0640f5e660
Fix parallel build
2022-05-30 19:36:29 +02:00
Sébastien Crozet
31cfce4db3
Fix wasm build
2022-05-30 19:21:52 +02:00
Sébastien Crozet
fef8416983
Move the cfm factor to the velocity constraints instead of the elements.
2022-05-30 19:14:05 +02:00
Sébastien Crozet
ab8833f275
Add the option to automatically wake-up rigid-bodies a new joint is attached to
2022-05-30 18:29:18 +02:00
Sébastien Crozet
6ce26f3818
CCD improvements
...
- Fix bug where the CCD thickness wasn’t initialized properly.
- Fix bug where the contact compliance would result in unwanted tunelling, despite CCD being enabled.
2022-05-30 18:29:18 +02:00
Sébastien Crozet
c46f52f451
Rename JointSet::joints_with to attached_joints
2022-05-30 17:48:31 +02:00
Sébastien Crozet
8ffb0d1658
Take round shapes into account in 2D debug render
2022-04-28 13:05:00 +02:00
Sébastien Crozet
fd12d76102
Fix panic when the world is stepped with dt = 0
2022-04-28 13:04:14 +02:00
Sébastien Crozet
95418c218b
Rename RigidBody::set_mass_properties -> set_additional_mass_properties
2022-04-28 13:03:55 +02:00
Sébastien Crozet
ae40f4cd7e
Add collision event flags
2022-04-28 13:03:14 +02:00
Sébastien Crozet
21a31bc102
Warning fix.
2022-04-20 19:02:49 +02:00
Sébastien Crozet
9237bfd530
Remove the default-sets feature
2022-04-20 19:02:49 +02:00
Sébastien Crozet
f108520b5a
Finalize refactoring
2022-04-20 19:02:49 +02:00
Sébastien Crozet
2b1374c596
First round deleting the component sets.
2022-04-20 19:02:49 +02:00
Sébastien Crozet
ee679427cd
Fix mass-properties update after collider change
2022-04-20 17:11:06 +02:00
Sébastien Crozet
c26c8e4932
Type fix
2022-03-20 21:49:16 +01:00
Sébastien Crozet
d22d3fcc9f
Cargo fmt
2022-03-20 21:49:16 +01:00
Sébastien Crozet
d38740369c
Emit collision stopped events after a collider is removed.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
063c638ec5
Combine contact events and intersection events into a single event type and flags
2022-03-20 21:49:16 +01:00
Sébastien Crozet
a9e3441ecd
Rename rigid-body static to fixed
2022-03-20 21:49:16 +01:00
Sébastien Crozet
db6a8c526d
Fix warnings and add comments.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
e2e6fc7871
Add a method to propagate collider transforms with the RigidBodySet
2022-03-20 21:49:16 +01:00
Sébastien Crozet
a041e0d314
Add 2-axes coupling for angular joint limits
2022-03-20 21:49:16 +01:00
Sébastien Crozet
8e07d8799f
Rigid-body: don’t clear forces at end of timestep + don’t wake-up a rigid-body if the modified property is equal to the old value.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
1535db87c7
Add a max penetration correction integration parameter
2022-03-20 21:49:16 +01:00
Sébastien Crozet
891c08177d
Rebase on master branch
2022-03-20 21:49:16 +01:00
Sébastien Crozet
815de4beff
Complete the parallel solver fix
2022-03-20 21:49:16 +01:00
Sébastien Crozet
2e6f133b95
Second round to fix the parallel solver.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
28cc19d104
Allow removing a rigid-body without auto-removing attached colliders
2022-03-20 21:49:16 +01:00
Sébastien Crozet
412fedf7e3
Start fixing the parallel version.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
fb20d72ee2
Joint API and joint motors improvements
2022-03-20 21:49:16 +01:00
Sébastien Crozet
e740493b98
Minor island solver simplification
2022-03-20 21:49:16 +01:00
Sébastien Crozet
0bb0e412e6
Rename JointHandle -> ImpulseJointHandle
2022-03-20 21:49:16 +01:00