Commit Graph

952 Commits

Author SHA1 Message Date
Sébastien Crozet
3508ab4356 Rename STATIC -> FIXED in the ActiveCollisionTypes flags 2022-05-30 17:49:29 +02:00
Sébastien Crozet
c46f52f451 Rename JointSet::joints_with to attached_joints 2022-05-30 17:48:31 +02:00
Sébastien Crozet
033a26aac4 Merge pull request #321 from dimforge/release-0.12.0
Release v0.12.0
2022-04-30 18:06:27 +02:00
Sébastien Crozet
b22d8eda6a Release v0.12.0 2022-04-30 17:34:47 +02:00
Sébastien Crozet
4236027356 Merge pull request #320 from dimforge/narrow-phase-contact-recompute-fix
Fix bug where the narrow-phase would not recompute contacts after a collider change
2022-04-29 19:19:08 +02:00
Sébastien Crozet
8d15ceab2a Fix bug where the narrow-phase would not recompute contacts after a collider change 2022-04-29 19:15:24 +02:00
Sébastien Crozet
488aad0af3 Merge pull request #315 from dimforge/debug-renderer
Add a basic lines-based debug-renderer
2022-04-28 18:24:01 +02:00
Sébastien Crozet
7dc038aec6 Fix test build 2022-04-28 17:51:17 +02:00
Sébastien Crozet
65824e74f3 Add comments for the debug-renderer 2022-04-28 17:30:35 +02:00
Sébastien Crozet
5063fa4203 Testbed: switch to bevy 0.7 2022-04-28 13:19:58 +02:00
Sébastien Crozet
8ffb0d1658 Take round shapes into account in 2D debug render 2022-04-28 13:05:00 +02:00
Sébastien Crozet
fd12d76102 Fix panic when the world is stepped with dt = 0 2022-04-28 13:04:14 +02:00
Sébastien Crozet
95418c218b Rename RigidBody::set_mass_properties -> set_additional_mass_properties 2022-04-28 13:03:55 +02:00
Sébastien Crozet
ae40f4cd7e Add collision event flags 2022-04-28 13:03:14 +02:00
Sébastien Crozet
007406ce20 Remove unused dependency 2022-04-22 16:17:49 +02:00
Sébastien Crozet
bc2ae4b512 Add a basic lines-based debug-renderer 2022-04-22 16:11:23 +02:00
Sébastien Crozet
21a31bc102 Warning fix. 2022-04-20 19:02:49 +02:00
Sébastien Crozet
b3e5fa5c44 CI: deny warnings again 2022-04-20 19:02:49 +02:00
Sébastien Crozet
4827384e42 Remove unnecessary type annotation 2022-04-20 19:02:49 +02:00
Sébastien Crozet
9237bfd530 Remove the default-sets feature 2022-04-20 19:02:49 +02:00
Sébastien Crozet
f108520b5a Finalize refactoring 2022-04-20 19:02:49 +02:00
Sébastien Crozet
2b1374c596 First round deleting the component sets. 2022-04-20 19:02:49 +02:00
Sébastien Crozet
ee679427cd Fix mass-properties update after collider change 2022-04-20 17:11:06 +02:00
Nolan Darilek
775c45e9ff Include broken values in assertion failure message. 2022-04-19 12:34:28 +02:00
Sébastien Crozet
cb20808920 Readme: update sponsors 2022-04-18 10:44:23 +02:00
Sébastien Crozet
7efcff615e Fix broad-phase becomming potentially invalid after collision group change 2022-03-27 19:28:42 +02:00
Sébastien Crozet
0ac35e12a7 Update tests 2022-03-20 21:49:16 +01:00
Sébastien Crozet
c26c8e4932 Type fix 2022-03-20 21:49:16 +01:00
Sébastien Crozet
d22d3fcc9f Cargo fmt 2022-03-20 21:49:16 +01:00
Sébastien Crozet
8a7ec1f72e Update changelog. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
d38740369c Emit collision stopped events after a collider is removed. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
063c638ec5 Combine contact events and intersection events into a single event type and flags 2022-03-20 21:49:16 +01:00
Sébastien Crozet
a9e3441ecd Rename rigid-body static to fixed 2022-03-20 21:49:16 +01:00
Sébastien Crozet
db6a8c526d Fix warnings and add comments. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
e2e6fc7871 Add a method to propagate collider transforms with the RigidBodySet 2022-03-20 21:49:16 +01:00
Sébastien Crozet
a041e0d314 Add 2-axes coupling for angular joint limits 2022-03-20 21:49:16 +01:00
Sébastien Crozet
8e07d8799f Rigid-body: don’t clear forces at end of timestep + don’t wake-up a rigid-body if the modified property is equal to the old value. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
1535db87c7 Add a max penetration correction integration parameter 2022-03-20 21:49:16 +01:00
Sébastien Crozet
34b0d51455 Don’t track the state.bin file. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
c8a2c0379e Rename the 3D debug-deserialize example 2022-03-20 21:49:16 +01:00
Sébastien Crozet
891c08177d Rebase on master branch 2022-03-20 21:49:16 +01:00
Sébastien Crozet
815de4beff Complete the parallel solver fix 2022-03-20 21:49:16 +01:00
Sébastien Crozet
2e6f133b95 Second round to fix the parallel solver. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
28cc19d104 Allow removing a rigid-body without auto-removing attached colliders 2022-03-20 21:49:16 +01:00
Sébastien Crozet
412fedf7e3 Start fixing the parallel version. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
fb20d72ee2 Joint API and joint motors improvements 2022-03-20 21:49:16 +01:00
Sébastien Crozet
e740493b98 Minor island solver simplification 2022-03-20 21:49:16 +01:00
Sébastien Crozet
0bb0e412e6 Rename JointHandle -> ImpulseJointHandle 2022-03-20 21:49:16 +01:00
Sébastien Crozet
22f21c14b8 Testbed: add a constructor that calls a custom closure with bevy’s App 2022-03-20 21:49:16 +01:00
Geoffrey Hayes
0ef55c7df7 Start to Load World State
This patch starts to load world state for debugging. The next step is to make sure that deserialization exactly matches the format of world.takeSnapshot().
2022-03-06 22:46:12 +01:00