115 lines
3.5 KiB
Rust
115 lines
3.5 KiB
Rust
use crossbeam::channel::Receiver;
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use rapier::dynamics::{CCDSolver, IntegrationParameters, IslandManager, JointSet, RigidBodySet};
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use rapier::geometry::{BroadPhase, ColliderSet, ContactEvent, IntersectionEvent, NarrowPhase};
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use rapier::math::Vector;
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use rapier::pipeline::{PhysicsHooks, PhysicsPipeline, QueryPipeline};
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pub struct PhysicsSnapshot {
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timestep_id: usize,
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broad_phase: Vec<u8>,
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narrow_phase: Vec<u8>,
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bodies: Vec<u8>,
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colliders: Vec<u8>,
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joints: Vec<u8>,
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}
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impl PhysicsSnapshot {
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pub fn new(
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timestep_id: usize,
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broad_phase: &BroadPhase,
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narrow_phase: &NarrowPhase,
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bodies: &RigidBodySet,
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colliders: &ColliderSet,
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joints: &JointSet,
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) -> bincode::Result<Self> {
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Ok(Self {
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timestep_id,
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broad_phase: bincode::serialize(broad_phase)?,
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narrow_phase: bincode::serialize(narrow_phase)?,
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bodies: bincode::serialize(bodies)?,
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colliders: bincode::serialize(colliders)?,
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joints: bincode::serialize(joints)?,
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})
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}
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pub fn restore(
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&self,
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) -> bincode::Result<(
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usize,
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BroadPhase,
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NarrowPhase,
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RigidBodySet,
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ColliderSet,
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JointSet,
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)> {
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Ok((
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self.timestep_id,
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bincode::deserialize(&self.broad_phase)?,
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bincode::deserialize(&self.narrow_phase)?,
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bincode::deserialize(&self.bodies)?,
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bincode::deserialize(&self.colliders)?,
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bincode::deserialize(&self.joints)?,
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))
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}
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pub fn print_snapshot_len(&self) {
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let total = self.broad_phase.len()
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+ self.narrow_phase.len()
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+ self.bodies.len()
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+ self.colliders.len()
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+ self.joints.len();
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println!("Snapshot length: {}B", total);
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println!("|_ broad_phase: {}B", self.broad_phase.len());
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println!("|_ narrow_phase: {}B", self.narrow_phase.len());
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println!("|_ bodies: {}B", self.bodies.len());
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println!("|_ colliders: {}B", self.colliders.len());
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println!("|_ joints: {}B", self.joints.len());
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}
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}
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pub struct PhysicsState {
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pub islands: IslandManager,
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pub broad_phase: BroadPhase,
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pub narrow_phase: NarrowPhase,
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pub bodies: RigidBodySet,
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pub colliders: ColliderSet,
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pub joints: JointSet,
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pub ccd_solver: CCDSolver,
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pub pipeline: PhysicsPipeline,
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pub query_pipeline: QueryPipeline,
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pub integration_parameters: IntegrationParameters,
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pub gravity: Vector<f32>,
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pub hooks: Box<dyn PhysicsHooks<RigidBodySet, ColliderSet>>,
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}
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impl PhysicsState {
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pub fn new() -> Self {
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Self {
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islands: IslandManager::new(),
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broad_phase: BroadPhase::new(),
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narrow_phase: NarrowPhase::new(),
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bodies: RigidBodySet::new(),
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colliders: ColliderSet::new(),
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joints: JointSet::new(),
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ccd_solver: CCDSolver::new(),
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pipeline: PhysicsPipeline::new(),
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query_pipeline: QueryPipeline::new(),
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integration_parameters: IntegrationParameters::default(),
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gravity: Vector::y() * -9.81,
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hooks: Box::new(()),
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}
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}
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}
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pub struct PhysicsEvents {
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pub contact_events: Receiver<ContactEvent>,
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pub intersection_events: Receiver<IntersectionEvent>,
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}
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impl PhysicsEvents {
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pub fn poll_all(&self) {
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while let Ok(_) = self.contact_events.try_recv() {}
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while let Ok(_) = self.intersection_events.try_recv() {}
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}
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}
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