Sébastien Crozet
a1e255dbcd
Fix warnings
2022-12-11 17:52:51 +01:00
Sébastien Crozet
0207f8cf96
Properly take initial sleeping state set by the user when creating a rigid-body
2022-12-11 17:47:42 +01:00
Sébastien Crozet
cb9350fd80
Fix tests
2022-12-11 15:50:25 +01:00
Sébastien Crozet
7e95cba09d
Fix ABA problem in incremental query pipeline update
2022-12-11 15:20:33 +01:00
Sébastien Crozet
683baf6bf7
Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline incrementally
2022-12-11 15:20:33 +01:00
Sébastien Crozet
46d976d97b
Allow disabling colliders, rigid-bodies and impulse joints
2022-12-11 15:20:33 +01:00
Sébastien Crozet
b5b3431a63
Switch to the published parry 0.11
2022-10-30 13:43:52 +01:00
Sébastien Crozet
b243e0a758
Update to latest version of parry
2022-10-25 18:10:24 +02:00
Sébastien Crozet
f7bec3c49c
Update CHANGELOG
2022-10-02 18:30:26 +02:00
Sébastien Crozet
36e85d0708
Add a character controller implementation
2022-10-02 17:36:30 +02:00
Sébastien Crozet
73788a21ab
Add ActiveEvents::CONTACT_FORCE_EVENTS for consistency with ActiveEvents::COLLISION_EVENTS
2022-07-07 11:01:39 +02:00
Sébastien Crozet
ba081fb6f5
Improve the API for initializing/setting mass-properties
2022-07-05 14:59:14 +02:00
Sébastien Crozet
158308ad71
Add hepler function for building a contact force event from a contact pair
2022-07-04 15:04:06 +02:00
Sébastien Crozet
06d540a10c
Scene query filtering: address corner case
2022-07-04 11:17:53 +02:00
Sébastien Crozet
fb7bfaf53d
Add more options for filtering colliders in scene queries.
2022-07-04 10:43:30 +02:00
Sébastien Crozet
5063f3bb4f
Add the ability to disable contacts between two rigid-bodies attached by joints
2022-07-03 13:55:41 +02:00
Sébastien Crozet
32e2ff6c96
Name the contact force events ContactForceEvent instead of CollisionForceEvent
2022-07-01 17:45:11 +02:00
Sébastien Crozet
b9f76e2fda
Warning fixes
2022-07-01 12:00:32 +02:00
Sébastien Crozet
c9d8277377
Add contact force events generated above a user-defined threshold
2022-07-01 12:00:32 +02:00
Sébastien Crozet
d6b6189861
Properly wake-up rigid-bodies that must be awaken because of joints
2022-07-01 12:00:18 +02:00
Nash
1f7cf1ac71
Update ActiveEvents rustdocs to remove EventHandler::handle_intersection_event()
2022-06-30 10:23:53 -04:00
shoebe
2a83a44fd9
Fix panic when a collider is both added and removed before a call to CollisionPipeline::step
2022-06-05 15:48:52 -04:00
Sébastien Crozet
63a6889d88
Adjust the defaults for the debug-renderer + add a JOINTS compound bitflag
2022-05-31 15:47:01 +02:00
Sébastien Crozet
10ca3474e6
Make theinstant dependency optional, behind a profiler cargo feature
2022-05-31 11:49:36 +02:00
Sébastien Crozet
fef8416983
Move the cfm factor to the velocity constraints instead of the elements.
2022-05-30 19:14:05 +02:00
Sébastien Crozet
0d05536ab6
Debug-renderer: add rendering of contacts, solver contacts, and collider AABBs
2022-05-30 18:29:18 +02:00
Sébastien Crozet
7dc038aec6
Fix test build
2022-04-28 17:51:17 +02:00
Sébastien Crozet
65824e74f3
Add comments for the debug-renderer
2022-04-28 17:30:35 +02:00
Sébastien Crozet
8ffb0d1658
Take round shapes into account in 2D debug render
2022-04-28 13:05:00 +02:00
Sébastien Crozet
ae40f4cd7e
Add collision event flags
2022-04-28 13:03:14 +02:00
Sébastien Crozet
bc2ae4b512
Add a basic lines-based debug-renderer
2022-04-22 16:11:23 +02:00
Sébastien Crozet
b3e5fa5c44
CI: deny warnings again
2022-04-20 19:02:49 +02:00
Sébastien Crozet
4827384e42
Remove unnecessary type annotation
2022-04-20 19:02:49 +02:00
Sébastien Crozet
9237bfd530
Remove the default-sets feature
2022-04-20 19:02:49 +02:00
Sébastien Crozet
f108520b5a
Finalize refactoring
2022-04-20 19:02:49 +02:00
Sébastien Crozet
2b1374c596
First round deleting the component sets.
2022-04-20 19:02:49 +02:00
Sébastien Crozet
ee679427cd
Fix mass-properties update after collider change
2022-04-20 17:11:06 +02:00
Sébastien Crozet
0ac35e12a7
Update tests
2022-03-20 21:49:16 +01:00
Sébastien Crozet
d38740369c
Emit collision stopped events after a collider is removed.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
063c638ec5
Combine contact events and intersection events into a single event type and flags
2022-03-20 21:49:16 +01:00
Sébastien Crozet
a9e3441ecd
Rename rigid-body static to fixed
2022-03-20 21:49:16 +01:00
Sébastien Crozet
db6a8c526d
Fix warnings and add comments.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
8e07d8799f
Rigid-body: don’t clear forces at end of timestep + don’t wake-up a rigid-body if the modified property is equal to the old value.
2022-03-20 21:49:16 +01:00
Joonas Satka
febeec8616
Update old documentation of raycast methods parameters
2022-01-29 15:10:56 +02:00
Sébastien Crozet
0703e5527f
Fix some solver issues
...
- Fix the wrong codepath taken by the solver for contacts involving a collider without parent.
- Properly adress the non-linear treatment of the friction direction
- Simplify the sleeping strategy
- Add an impulse resolution multiplier
2022-01-16 16:52:40 +01:00
Sébastien Crozet
4454a845e9
Merge pull request #276 from dimforge/lock-translation-axis
...
Allow locking individual translational axes
2022-01-16 07:52:19 -08:00
Sébastien Crozet
0ccd15c4b1
Merge pull request #270 from tjamaan/fix_RigidBodyVelocity_rotation_center
...
fix the parameter used for local center of mass
2022-01-10 11:38:43 -08:00
Sébastien Crozet
b631fe9193
Allow locking individual translational axes
2022-01-09 22:15:36 +01:00
Sébastien Crozet
87ec0ced40
Address issues with the genral-case for multibody joints
2022-01-08 21:09:11 +01:00
Turki Jamaan
367fc3405f
remove unnecessary comment
...
Co-authored-by: Sébastien Crozet <sebastien@crozet.re >
2022-01-08 21:37:13 +03:00