Rod Kay
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50821bb787
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opengl: Cosmetics.
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2025-10-22 14:11:39 +11:00 |
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Rod Kay
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3e11a52f5d
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opengl: Revamp multi-texturing.
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2025-10-05 16:22:49 +11:00 |
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Rod Kay
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5a003202bf
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opengl: Rid 'Texture' and 'Texture_is' for texture_Sets.
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2025-09-25 15:12:14 +10:00 |
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Rod Kay
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4dc7e235f0
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opengl: Add tiling for multi-textures.
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2025-09-24 12:14:44 +10:00 |
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Rod Kay
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f8cdf27998
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opengl: Fix simple warnings and cosmetics.
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2025-09-21 10:44:47 +10:00 |
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Rod Kay
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b679ac4bf5
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opengl: Cosmetics.
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2025-09-20 12:02:50 +10:00 |
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Rod Kay
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5707b1783f
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opengl.model.circle.lit_textured: Use model texturing mixin.
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2025-09-07 12:28:53 +10:00 |
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Rod Kay
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65a5e2c6af
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opengl.model: Cosmetics.
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2025-09-07 07:28:42 +10:00 |
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Rod Kay
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b766155987
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opengl.model.polygon.lit_textured: Use model texturing mixin.
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2025-09-07 06:27:46 +10:00 |
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Rod Kay
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f59512d51e
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opengl: Allow models with multiple textures to selectively apply/unapply individual textures.
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2024-09-23 17:05:25 +10:00 |
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Rod Kay
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081fcd860e
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opengl.model.texturing: Rid 'limited with' of 'openGL.Model'.
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2024-04-24 12:40:42 +10:00 |
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Rod Kay
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68c1ff4764
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opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders.
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2024-02-23 22:36:18 +11:00 |
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