Merge pull request #343 from shoebe/master

Fix panic when a collider is both added and removed before a call to …
This commit is contained in:
Sébastien Crozet
2022-06-24 12:07:31 +02:00
committed by GitHub

View File

@@ -94,7 +94,9 @@ impl CollisionPipeline {
modified_colliders: &mut Vec<ColliderHandle>,
) {
for handle in modified_colliders.drain(..) {
colliders.index_mut_internal(handle).changes = ColliderChanges::empty();
if let Some(co) = colliders.get_mut_internal(handle) {
co.changes = ColliderChanges::empty();
}
}
}