Commit Graph

377 Commits

Author SHA1 Message Date
Sébastien Crozet
6f866329a6 Fix wasm build 2022-12-11 15:38:18 +01:00
Sébastien Crozet
849f398031 Add a dynamic ray-cast vehicle controller 2022-12-11 15:22:36 +01:00
Sébastien Crozet
683baf6bf7 Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline incrementally 2022-12-11 15:20:33 +01:00
Sébastien Crozet
46d976d97b Allow disabling colliders, rigid-bodies and impulse joints 2022-12-11 15:20:33 +01:00
Wolftousen
c713f45ca0 adding 3d rope joint 2022-11-05 22:42:50 -04:00
Wolftousen
150b113a18 Adding a Rope Joint 2022-11-04 23:47:54 -04:00
Sébastien Crozet
d73508602e Auto-update a rigid-body’s world mass-properties when the user sets their position 2022-08-25 10:21:17 +02:00
Sébastien Crozet
68d250f0ad Merge pull request #380 from dimforge/set-rotation
Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle.
2022-08-09 10:06:20 +02:00
Sébastien Crozet
a19c6131ff Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle. 2022-08-09 09:26:12 +02:00
Sébastien Crozet
4025f62314 Rename allowed_translation/rotation to enabled_translation/rotation 2022-07-08 17:16:44 +02:00
Sébastien Crozet
72c2da5554 Fix 2D build 2022-07-08 12:01:04 +02:00
Sébastien Crozet
8c707ef02d cargo fmt 2022-07-08 11:55:44 +02:00
Sébastien Crozet
efaf16aaea Rename restrict_translation/rotation to set_allowed_translation/rotation 2022-07-08 11:48:31 +02:00
Sébastien Crozet
7831ebfc31 Add methods to read the mass or volume of a collider. 2022-07-05 15:15:17 +02:00
Sébastien Crozet
ba081fb6f5 Improve the API for initializing/setting mass-properties 2022-07-05 14:59:14 +02:00
Sébastien Crozet
158308ad71 Add hepler function for building a contact force event from a contact pair 2022-07-04 15:04:06 +02:00
Sébastien Crozet
5063f3bb4f Add the ability to disable contacts between two rigid-bodies attached by joints 2022-07-03 13:55:41 +02:00
Sébastien Crozet
0640f5e660 Fix parallel build 2022-05-30 19:36:29 +02:00
Sébastien Crozet
31cfce4db3 Fix wasm build 2022-05-30 19:21:52 +02:00
Sébastien Crozet
fef8416983 Move the cfm factor to the velocity constraints instead of the elements. 2022-05-30 19:14:05 +02:00
Sébastien Crozet
ab8833f275 Add the option to automatically wake-up rigid-bodies a new joint is attached to 2022-05-30 18:29:18 +02:00
Sébastien Crozet
6ce26f3818 CCD improvements
- Fix bug where the CCD thickness wasn’t initialized properly.
- Fix bug where the contact compliance would result in unwanted tunelling, despite CCD being enabled.
2022-05-30 18:29:18 +02:00
Sébastien Crozet
c46f52f451 Rename JointSet::joints_with to attached_joints 2022-05-30 17:48:31 +02:00
Sébastien Crozet
8ffb0d1658 Take round shapes into account in 2D debug render 2022-04-28 13:05:00 +02:00
Sébastien Crozet
fd12d76102 Fix panic when the world is stepped with dt = 0 2022-04-28 13:04:14 +02:00
Sébastien Crozet
95418c218b Rename RigidBody::set_mass_properties -> set_additional_mass_properties 2022-04-28 13:03:55 +02:00
Sébastien Crozet
ae40f4cd7e Add collision event flags 2022-04-28 13:03:14 +02:00
Sébastien Crozet
21a31bc102 Warning fix. 2022-04-20 19:02:49 +02:00
Sébastien Crozet
9237bfd530 Remove the default-sets feature 2022-04-20 19:02:49 +02:00
Sébastien Crozet
f108520b5a Finalize refactoring 2022-04-20 19:02:49 +02:00
Sébastien Crozet
2b1374c596 First round deleting the component sets. 2022-04-20 19:02:49 +02:00
Sébastien Crozet
ee679427cd Fix mass-properties update after collider change 2022-04-20 17:11:06 +02:00
Sébastien Crozet
c26c8e4932 Type fix 2022-03-20 21:49:16 +01:00
Sébastien Crozet
d22d3fcc9f Cargo fmt 2022-03-20 21:49:16 +01:00
Sébastien Crozet
d38740369c Emit collision stopped events after a collider is removed. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
063c638ec5 Combine contact events and intersection events into a single event type and flags 2022-03-20 21:49:16 +01:00
Sébastien Crozet
a9e3441ecd Rename rigid-body static to fixed 2022-03-20 21:49:16 +01:00
Sébastien Crozet
db6a8c526d Fix warnings and add comments. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
e2e6fc7871 Add a method to propagate collider transforms with the RigidBodySet 2022-03-20 21:49:16 +01:00
Sébastien Crozet
a041e0d314 Add 2-axes coupling for angular joint limits 2022-03-20 21:49:16 +01:00
Sébastien Crozet
8e07d8799f Rigid-body: don’t clear forces at end of timestep + don’t wake-up a rigid-body if the modified property is equal to the old value. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
1535db87c7 Add a max penetration correction integration parameter 2022-03-20 21:49:16 +01:00
Sébastien Crozet
891c08177d Rebase on master branch 2022-03-20 21:49:16 +01:00
Sébastien Crozet
815de4beff Complete the parallel solver fix 2022-03-20 21:49:16 +01:00
Sébastien Crozet
2e6f133b95 Second round to fix the parallel solver. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
28cc19d104 Allow removing a rigid-body without auto-removing attached colliders 2022-03-20 21:49:16 +01:00
Sébastien Crozet
412fedf7e3 Start fixing the parallel version. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
fb20d72ee2 Joint API and joint motors improvements 2022-03-20 21:49:16 +01:00
Sébastien Crozet
e740493b98 Minor island solver simplification 2022-03-20 21:49:16 +01:00
Sébastien Crozet
0bb0e412e6 Rename JointHandle -> ImpulseJointHandle 2022-03-20 21:49:16 +01:00