Logo
Explore Help
Sign In
nichkara/lace
1
0
Fork 0
You've already forked lace
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
42 Commits 2 Branches 0 Tags
6a8da0bd4be89d37bc7c039935b244106f43d63e
Commit Graph

12 Commits

Author SHA1 Message Date
Rod Kay
6a8da0bd4b opengl.variable.uniform: Add a 'gl_Variable' function. 2023-05-05 01:04:58 +10:00
Rod Kay
9655567e96 opengl.variable: Add a 'null_Variable' constant. 2023-05-05 01:04:06 +10:00
Rod Kay
1f6d5924c9 opengl.variable.uniform: Add a 'sampler2D' uniform variable. 2023-05-05 01:02:52 +10:00
Rod Kay
5b2d58c5c8 opengl.glyphimpl.texture: Revert to using '()' instead of '[]' for record aggregates. 2023-05-04 23:21:08 +10:00
Rod Kay
660ca343fa opengl.geometry.lit_textured_x2.fragment_shader: Apply alpha value to surface_Color, when combining textures. 2023-05-04 21:40:07 +10:00
Rod Kay
4ca946531a opengl.geometry: Pre-initialise texture uniforms. 2023-05-04 21:32:03 +10:00
Rod Kay
86721ca2db openGL: Add preliminary multi-texturing code. 2023-05-01 21:17:12 +10:00
Rod Kay
1a381eb2ec opengl.model.hexagon: Document vertex site order. 2023-04-28 21:57:53 +10:00
Rod Kay
19a8d22d90 opengl.demo: Add an 'openGL.Model.hexagon.lit_textured' sprite, 2023-04-28 21:53:55 +10:00
Rod Kay
11ba34d76d opengl.model.hexagon.lit_textured: Enable texturing. 2023-04-28 21:52:48 +10:00
Rod Kay
ac87a2e6ca Re-enable mouse selection of sprites. 2023-04-21 17:43:18 +10:00
Rod Kay
54a53b2ac0 Add initial prototype. 2022-07-31 17:34:54 +10:00
Powered by Gitea Version: 1.25.4 Page: 58ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API