Commit Graph

225 Commits

Author SHA1 Message Date
Rod Kay
66b60b5f8e opengl.renderer.lean: Add an 'add' procedure to allow manually managing light id's. 2024-03-10 14:25:05 +11:00
Rod Kay
ccfaff517b opengl.light: Add a forge. 2024-03-10 14:23:13 +11:00
Rod Kay
96a0b9ad56 gel: Cosmetics. 2024-03-10 14:22:09 +11:00
Rod Kay
618a3d9517 gel.sprite: Add default to 'is_Visible'. 2024-03-03 20:27:39 +11:00
Rod Kay
9ef4cc7026 opengl.palette: Add 'moonlight' color. 2024-03-03 20:27:03 +11:00
Rod Kay
92e2d91d09 opengl.light: Change light defaults. 2024-02-28 22:25:32 +11:00
Rod Kay
0b655ea2be opengl.light: Add 'Strength' to lights. 2024-02-28 21:11:59 +11:00
Rod Kay
25373dabfe opengl.shaders.lighting: Fix bug with direct light position/direction. 2024-02-28 19:57:00 +11:00
Rod Kay
d807a87cc1 opengl.program.lit: Cosmetics. 2024-02-28 19:52:06 +11:00
Rod Kay
0a6542a2c5 opengl.assets: Rid old files. 2024-02-28 19:44:20 +11:00
Rod Kay
5d6861143a opengl: Add comments and cosmetics to lighting shader. 2024-02-28 19:42:40 +11:00
Rod Kay
e27c348247 opengl: Add 'no_Shine' constant. 2024-02-28 19:40:32 +11:00
Rod Kay
144512b5fe Update git ignore rules. 2024-02-25 18:52:14 +11:00
Rod Kay
45da868f0c opengl.shaders.lighting: Add 'TODO' for attenuation bug in lighting shader. 2024-02-25 18:48:12 +11:00
Rod Kay
d328369d24 opengl.shaders.lighting: Work around problem with specular highlighting. 2024-02-25 18:35:44 +11:00
Rod Kay
6e2edae1fb opengl.shaders: Rid 'lit_colored_skinned.frag' shader. 2024-02-23 23:01:16 +11:00
Rod Kay
68c1ff4764 opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders. 2024-02-23 22:36:18 +11:00
Rod Kay
d1f702aab5 opengl.model: Use 'default_Shine' for all lit models. 2024-02-23 18:35:07 +11:00
Rod Kay
4717490e43 opengl.shaders: Allow up to 50 lights in fragment shaders. 2024-02-23 18:04:46 +11:00
Rod Kay
1937fb28c5 opengl-texture: Check for errors when setting wrap parameters. 2024-02-13 17:10:36 +11:00
Rod Kay
88dc115bad opengl.geometry.lit_colored_textured: Add TODO for shine. 2024-02-13 17:07:52 +11:00
Rod Kay
02411c1995 opengl.geometry.lit_textured: Cosmetics. 2024-02-13 17:07:01 +11:00
Rod Kay
f9c00d89a9 opengl.demo: Add texture tiling for polygons. 2024-02-13 17:05:53 +11:00
Rod Kay
009f0e1167 opengl.geometry: Fix 'Shine' attribute bug. 2024-02-12 21:02:08 +11:00
Rod Kay
c7f58797f3 opengl.texture: Add simple tiling. 2024-02-03 21:38:58 +11:00
Rod Kay
2fdc670868 gel.forge: Add 'Name' and 'is_Tangible' parameters to polygon and rectangle sprite constructors in package body. 2024-02-03 21:18:24 +11:00
Rod Kay
a0316025cf opengl.texture: Make 'GL_REPEAT' the default wrap mode. 2024-02-03 21:17:28 +11:00
Rod Kay
680a518e00 gel.forge: Add 'Name' and 'is_Tangible' parameters to polygon and rectangle sprite constructors. 2024-02-03 21:15:55 +11:00
Rod Kay
ae8c2b6f96 phsycis.box2d: Cosmetics. 2024-02-03 21:13:17 +11:00
Rod Kay
180625eb89 opengl.texture.coordinates: Cosmetics. 2024-02-03 20:20:17 +11:00
Rod Kay
a9ab66e6f8 gel: Cosmetics. 2024-01-16 14:12:07 +11:00
Rod Kay
5d39177e87 math: Add 'almost_Equals' function. 2024-01-16 14:11:19 +11:00
Rod Kay
ededc9ece8 box2d.physics.space: Rid debug info. 2024-01-16 14:10:19 +11:00
Rod Kay
7e1a4c47f6 opengl.model.circle: Add a 'colored' model. 2024-01-09 17:05:08 +11:00
Rod Kay
f0760d0870 gel-world: Add 'reserve_Ids' procedure. 2024-01-09 17:03:42 +11:00
Rod Kay
c06af0baf4 gel.world.server: Rid warning about unreferenced function 'to_Sprite'. 2024-01-09 17:02:18 +11:00
Rod Kay
82aadaeabe gel.forge: Add 'Sides' and 'Fill' parameters to 'new_circle_Sprite'. 2024-01-09 17:00:29 +11:00
Rod Kay
bd635b8dcb gel.applet: Fix bug in mouse picking. 2024-01-09 16:58:55 +11:00
Rod Kay
f4baa64e8f opengl.remote_model: Set default 'Shine' to '1.0'. 2024-01-09 16:57:56 +11:00
Rod Kay
ee2108ad2b math.algebra.linear.d3: Handle case in 'unProject' where 'world_Position (4) = 0.0'. 2024-01-09 16:56:47 +11:00
Rod Kay
d86438fe5b gel.forge: Add 'is_Tangible' flag to 'new_circle_Sprite' parameters. 2024-01-08 09:46:30 +11:00
Rod Kay
85d2aca897 gel.events: Add space mouse click detection for 2D. 2024-01-08 09:02:46 +11:00
Rod Kay
b09bfd1f69 gel.applet.client_world: Cosmetics. 2024-01-08 09:01:31 +11:00
Rod Kay
ad2e6996eb Cosmetics. 2024-01-03 12:25:22 +11:00
Rod Kay
a3cf450826 gel.world: Fix sprite naming. 2024-01-03 12:17:59 +11:00
Rod Kay
ae520b226b Update git ignore rules. 2023-12-31 21:36:59 +11:00
Rod Kay
503d28a9bf gel.demo.mouse: Add 'launch_mouse_selection_2d'. 2023-12-31 21:36:36 +11:00
Rod Kay
d25557e786 physics.box2d.thin: Rid 'box2d.h'. 2023-12-31 21:35:49 +11:00
Rod Kay
79cc7c5d56 physics.box2d.thin: Add 'box2d_c.b2d_point_collision.ads'. 2023-12-31 21:34:37 +11:00
Rod Kay
036cc6ec92 gel.world: Add point casting. 2023-12-31 21:32:40 +11:00