Commit Graph

755 Commits

Author SHA1 Message Date
Crozet Sébastien 49dfe74a1b Remove traces of the fluids feature. 2020-11-19 15:28:45 +01:00
Crozet Sébastien 154bc70037 Remove the Salva integration code from rapier + add a plugin system to the testbed. 2020-11-19 13:55:19 +01:00
Crozet Sébastien c26c3af508 Start integrating salva into rapier. 2020-11-19 13:54:03 +01:00
Sébastien Crozet acc3fed119 Merge pull request #34 from robert-hrusecky/rigid_body_wake_params
Add wake_up parameter to rigidbody methods
2020-11-19 11:12:59 +01:00
Sébastien Crozet 7e560d43f2 Merge pull request #60 from dimforge/ball_ball_collision_bug
Fix NaN when two balls are in contact and their centers coincide.
2020-11-19 11:02:35 +01:00
Crozet Sébastien 17614116da Fix NaN when two balls are in contact and their centers coincide. 2020-11-11 17:18:10 +01:00
Crozet Sébastien 17cfa1edd2 SAP: don't serialize workspaces and caches. 2020-11-10 17:04:31 +01:00
Crozet Sébastien 0a5cd9bc6e SAP: make the update_count a u8.
It can only have three values 0,1,2, so storing a whole usize is useless.
2020-11-10 17:04:12 +01:00
Sébastien Crozet 2102aeb422 Merge pull request #30 from robert-hrusecky/infinite_fall_memory
Infinite fall memory fix for #14
2020-11-10 16:58:00 +01:00
Crozet Sébastien db337c5df6 Add damping support + demos. 2020-11-03 15:34:01 +01:00
Crozet Sébastien 71611d3e30 Reset the rigid-bodies internal links properly. 2020-11-03 15:08:06 +01:00
Crozet Sébastien 477411c656 Fix 3D compilation. 2020-11-03 14:50:29 +01:00
Crozet Sébastien c6af248e66 Rename reset_internal_links -> reset_internal_references. 2020-11-03 14:45:50 +01:00
Crozet Sébastien 0cf59d78bd Implement Clone for everything that can be cloned. 2020-11-03 14:43:21 +01:00
Crozet Sébastien 036a246141 Make cloning rigid-bodies and colliders more idiomatic.
Fix #53
2020-11-03 14:29:47 +01:00
Crozet Sébastien bd6c0cb26c Fix typo. 2020-11-03 12:25:34 +01:00
Crozet Sébastien 5144cd6bf1 Add more details to the MassProperties constructors comments. 2020-11-03 11:55:08 +01:00
Crozet Sébastien 32b6e122c1 Add the ability to set the mass and mass properties of the rigid-body built with the RigidBodyBuilder 2020-11-03 11:46:38 +01:00
Crozet Sébastien 502be0245c Add restitution. 2020-11-03 11:22:30 +01:00
Robert Hrusecky 1097c63006 Add a cache of empty regions avoiding reallocation 2020-11-02 16:18:38 -06:00
Robert Hrusecky 8b81a3fd27 Merge branch 'master' into infinite_fall_memory 2020-11-02 15:00:12 -06:00
Crozet Sébastien a4a4ddb5b4 Implement joint removal. 2020-11-02 18:47:27 +01:00
Crozet Sébastien 8348260271 Fix 2D compilation. 2020-11-02 18:03:10 +01:00
Crozet Sébastien 01af6c09a7 Fix simulation reaching different states when started from different snaphots. 2020-11-02 15:08:46 +01:00
Robert Hrusecky bcec54ef31 Merge branch 'master' into infinite_fall_memory
Fix merge conflict resulting from "axii" spelling correction
2020-10-29 18:09:41 -05:00
Crozet Sébastien 74f0297221 Fix performance regression due to sleeping objects pairs no longer being ignored by the narrow-phase. 2020-10-27 17:17:14 +01:00
Crozet Sébastien 3bfa407999 ContactPairFilter: don't overwrite the effect of the solver groups.
This is more consistent with the fact that the effect of collision groups is not overwritten either.
2020-10-27 16:49:24 +01:00
Crozet Sébastien 24bd97636e Rename SolverFlags::COMPUTE_FORCES to SolverFlags::COMPUTE_IMPULSES.
This is closer to what the solver actually does.
2020-10-27 16:21:33 +01:00
Crozet Sébastien cc44b65094 Added user-implementable traits for collision/proximity pair filtering. 2020-10-27 16:12:40 +01:00
Crozet Sébastien 7cafc5471c Ignore the code block in the InteractionGroups doc. 2020-10-27 15:05:10 +01:00
Crozet Sébastien b4d322a6ca Take collision groups into account for ray-casting. 2020-10-27 14:35:01 +01:00
Crozet Sébastien 5a5ba9cf59 Take the solver flags into account when collecting contact manifolds to solve. 2020-10-27 14:35:01 +01:00
Crozet Sébastien 2509e42d7b Add a construstructor to InteractionGroups + make its methods const. 2020-10-27 14:35:01 +01:00
Crozet Sébastien cb6a7ff946 Add solver flags for controlling whether or not some contacts should be taken into account by the constraints solver. 2020-10-27 14:35:01 +01:00
Crozet Sébastien 3def91d62e Add collision groups to filter collision pairs. 2020-10-27 14:35:01 +01:00
Crozet Sébastien 49779e6c75 Add missing comment. 2020-10-27 10:54:07 +01:00
Crozet Sébastien b5a1aaa4e5 Add a 128-bits user-data attached to colliders and rigid-bodies. 2020-10-27 10:48:31 +01:00
Crozet Sébastien ffbc3c02c7 Fix 2D compilation. 2020-10-27 09:25:58 +01:00
Crozet Sébastien 8c872dc0af Replace the Rounded<S> type by a non-generic RoundCylinder type. 2020-10-27 09:20:44 +01:00
Crozet Sébastien dbdd797d59 Add some segment/triangle SAT functions. 2020-10-27 09:08:23 +01:00
Crozet Sébastien df8e2fb9fe Variable renaming. 2020-10-27 09:08:06 +01:00
Crozet Sébastien 6c3c60a9de Re-export crossbeam. 2020-10-27 09:07:56 +01:00
Crozet Sébastien 08930b1238 Fix multiple warnings. 2020-10-26 16:36:07 +01:00
Crozet Sébastien ba6655be8e Fix build when serialization is not enabled. 2020-10-26 16:25:04 +01:00
Crozet Sébastien 3fd4a62a2e Fix 2D compilation. 2020-10-26 16:18:44 +01:00
Crozet Sébastien 12e85e0dc2 AddAdd missing feature-gate. 2020-10-26 16:12:32 +01:00
Crozet Sébastien 2b628f9580 Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pfm_contact generator for it. 2020-10-26 15:58:30 +01:00
Crozet Sébastien 9315da2b6c Fix bug in 2D heightfield collision detection. 2020-10-26 14:12:31 +01:00
Crozet Sébastien b9156302d3 Replace rounding -> round. 2020-10-20 18:57:53 +02:00
Crozet Sébastien f7a6f433d6 Rename rounded -> round. 2020-10-20 18:14:20 +02:00