227 lines
7.5 KiB
Rust
227 lines
7.5 KiB
Rust
use crate::data::arena::Arena;
|
|
use crate::data::pubsub::PubSub;
|
|
use crate::dynamics::{RigidBodyHandle, RigidBodySet};
|
|
use crate::geometry::Collider;
|
|
use parry::partitioning::IndexedData;
|
|
use std::ops::{Index, IndexMut};
|
|
|
|
/// The unique identifier of a collider added to a collider set.
|
|
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
|
#[repr(transparent)]
|
|
pub struct ColliderHandle(pub(crate) crate::data::arena::Index);
|
|
|
|
impl ColliderHandle {
|
|
/// Converts this handle into its (index, generation) components.
|
|
pub fn into_raw_parts(self) -> (usize, u64) {
|
|
self.0.into_raw_parts()
|
|
}
|
|
|
|
/// Reconstructs an handle from its (index, generation) components.
|
|
pub fn from_raw_parts(id: usize, generation: u64) -> Self {
|
|
Self(crate::data::arena::Index::from_raw_parts(id, generation))
|
|
}
|
|
|
|
/// An always-invalid collider handle.
|
|
pub fn invalid() -> Self {
|
|
Self(crate::data::arena::Index::from_raw_parts(
|
|
crate::INVALID_USIZE,
|
|
crate::INVALID_U64,
|
|
))
|
|
}
|
|
}
|
|
|
|
impl IndexedData for ColliderHandle {
|
|
fn default() -> Self {
|
|
Self(IndexedData::default())
|
|
}
|
|
|
|
fn index(&self) -> usize {
|
|
self.0.index()
|
|
}
|
|
}
|
|
|
|
#[derive(Copy, Clone, Debug)]
|
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
|
pub(crate) struct RemovedCollider {
|
|
pub handle: ColliderHandle,
|
|
pub(crate) proxy_index: usize,
|
|
}
|
|
|
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
|
#[derive(Clone)]
|
|
/// A set of colliders that can be handled by a physics `World`.
|
|
pub struct ColliderSet {
|
|
pub(crate) removed_colliders: PubSub<RemovedCollider>,
|
|
pub(crate) colliders: Arena<Collider>,
|
|
}
|
|
|
|
impl ColliderSet {
|
|
/// Create a new empty set of colliders.
|
|
pub fn new() -> Self {
|
|
ColliderSet {
|
|
removed_colliders: PubSub::new(),
|
|
colliders: Arena::new(),
|
|
}
|
|
}
|
|
|
|
/// An always-invalid collider handle.
|
|
pub fn invalid_handle() -> ColliderHandle {
|
|
ColliderHandle::from_raw_parts(crate::INVALID_USIZE, crate::INVALID_U64)
|
|
}
|
|
|
|
/// Iterate through all the colliders on this set.
|
|
pub fn iter(&self) -> impl ExactSizeIterator<Item = (ColliderHandle, &Collider)> {
|
|
self.colliders.iter().map(|(h, c)| (ColliderHandle(h), c))
|
|
}
|
|
|
|
/// The number of colliders on this set.
|
|
pub fn len(&self) -> usize {
|
|
self.colliders.len()
|
|
}
|
|
|
|
/// Is this collider handle valid?
|
|
pub fn contains(&self, handle: ColliderHandle) -> bool {
|
|
self.colliders.contains(handle.0)
|
|
}
|
|
|
|
/// Inserts a new collider to this set and retrieve its handle.
|
|
pub fn insert(
|
|
&mut self,
|
|
mut coll: Collider,
|
|
parent_handle: RigidBodyHandle,
|
|
bodies: &mut RigidBodySet,
|
|
) -> ColliderHandle {
|
|
// Make sure the internal links are reset, they may not be
|
|
// if this rigid-body was obtained by cloning another one.
|
|
coll.reset_internal_references();
|
|
|
|
coll.parent = parent_handle;
|
|
|
|
// NOTE: we use `get_mut` instead of `get_mut_internal` so that the
|
|
// modification flag is updated properly.
|
|
let parent = bodies
|
|
.get_mut(parent_handle)
|
|
.expect("Parent rigid body not found.");
|
|
coll.position = parent.position * coll.delta;
|
|
coll.predicted_position = parent.predicted_position * coll.delta;
|
|
let handle = ColliderHandle(self.colliders.insert(coll));
|
|
let coll = self.colliders.get(handle.0).unwrap();
|
|
parent.add_collider(handle, &coll);
|
|
handle
|
|
}
|
|
|
|
/// Remove a collider from this set and update its parent accordingly.
|
|
///
|
|
/// If `wake_up` is `true`, the rigid-body the removed collider is attached to
|
|
/// will be woken up.
|
|
pub fn remove(
|
|
&mut self,
|
|
handle: ColliderHandle,
|
|
bodies: &mut RigidBodySet,
|
|
wake_up: bool,
|
|
) -> Option<Collider> {
|
|
let collider = self.colliders.remove(handle.0)?;
|
|
|
|
/*
|
|
* Delete the collider from its parent body.
|
|
*/
|
|
// NOTE: we use `get_mut` instead of `get_mut_internal` so that the
|
|
// modification flag is updated properly.
|
|
if let Some(parent) = bodies.get_mut(collider.parent) {
|
|
parent.remove_collider_internal(handle, &collider);
|
|
|
|
if wake_up {
|
|
bodies.wake_up(collider.parent, true);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Publish removal.
|
|
*/
|
|
let message = RemovedCollider {
|
|
handle,
|
|
proxy_index: collider.proxy_index,
|
|
};
|
|
|
|
self.removed_colliders.publish(message);
|
|
|
|
Some(collider)
|
|
}
|
|
|
|
/// Gets the collider with the given handle without a known generation.
|
|
///
|
|
/// This is useful when you know you want the collider at position `i` but
|
|
/// don't know what is its current generation number. Generation numbers are
|
|
/// used to protect from the ABA problem because the collider position `i`
|
|
/// are recycled between two insertion and a removal.
|
|
///
|
|
/// Using this is discouraged in favor of `self.get(handle)` which does not
|
|
/// suffer form the ABA problem.
|
|
pub fn get_unknown_gen(&self, i: usize) -> Option<(&Collider, ColliderHandle)> {
|
|
self.colliders
|
|
.get_unknown_gen(i)
|
|
.map(|(c, h)| (c, ColliderHandle(h)))
|
|
}
|
|
|
|
/// Gets a mutable reference to the collider with the given handle without a known generation.
|
|
///
|
|
/// This is useful when you know you want the collider at position `i` but
|
|
/// don't know what is its current generation number. Generation numbers are
|
|
/// used to protect from the ABA problem because the collider position `i`
|
|
/// are recycled between two insertion and a removal.
|
|
///
|
|
/// Using this is discouraged in favor of `self.get_mut(handle)` which does not
|
|
/// suffer form the ABA problem.
|
|
pub fn get_unknown_gen_mut(&mut self, i: usize) -> Option<(&mut Collider, ColliderHandle)> {
|
|
self.colliders
|
|
.get_unknown_gen_mut(i)
|
|
.map(|(c, h)| (c, ColliderHandle(h)))
|
|
}
|
|
|
|
/// Get the collider with the given handle.
|
|
pub fn get(&self, handle: ColliderHandle) -> Option<&Collider> {
|
|
self.colliders.get(handle.0)
|
|
}
|
|
|
|
/// Gets a mutable reference to the collider with the given handle.
|
|
pub fn get_mut(&mut self, handle: ColliderHandle) -> Option<&mut Collider> {
|
|
self.colliders.get_mut(handle.0)
|
|
}
|
|
|
|
// pub(crate) fn get2_mut_internal(
|
|
// &mut self,
|
|
// h1: ColliderHandle,
|
|
// h2: ColliderHandle,
|
|
// ) -> (Option<&mut Collider>, Option<&mut Collider>) {
|
|
// self.colliders.get2_mut(h1, h2)
|
|
// }
|
|
|
|
// pub fn iter_mut(&mut self) -> impl Iterator<Item = (ColliderHandle, ColliderMut)> {
|
|
// // let sender = &self.activation_channel_sender;
|
|
// self.colliders.iter_mut().map(move |(h, rb)| {
|
|
// (h, ColliderMut::new(h, rb /*sender.clone()*/))
|
|
// })
|
|
// }
|
|
|
|
// pub(crate) fn iter_mut_internal(
|
|
// &mut self,
|
|
// ) -> impl Iterator<Item = (ColliderHandle, &mut Collider)> {
|
|
// self.colliders.iter_mut()
|
|
// }
|
|
}
|
|
|
|
impl Index<ColliderHandle> for ColliderSet {
|
|
type Output = Collider;
|
|
|
|
fn index(&self, index: ColliderHandle) -> &Collider {
|
|
&self.colliders[index.0]
|
|
}
|
|
}
|
|
|
|
impl IndexMut<ColliderHandle> for ColliderSet {
|
|
fn index_mut(&mut self, index: ColliderHandle) -> &mut Collider {
|
|
&mut self.colliders[index.0]
|
|
}
|
|
}
|