feat: make RigidBody::add_collider private
Colliders must only be added through the `ColliderSet`.
This commit is contained in:
committed by
Sébastien Crozet
parent
5922612ef3
commit
d127af7816
@@ -123,7 +123,7 @@ impl ColliderSet {
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self.modified_colliders.push(handle);
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let coll = self.colliders.get_mut(handle.0).unwrap();
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parent.add_collider(
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parent.add_collider_internal(
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handle,
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coll.parent.as_mut().unwrap(),
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&mut coll.pos,
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@@ -167,7 +167,7 @@ impl ColliderSet {
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};
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if let Some(rb) = bodies.get_mut(new_parent_handle) {
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rb.add_collider(
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rb.add_collider_internal(
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handle,
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collider.parent.as_ref().unwrap(),
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&mut collider.pos,
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