Commit Graph

473 Commits

Author SHA1 Message Date
Sébastien Crozet
f7bec3c49c Update CHANGELOG 2022-10-02 18:30:26 +02:00
Sébastien Crozet
a886529669 Fix warnings 2022-10-02 17:55:23 +02:00
Sébastien Crozet
36e85d0708 Add a character controller implementation 2022-10-02 17:36:30 +02:00
Sébastien Crozet
d73508602e Auto-update a rigid-body’s world mass-properties when the user sets their position 2022-08-25 10:21:17 +02:00
Tristan Guichaoua
911493e6d8 remove #[allow(missing_docs)] 2022-08-13 14:35:11 +02:00
Tristan Guichaoua
6c2eca72a5 impl Group 2022-08-13 14:31:27 +02:00
Sébastien Crozet
68d250f0ad Merge pull request #380 from dimforge/set-rotation
Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle.
2022-08-09 10:06:20 +02:00
Sébastien Crozet
a19c6131ff Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle. 2022-08-09 09:26:12 +02:00
Timo Kösters
f55925685d docs: fix typo 2022-08-04 11:42:02 +02:00
Nash
e4a8d2e18c Implement serde traits for CollisionEvents when serde-serialize feature is enabled 2022-07-14 00:14:10 -04:00
Sébastien Crozet
4025f62314 Rename allowed_translation/rotation to enabled_translation/rotation 2022-07-08 17:16:44 +02:00
Sébastien Crozet
72c2da5554 Fix 2D build 2022-07-08 12:01:04 +02:00
Sébastien Crozet
8c707ef02d cargo fmt 2022-07-08 11:55:44 +02:00
Sébastien Crozet
efaf16aaea Rename restrict_translation/rotation to set_allowed_translation/rotation 2022-07-08 11:48:31 +02:00
Sébastien Crozet
e20f4a9952 cargo fmt 2022-07-07 11:06:25 +02:00
Sébastien Crozet
73788a21ab Add ActiveEvents::CONTACT_FORCE_EVENTS for consistency with ActiveEvents::COLLISION_EVENTS 2022-07-07 11:01:39 +02:00
Sébastien Crozet
7831ebfc31 Add methods to read the mass or volume of a collider. 2022-07-05 15:15:17 +02:00
Sébastien Crozet
ba081fb6f5 Improve the API for initializing/setting mass-properties 2022-07-05 14:59:14 +02:00
Sébastien Crozet
145ab3013e Fix the max_force_direction magnitude 2022-07-04 16:53:38 +02:00
Sébastien Crozet
158308ad71 Add hepler function for building a contact force event from a contact pair 2022-07-04 15:04:06 +02:00
Sébastien Crozet
06d540a10c Scene query filtering: address corner case 2022-07-04 11:17:53 +02:00
Sébastien Crozet
fb7bfaf53d Add more options for filtering colliders in scene queries. 2022-07-04 10:43:30 +02:00
Sébastien Crozet
5063f3bb4f Add the ability to disable contacts between two rigid-bodies attached by joints 2022-07-03 13:55:41 +02:00
Sébastien Crozet
32e2ff6c96 Name the contact force events ContactForceEvent instead of CollisionForceEvent 2022-07-01 17:45:11 +02:00
Sébastien Crozet
b9f76e2fda Warning fixes 2022-07-01 12:00:32 +02:00
Sébastien Crozet
c9d8277377 Add contact force events generated above a user-defined threshold 2022-07-01 12:00:32 +02:00
Sébastien Crozet
d6b6189861 Properly wake-up rigid-bodies that must be awaken because of joints 2022-07-01 12:00:18 +02:00
Nash
1f7cf1ac71 Update ActiveEvents rustdocs to remove EventHandler::handle_intersection_event() 2022-06-30 10:23:53 -04:00
Sébastien Crozet
77a4bbf14d Merge pull request #350 from dimforge/broad-phase-fix
Fix some corner cases in the broad-phase
2022-06-24 13:18:40 +02:00
Sébastien Crozet
2e19eb2e54 Fix warning 2022-06-24 12:11:14 +02:00
Sébastien Crozet
9edfd52646 Merge pull request #343 from shoebe/master
Fix panic when a collider is both added and removed before a call to …
2022-06-24 12:07:31 +02:00
Sébastien Crozet
be5b6813a9 Broad-phase: discard NAN/Inf AABBs. 2022-06-24 11:56:28 +02:00
Sébastien Crozet
9e431fb392 Address rounding errors resulting in AABBProxy being added to a disjoint region. 2022-06-24 11:56:12 +02:00
Sébastien Crozet
66f1d6fef7 Fix contact event generation for shapes generating mulitple contact manifolds. 2022-06-21 09:28:41 +02:00
shoebe
2a83a44fd9 Fix panic when a collider is both added and removed before a call to CollisionPipeline::step 2022-06-05 15:48:52 -04:00
Sébastien Crozet
362b9f2f8b Fix incorrect sensor events being generated after collider removal
Fix #330
2022-05-31 16:27:53 +02:00
Sébastien Crozet
63a6889d88 Adjust the defaults for the debug-renderer + add a JOINTS compound bitflag 2022-05-31 15:47:01 +02:00
Sébastien Crozet
10ca3474e6 Make theinstant dependency optional, behind a profiler cargo feature 2022-05-31 11:49:36 +02:00
Sébastien Crozet
0640f5e660 Fix parallel build 2022-05-30 19:36:29 +02:00
Sébastien Crozet
31cfce4db3 Fix wasm build 2022-05-30 19:21:52 +02:00
Sébastien Crozet
fef8416983 Move the cfm factor to the velocity constraints instead of the elements. 2022-05-30 19:14:05 +02:00
Sébastien Crozet
0d05536ab6 Debug-renderer: add rendering of contacts, solver contacts, and collider AABBs 2022-05-30 18:29:18 +02:00
Sébastien Crozet
ab8833f275 Add the option to automatically wake-up rigid-bodies a new joint is attached to 2022-05-30 18:29:18 +02:00
Sébastien Crozet
6ce26f3818 CCD improvements
- Fix bug where the CCD thickness wasn’t initialized properly.
- Fix bug where the contact compliance would result in unwanted tunelling, despite CCD being enabled.
2022-05-30 18:29:18 +02:00
Sébastien Crozet
3508ab4356 Rename STATIC -> FIXED in the ActiveCollisionTypes flags 2022-05-30 17:49:29 +02:00
Sébastien Crozet
c46f52f451 Rename JointSet::joints_with to attached_joints 2022-05-30 17:48:31 +02:00
Sébastien Crozet
8d15ceab2a Fix bug where the narrow-phase would not recompute contacts after a collider change 2022-04-29 19:15:24 +02:00
Sébastien Crozet
7dc038aec6 Fix test build 2022-04-28 17:51:17 +02:00
Sébastien Crozet
65824e74f3 Add comments for the debug-renderer 2022-04-28 17:30:35 +02:00
Sébastien Crozet
8ffb0d1658 Take round shapes into account in 2D debug render 2022-04-28 13:05:00 +02:00