Crozet Sébastien
c3e951f896
Add a simpler to lock the rotation or translation of a dynamic rigid-body.
2020-11-30 15:26:22 +01:00
Crozet Sébastien
391bcf372a
Fix collider insertion/removal tracking.
2020-11-26 11:41:54 +01:00
Crozet Sébastien
7541108746
Make the RigidBodyChanges values more readable.
2020-11-25 16:34:43 +01:00
Crozet Sébastien
2d4e14b869
Properly track some user-initiatied rigid-body modifications.
2020-11-25 16:28:49 +01:00
Crozet Sébastien
af39ec54d3
Remove the narrow-phase graph indices from the collider.
...
They are on the narrow-phase now.
2020-11-23 15:56:53 +01:00
Crozet Sébastien
5ce3606582
Add explicit wake_up parameter to method setting the position and velocity of a rigid-body.
2020-11-19 18:13:39 +01:00
Crozet Sébastien
49fd861083
Allow a rigid-body to be initialized asleep.
2020-11-19 18:00:43 +01:00
Crozet Sébastien
0d49a80974
Add a parameter to indicate if collider removal should wake-up its parent.
2020-11-19 18:00:43 +01:00
Crozet Sébastien
49dfe74a1b
Remove traces of the fluids feature.
2020-11-19 15:28:45 +01:00
Crozet Sébastien
c26c3af508
Start integrating salva into rapier.
2020-11-19 13:54:03 +01:00
Sébastien Crozet
acc3fed119
Merge pull request #34 from robert-hrusecky/rigid_body_wake_params
...
Add wake_up parameter to rigidbody methods
2020-11-19 11:12:59 +01:00
Crozet Sébastien
db337c5df6
Add damping support + demos.
2020-11-03 15:34:01 +01:00
Crozet Sébastien
71611d3e30
Reset the rigid-bodies internal links properly.
2020-11-03 15:08:06 +01:00
Crozet Sébastien
c6af248e66
Rename reset_internal_links -> reset_internal_references.
2020-11-03 14:45:50 +01:00
Crozet Sébastien
0cf59d78bd
Implement Clone for everything that can be cloned.
2020-11-03 14:43:21 +01:00
Crozet Sébastien
036a246141
Make cloning rigid-bodies and colliders more idiomatic.
...
Fix #53
2020-11-03 14:29:47 +01:00
Crozet Sébastien
bd6c0cb26c
Fix typo.
2020-11-03 12:25:34 +01:00
Crozet Sébastien
5144cd6bf1
Add more details to the MassProperties constructors comments.
2020-11-03 11:55:08 +01:00
Crozet Sébastien
32b6e122c1
Add the ability to set the mass and mass properties of the rigid-body built with the RigidBodyBuilder
2020-11-03 11:46:38 +01:00
Crozet Sébastien
502be0245c
Add restitution.
2020-11-03 11:22:30 +01:00
Crozet Sébastien
a4a4ddb5b4
Implement joint removal.
2020-11-02 18:47:27 +01:00
Crozet Sébastien
49779e6c75
Add missing comment.
2020-10-27 10:54:07 +01:00
Crozet Sébastien
b5a1aaa4e5
Add a 128-bits user-data attached to colliders and rigid-bodies.
2020-10-27 10:48:31 +01:00
Crozet Sébastien
08930b1238
Fix multiple warnings.
2020-10-26 16:36:07 +01:00
Crozet Sébastien
2b628f9580
Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pfm_contact generator for it.
2020-10-26 15:58:30 +01:00
Crozet Sébastien
949e3f5384
Fix many warnings.
2020-10-20 16:22:53 +02:00
Crozet Sébastien
d513c22d33
Add cone support.
2020-10-20 14:16:01 +02:00
Crozet Sébastien
865ce8a8e5
Collider shape: use a trait-object instead of an enum.
2020-10-20 11:56:09 +02:00
Crozet Sébastien
947c4813c9
Complete the pfm/pfm contact generator.
2020-10-19 16:52:08 +02:00
Crozet Sébastien
8ee3c703d6
Fix cylinder inertia tensor computation.
2020-10-13 18:39:52 +02:00
Robert Hrusecky
e9e4ca2c43
Fix review comments
2020-10-12 15:59:07 -05:00
Crozet Sébastien
faec3d5d46
Start adding cylinders.
2020-10-12 18:33:58 +02:00
Robert Hrusecky
3dce732700
Add wake_up parameter to rigidbody methods
2020-10-10 21:40:13 -05:00
Crozet Sébastien
682ff61f94
Don't let the PubSub internal offsets overflow + fix some warnings.
2020-10-06 15:23:48 +02:00
Crozet Sébastien
93aa7b6e1e
Use the publish-subscribe mechanism to handle collider removals across pipelines.
2020-10-05 19:04:18 +02:00
Crozet Sébastien
2d0a888484
Make the query pipeline serializable.
2020-10-05 16:52:09 +02:00
Crozet Sébastien
d8dfd864a4
Joint set iteration: also yield the joint handle.
2020-10-05 16:51:16 +02:00
Crozet Sébastien
a7d77a0144
Add non-topological WQuadtree update.
2020-09-28 15:27:25 +02:00
Crozet Sébastien
7b8e322446
Make kinematic bodies properly wake up dynamic bodies.
2020-09-28 15:27:25 +02:00
Crozet Sébastien
e16b7722be
Fix crash caused by the removal of a kinematic body.
2020-09-28 15:27:25 +02:00
Sébastien Crozet
3c85a6ac41
Start implementing ray-casting.
...
This adds a QueryPipeline structure responsible for scene queries.
Currently this structure is able to perform a brute-force ray-cast.
This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future.
2020-09-28 15:27:25 +02:00
Sébastien Crozet
939e569491
Take local inertial frame into accound for abs comparison of MassProperties.
2020-09-01 17:47:21 +02:00
Sébastien Crozet
fc0b3bf394
Mass properties: add a max number of iterations for the local-frame rotation computation.
2020-09-01 17:35:32 +02:00
Sébastien Crozet
2f2a073ce4
Fix mass property update when adding a collider.
2020-09-01 17:05:24 +02:00
Sébastien Crozet
9622827dc6
Fix constraints resolution with non-identity relative collider position.
2020-09-01 14:02:59 +02:00
Sébastien Crozet
c286f44c4e
Constraint solver: properly take non-zero center of masses into account.
2020-08-31 19:05:14 +02:00
Sébastien Crozet
df2156ffd0
Allow the removal of a collider.
2020-08-31 19:05:14 +02:00
Sébastien Crozet
754a48b7ff
First public release of Rapier.
2020-08-25 22:10:25 +02:00