Rod Kay
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92e2d91d09
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opengl.light: Change light defaults.
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2024-02-28 22:25:32 +11:00 |
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Rod Kay
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0b655ea2be
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opengl.light: Add 'Strength' to lights.
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2024-02-28 21:11:59 +11:00 |
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Rod Kay
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25373dabfe
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opengl.shaders.lighting: Fix bug with direct light position/direction.
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2024-02-28 19:57:00 +11:00 |
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Rod Kay
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d807a87cc1
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opengl.program.lit: Cosmetics.
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2024-02-28 19:52:06 +11:00 |
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Rod Kay
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0a6542a2c5
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opengl.assets: Rid old files.
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2024-02-28 19:44:20 +11:00 |
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Rod Kay
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5d6861143a
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opengl: Add comments and cosmetics to lighting shader.
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2024-02-28 19:42:40 +11:00 |
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Rod Kay
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e27c348247
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opengl: Add 'no_Shine' constant.
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2024-02-28 19:40:32 +11:00 |
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Rod Kay
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45da868f0c
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opengl.shaders.lighting: Add 'TODO' for attenuation bug in lighting shader.
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2024-02-25 18:48:12 +11:00 |
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Rod Kay
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d328369d24
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opengl.shaders.lighting: Work around problem with specular highlighting.
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2024-02-25 18:35:44 +11:00 |
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Rod Kay
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6e2edae1fb
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opengl.shaders: Rid 'lit_colored_skinned.frag' shader.
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2024-02-23 23:01:16 +11:00 |
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Rod Kay
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68c1ff4764
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opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders.
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2024-02-23 22:36:18 +11:00 |
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Rod Kay
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d1f702aab5
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opengl.model: Use 'default_Shine' for all lit models.
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2024-02-23 18:35:07 +11:00 |
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Rod Kay
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4717490e43
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opengl.shaders: Allow up to 50 lights in fragment shaders.
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2024-02-23 18:04:46 +11:00 |
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Rod Kay
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1937fb28c5
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opengl-texture: Check for errors when setting wrap parameters.
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2024-02-13 17:10:36 +11:00 |
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Rod Kay
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88dc115bad
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opengl.geometry.lit_colored_textured: Add TODO for shine.
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2024-02-13 17:07:52 +11:00 |
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Rod Kay
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02411c1995
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opengl.geometry.lit_textured: Cosmetics.
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2024-02-13 17:07:01 +11:00 |
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Rod Kay
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f9c00d89a9
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opengl.demo: Add texture tiling for polygons.
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2024-02-13 17:05:53 +11:00 |
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Rod Kay
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009f0e1167
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opengl.geometry: Fix 'Shine' attribute bug.
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2024-02-12 21:02:08 +11:00 |
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Rod Kay
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c7f58797f3
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opengl.texture: Add simple tiling.
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2024-02-03 21:38:58 +11:00 |
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Rod Kay
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a0316025cf
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opengl.texture: Make 'GL_REPEAT' the default wrap mode.
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2024-02-03 21:17:28 +11:00 |
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Rod Kay
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ae8c2b6f96
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phsycis.box2d: Cosmetics.
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2024-02-03 21:13:17 +11:00 |
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Rod Kay
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180625eb89
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opengl.texture.coordinates: Cosmetics.
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2024-02-03 20:20:17 +11:00 |
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Rod Kay
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ededc9ece8
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box2d.physics.space: Rid debug info.
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2024-01-16 14:10:19 +11:00 |
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Rod Kay
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7e1a4c47f6
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opengl.model.circle: Add a 'colored' model.
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2024-01-09 17:05:08 +11:00 |
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Rod Kay
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f4baa64e8f
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opengl.remote_model: Set default 'Shine' to '1.0'.
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2024-01-09 16:57:56 +11:00 |
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Rod Kay
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ad2e6996eb
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Cosmetics.
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2024-01-03 12:25:22 +11:00 |
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Rod Kay
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d25557e786
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physics.box2d.thin: Rid 'box2d.h'.
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2023-12-31 21:35:49 +11:00 |
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Rod Kay
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79cc7c5d56
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physics.box2d.thin: Add 'box2d_c.b2d_point_collision.ads'.
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2023-12-31 21:34:37 +11:00 |
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Rod Kay
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fd44dce0b2
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physics.space: Add point casting.
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2023-12-31 21:26:20 +11:00 |
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Rod Kay
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68df630377
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physics.box2d_physics.object: Cosmetics.
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2023-12-31 21:25:38 +11:00 |
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Rod Kay
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15fabd445d
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physics.bullet.object.c++: Cosmetics.
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2023-12-31 21:25:00 +11:00 |
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Rod Kay
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4c247418c9
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physics.box2d.thin: Update swig binding.
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2023-12-31 21:20:48 +11:00 |
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Rod Kay
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fb92469f04
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physics.box2d.space: Add point casting.
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2023-12-31 21:19:15 +11:00 |
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Rod Kay
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be98a56d0c
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physics.box2d: Rid #include of 'box2d.h'.
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2023-12-31 21:18:19 +11:00 |
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Rod Kay
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6188ad4e80
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physics.box2d.b2Body: Add 'SetUserData' function.
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2023-12-31 21:14:51 +11:00 |
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Rod Kay
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50766e1772
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opengl.camera: Cosmetics.
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2023-12-31 21:13:42 +11:00 |
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Rod Kay
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8db0ba7b2c
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bullet.space: Add debug info for b3d_Space_cast_Ray.
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2023-12-20 18:01:04 +11:00 |
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Rod Kay
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bcd283c6d6
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gel: Only send motion updates for sprites if they have moved.
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2023-12-13 17:48:42 +11:00 |
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Rod Kay
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ac397cc5db
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physics.box2d.object: Add 'Z' component to 'Site' to allow small variations in 'Z' to prevent opengl from flipping visuals constantly due to all 'Z's being '0.0'.
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2023-12-09 14:58:37 +11:00 |
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Rod Kay
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b7f584ca7f
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Tidy.
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2023-12-08 17:14:00 +11:00 |
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Rod Kay
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dbe487c074
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lace.events: Optimise.
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2023-12-08 14:42:45 +11:00 |
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Rod Kay
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f12686d233
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opengl.model: Add a lit and textured circle model.
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2023-11-23 23:09:29 +11:00 |
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Rod Kay
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715394a719
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physcis.box2d.object: Implement 'gyre' functions.
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2023-11-17 19:52:47 +11:00 |
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Rod Kay
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fa02760f9c
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opengl.texture.coordinates: Add 'centroid' as part of the result in simple function to compute texture coordinates from a set of vertices.
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2023-11-14 22:22:43 +11:00 |
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Rod Kay
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eadf53f890
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opengl.model.polygon: Add a lit and textured model.
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2023-11-14 19:50:14 +11:00 |
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Rod Kay
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a4a75d528e
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opengl.texture.coordinates: Add simple function to compute texture coordinates from a set of vertices.
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2023-11-14 19:48:45 +11:00 |
|
Rod Kay
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c9ecff7d86
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opengl: Cosmetics.
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2023-11-10 19:24:40 +11:00 |
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Rod Kay
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e7e0f6fc09
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opengl.renderer.lean: Set 'no_context_Clearer' as the default context clearer.
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2023-11-10 19:03:00 +11:00 |
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Rod Kay
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3bb82e5a39
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opengl: Cosmetics.
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2023-11-10 18:38:10 +11:00 |
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Rod Kay
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7630a775b5
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physics.box2d.object: Fix bug in 'b2d_Object_Spin_is()'.
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2023-11-07 19:41:01 +11:00 |
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