Sébastien Crozet
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d2ebb25c22
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Add accessor to get the locked axes of a rigid-body
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2023-01-15 12:24:07 +01:00 |
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Sébastien Crozet
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9b5ccb95e7
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Update dependencies
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2023-01-15 12:17:10 +01:00 |
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USER-5
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7d4a7f92fe
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Fix typo in CharacterLength enum doc
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2023-01-02 21:46:43 +10:30 |
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Sébastien Crozet
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c77ed7c9bf
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Small coding style fix
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2023-01-01 16:51:40 +01:00 |
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fabriceci
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95cd7d5c9c
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Adds methods to retrieve forces added by the user.
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2023-01-01 16:49:52 +01:00 |
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Sébastien Crozet
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cc0c982a5b
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Merge pull request #415 from Wolftousen/master
Add Rope Joints
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2022-12-18 15:12:19 +01:00 |
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Sébastien Crozet
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a1e255dbcd
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Fix warnings
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2022-12-11 17:52:51 +01:00 |
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Sébastien Crozet
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0207f8cf96
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Properly take initial sleeping state set by the user when creating a rigid-body
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2022-12-11 17:47:42 +01:00 |
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Sébastien Crozet
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cb9350fd80
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Fix tests
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2022-12-11 15:50:25 +01:00 |
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Sébastien Crozet
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6f866329a6
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Fix wasm build
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2022-12-11 15:38:18 +01:00 |
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Sébastien Crozet
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849f398031
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Add a dynamic ray-cast vehicle controller
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2022-12-11 15:22:36 +01:00 |
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Sébastien Crozet
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7e95cba09d
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Fix ABA problem in incremental query pipeline update
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2022-12-11 15:20:33 +01:00 |
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Sébastien Crozet
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683baf6bf7
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Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline incrementally
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2022-12-11 15:20:33 +01:00 |
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Sébastien Crozet
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46d976d97b
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Allow disabling colliders, rigid-bodies and impulse joints
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2022-12-11 15:20:33 +01:00 |
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Wolftousen
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c713f45ca0
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adding 3d rope joint
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2022-11-05 22:42:50 -04:00 |
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Wolftousen
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150b113a18
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Adding a Rope Joint
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2022-11-04 23:47:54 -04:00 |
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Sébastien Crozet
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6b97626946
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Merge pull request #410 from dimforge/parry_up
Update to parry 0.11
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2022-10-30 17:23:49 +01:00 |
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Sébastien Crozet
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34b7ae32fd
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Add internal edges debug examples.
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2022-10-30 16:44:33 +01:00 |
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Sébastien Crozet
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b5b3431a63
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Switch to the published parry 0.11
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2022-10-30 13:43:52 +01:00 |
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schnippl0r
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8692af2c61
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Fixed typos in character_controller.rs
Fixed typos.
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2022-10-29 21:18:14 +02:00 |
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Sébastien Crozet
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8fd3e61c92
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Implement conversion between u32 and Group
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2022-10-25 18:11:26 +02:00 |
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Sébastien Crozet
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b243e0a758
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Update to latest version of parry
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2022-10-25 18:10:24 +02:00 |
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Sébastien Crozet
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9febe341fc
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Implement Copy-Clone-Debug for CharacterCollision
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2022-10-14 17:33:47 +02:00 |
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Sébastien Crozet
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f7bec3c49c
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Update CHANGELOG
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2022-10-02 18:30:26 +02:00 |
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Sébastien Crozet
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a886529669
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Fix warnings
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2022-10-02 17:55:23 +02:00 |
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Sébastien Crozet
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36e85d0708
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Add a character controller implementation
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2022-10-02 17:36:30 +02:00 |
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Sébastien Crozet
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d73508602e
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Auto-update a rigid-body’s world mass-properties when the user sets their position
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2022-08-25 10:21:17 +02:00 |
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Tristan Guichaoua
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911493e6d8
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remove #[allow(missing_docs)]
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2022-08-13 14:35:11 +02:00 |
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Tristan Guichaoua
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6c2eca72a5
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impl Group
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2022-08-13 14:31:27 +02:00 |
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Sébastien Crozet
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68d250f0ad
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Merge pull request #380 from dimforge/set-rotation
Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle.
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2022-08-09 10:06:20 +02:00 |
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Sébastien Crozet
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a19c6131ff
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Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle.
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2022-08-09 09:26:12 +02:00 |
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Timo Kösters
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f55925685d
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docs: fix typo
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2022-08-04 11:42:02 +02:00 |
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Nash
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e4a8d2e18c
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Implement serde traits for CollisionEvents when serde-serialize feature is enabled
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2022-07-14 00:14:10 -04:00 |
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Sébastien Crozet
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4025f62314
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Rename allowed_translation/rotation to enabled_translation/rotation
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2022-07-08 17:16:44 +02:00 |
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Sébastien Crozet
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72c2da5554
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Fix 2D build
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2022-07-08 12:01:04 +02:00 |
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Sébastien Crozet
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8c707ef02d
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cargo fmt
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2022-07-08 11:55:44 +02:00 |
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Sébastien Crozet
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efaf16aaea
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Rename restrict_translation/rotation to set_allowed_translation/rotation
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2022-07-08 11:48:31 +02:00 |
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Sébastien Crozet
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e20f4a9952
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cargo fmt
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2022-07-07 11:06:25 +02:00 |
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Sébastien Crozet
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73788a21ab
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Add ActiveEvents::CONTACT_FORCE_EVENTS for consistency with ActiveEvents::COLLISION_EVENTS
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2022-07-07 11:01:39 +02:00 |
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Sébastien Crozet
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7831ebfc31
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Add methods to read the mass or volume of a collider.
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2022-07-05 15:15:17 +02:00 |
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Sébastien Crozet
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ba081fb6f5
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Improve the API for initializing/setting mass-properties
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2022-07-05 14:59:14 +02:00 |
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Sébastien Crozet
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145ab3013e
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Fix the max_force_direction magnitude
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2022-07-04 16:53:38 +02:00 |
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Sébastien Crozet
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158308ad71
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Add hepler function for building a contact force event from a contact pair
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2022-07-04 15:04:06 +02:00 |
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Sébastien Crozet
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06d540a10c
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Scene query filtering: address corner case
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2022-07-04 11:17:53 +02:00 |
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Sébastien Crozet
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fb7bfaf53d
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Add more options for filtering colliders in scene queries.
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2022-07-04 10:43:30 +02:00 |
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Sébastien Crozet
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5063f3bb4f
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Add the ability to disable contacts between two rigid-bodies attached by joints
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2022-07-03 13:55:41 +02:00 |
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Sébastien Crozet
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32e2ff6c96
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Name the contact force events ContactForceEvent instead of CollisionForceEvent
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2022-07-01 17:45:11 +02:00 |
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Sébastien Crozet
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b9f76e2fda
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Warning fixes
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2022-07-01 12:00:32 +02:00 |
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Sébastien Crozet
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c9d8277377
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Add contact force events generated above a user-defined threshold
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2022-07-01 12:00:32 +02:00 |
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Sébastien Crozet
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d6b6189861
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Properly wake-up rigid-bodies that must be awaken because of joints
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2022-07-01 12:00:18 +02:00 |
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