Projection friction impulses on an implicit cone instead of a pyramidal approximation.
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@@ -186,6 +186,10 @@ impl PhysxWorld {
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let pos = rb.position().into_physx();
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if rb.is_dynamic() {
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let mut actor = physics.create_dynamic(&pos, rapier_handle).unwrap();
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let linvel = rb.linvel().into_physx();
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let angvel = rb.angvel().into_physx();
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actor.set_linear_velocity(&linvel, true);
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actor.set_angular_velocity(&angvel, true);
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actor.set_solver_iteration_counts(
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integration_parameters.max_position_iterations as u32,
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integration_parameters.max_velocity_iterations as u32,
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