Projection friction impulses on an implicit cone instead of a pyramidal approximation.
This commit is contained in:
@@ -39,7 +39,7 @@ required-features = [ "dim3", "f64" ]
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vec_map = { version = "0.8", optional = true }
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instant = { version = "0.1", features = [ "now" ]}
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num-traits = "0.2"
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nalgebra = "0.25"
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nalgebra = "^0.25.3"
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parry3d-f64 = "0.2"
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simba = "0.4"
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approx = "0.4"
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@@ -39,7 +39,7 @@ required-features = [ "dim3", "f32" ]
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vec_map = { version = "0.8", optional = true }
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instant = { version = "0.1", features = [ "now" ]}
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num-traits = "0.2"
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nalgebra = "0.25"
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nalgebra = "^0.25.3"
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parry3d = "0.2"
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simba = "0.4"
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approx = "0.4"
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@@ -40,7 +40,7 @@ impl PhysicsHooks for OneWayPlatformHook {
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allowed_local_n1 = -Vector2::y();
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} else if context.collider_handle2 == self.platform2 {
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// Flip the allowed direction.
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allowed_local_n1 = -Vector2::y();
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allowed_local_n1 = Vector2::y();
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}
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// Call the helper function that simulates one-way platforms.
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@@ -19,6 +19,7 @@ mod debug_add_remove_collider3;
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mod debug_boxes3;
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mod debug_cylinder3;
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mod debug_dynamic_collider_add3;
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mod debug_friction3;
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mod debug_infinite_fall3;
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mod debug_rollback3;
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mod debug_triangle3;
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@@ -99,6 +100,7 @@ pub fn main() {
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"(Debug) dyn. coll. add",
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debug_dynamic_collider_add3::init_world,
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),
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("(Debug) friction", debug_friction3::init_world),
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("(Debug) triangle", debug_triangle3::init_world),
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("(Debug) trimesh", debug_trimesh3::init_world),
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("(Debug) cylinder", debug_cylinder3::init_world),
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50
examples3d/debug_friction3.rs
Normal file
50
examples3d/debug_friction3.rs
Normal file
@@ -0,0 +1,50 @@
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use na::{Point3, Vector3};
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use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
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use rapier3d::geometry::{ColliderBuilder, ColliderSet};
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use rapier_testbed3d::Testbed;
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pub fn init_world(testbed: &mut Testbed) {
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/*
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* World
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*/
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let mut bodies = RigidBodySet::new();
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let mut colliders = ColliderSet::new();
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let joints = JointSet::new();
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/*
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* Ground
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*/
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let ground_size = 100.0;
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let ground_height = 0.1;
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let rigid_body = RigidBodyBuilder::new_static().build();
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let handle = bodies.insert(rigid_body);
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let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size)
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.friction(1.5)
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.build();
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colliders.insert(collider, handle, &mut bodies);
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// Build a dynamic box rigid body.
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let rigid_body = RigidBodyBuilder::new_dynamic()
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.translation(0.0, 1.1, 0.0)
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.rotation(Vector3::y() * 0.3)
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.build();
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let handle = bodies.insert(rigid_body);
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let collider = ColliderBuilder::cuboid(2.0, 1.0, 3.0).friction(1.5).build();
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colliders.insert(collider, handle, &mut bodies);
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let rigid_body = &mut bodies[handle];
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let force = rigid_body.position() * Vector3::z() * 50.0;
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rigid_body.set_linvel(force, true);
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/*
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* Set up the testbed.
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*/
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testbed.set_world(bodies, colliders, joints);
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testbed.look_at(Point3::new(10.0, 10.0, 10.0), Point3::origin());
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}
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fn main() {
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let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]);
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testbed.run()
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}
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@@ -40,7 +40,7 @@ impl PhysicsHooks for OneWayPlatformHook {
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allowed_local_n1 = -Vector3::y();
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} else if context.collider_handle2 == self.platform2 {
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// Flip the allowed direction.
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allowed_local_n1 = -Vector3::y();
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allowed_local_n1 = Vector3::y();
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}
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// Call the helper function that simulates one-way platforms.
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@@ -25,7 +25,7 @@ impl CoefficientCombineRule {
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let effective_rule = rule_value1.max(rule_value2);
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match effective_rule {
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0 => (coeff1 + coeff1) / 2.0,
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0 => (coeff1 + coeff2) / 2.0,
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1 => coeff1.min(coeff2),
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2 => coeff1 * coeff2,
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_ => coeff1.max(coeff2),
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@@ -6,7 +6,8 @@ use crate::dynamics::{IntegrationParameters, RigidBodySet};
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use crate::geometry::{ContactManifold, ContactManifoldIndex};
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use crate::math::{AngVector, Real, Vector, DIM, MAX_MANIFOLD_POINTS};
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use crate::utils::{WAngularInertia, WBasis, WCross, WDot};
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use simba::simd::SimdPartialOrd;
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#[cfg(feature = "dim2")]
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use na::SimdPartialOrd;
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//#[repr(align(64))]
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#[derive(Copy, Clone, Debug)]
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@@ -78,7 +79,34 @@ impl AnyVelocityConstraint {
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}
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#[derive(Copy, Clone, Debug)]
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pub(crate) struct VelocityConstraintElementPart {
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pub(crate) struct VelocityConstraintTangentPart {
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pub gcross1: [AngVector<Real>; DIM - 1],
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pub gcross2: [AngVector<Real>; DIM - 1],
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pub rhs: [Real; DIM - 1],
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#[cfg(feature = "dim2")]
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pub impulse: [Real; DIM - 1],
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#[cfg(feature = "dim3")]
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pub impulse: na::Vector2<Real>,
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pub r: [Real; DIM - 1],
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}
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impl VelocityConstraintTangentPart {
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fn zero() -> Self {
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Self {
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gcross1: [na::zero(); DIM - 1],
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gcross2: [na::zero(); DIM - 1],
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rhs: [0.0; DIM - 1],
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#[cfg(feature = "dim2")]
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impulse: [0.0; DIM - 1],
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#[cfg(feature = "dim3")]
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impulse: na::zero(),
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r: [0.0; DIM - 1],
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}
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}
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}
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#[derive(Copy, Clone, Debug)]
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pub(crate) struct VelocityConstraintNormalPart {
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pub gcross1: AngVector<Real>,
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pub gcross2: AngVector<Real>,
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pub rhs: Real,
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@@ -87,7 +115,7 @@ pub(crate) struct VelocityConstraintElementPart {
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}
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#[cfg(not(target_arch = "wasm32"))]
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impl VelocityConstraintElementPart {
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impl VelocityConstraintNormalPart {
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fn zero() -> Self {
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Self {
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gcross1: na::zero(),
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@@ -101,16 +129,16 @@ impl VelocityConstraintElementPart {
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#[derive(Copy, Clone, Debug)]
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pub(crate) struct VelocityConstraintElement {
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pub normal_part: VelocityConstraintElementPart,
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pub tangent_part: [VelocityConstraintElementPart; DIM - 1],
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pub normal_part: VelocityConstraintNormalPart,
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pub tangent_part: VelocityConstraintTangentPart,
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}
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#[cfg(not(target_arch = "wasm32"))]
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impl VelocityConstraintElement {
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pub fn zero() -> Self {
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Self {
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normal_part: VelocityConstraintElementPart::zero(),
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tangent_part: [VelocityConstraintElementPart::zero(); DIM - 1],
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normal_part: VelocityConstraintNormalPart::zero(),
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tangent_part: VelocityConstraintTangentPart::zero(),
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}
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}
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}
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@@ -118,6 +146,10 @@ impl VelocityConstraintElement {
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#[derive(Copy, Clone, Debug)]
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pub(crate) struct VelocityConstraint {
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pub dir1: Vector<Real>, // Non-penetration force direction for the first body.
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#[cfg(feature = "dim3")]
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pub tangent1: Vector<Real>, // One of the friction force directions.
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#[cfg(feature = "dim3")]
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pub tangent_rot1: na::UnitComplex<Real>, // Orientation of the tangent basis wrt. the reference basis.
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pub im1: Real,
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pub im2: Real,
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pub limit: Real,
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@@ -156,6 +188,12 @@ impl VelocityConstraint {
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let force_dir1 = -manifold.data.normal;
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let warmstart_coeff = manifold.data.warmstart_multiplier * params.warmstart_coeff;
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#[cfg(feature = "dim2")]
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let tangents1 = force_dir1.orthonormal_basis();
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#[cfg(feature = "dim3")]
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let (tangents1, tangent_rot1) =
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super::compute_tangent_contact_directions(&force_dir1, &rb1.linvel, &rb2.linvel);
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for (_l, manifold_points) in manifold
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.data
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.solver_contacts
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@@ -165,6 +203,10 @@ impl VelocityConstraint {
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#[cfg(not(target_arch = "wasm32"))]
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let mut constraint = VelocityConstraint {
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dir1: force_dir1,
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#[cfg(feature = "dim3")]
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tangent1: tangents1[0],
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#[cfg(feature = "dim3")]
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tangent_rot1,
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elements: [VelocityConstraintElement::zero(); MAX_MANIFOLD_POINTS],
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im1: rb1.effective_inv_mass,
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im2: rb2.effective_inv_mass,
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@@ -203,7 +245,7 @@ impl VelocityConstraint {
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.as_nongrouped_mut()
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.unwrap()
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} else {
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unreachable!(); // We don't have parallelization on WASM yet, so this is unreachable.
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unreachable!(); // We don't have parallelization on WASM yet, so this is unreachable.
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};
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#[cfg(target_arch = "wasm32")]
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@@ -254,7 +296,7 @@ impl VelocityConstraint {
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rhs *= is_bouncy + is_resting * params.velocity_solve_fraction;
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rhs += is_resting * velocity_based_erp_inv_dt * manifold_point.dist.min(0.0);
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constraint.elements[k].normal_part = VelocityConstraintElementPart {
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constraint.elements[k].normal_part = VelocityConstraintNormalPart {
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gcross1,
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gcross2,
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rhs,
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@@ -265,7 +307,12 @@ impl VelocityConstraint {
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// Tangent parts.
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{
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let tangents1 = force_dir1.orthonormal_basis();
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#[cfg(feature = "dim3")]
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let impulse =
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tangent_rot1 * manifold_points[k].data.tangent_impulse * warmstart_coeff;
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#[cfg(feature = "dim2")]
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let impulse = [manifold_points[k].data.tangent_impulse * warmstart_coeff];
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constraint.elements[k].tangent_part.impulse = impulse;
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for j in 0..DIM - 1 {
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let gcross1 = rb1
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@@ -281,18 +328,11 @@ impl VelocityConstraint {
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+ gcross2.gdot(gcross2));
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let rhs =
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(vel1 - vel2 + manifold_point.tangent_velocity).dot(&tangents1[j]);
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#[cfg(feature = "dim2")]
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let impulse = manifold_point.data.tangent_impulse * warmstart_coeff;
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#[cfg(feature = "dim3")]
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let impulse = manifold_point.data.tangent_impulse[j] * warmstart_coeff;
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constraint.elements[k].tangent_part[j] = VelocityConstraintElementPart {
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gcross1,
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gcross2,
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rhs,
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impulse,
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r,
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};
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constraint.elements[k].tangent_part.gcross1[j] = gcross1;
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constraint.elements[k].tangent_part.gcross2[j] = gcross2;
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constraint.elements[k].tangent_part.rhs[j] = rhs;
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constraint.elements[k].tangent_part.r[j] = r;
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}
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}
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}
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@@ -311,6 +351,11 @@ impl VelocityConstraint {
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let mut mj_lambda1 = DeltaVel::zero();
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let mut mj_lambda2 = DeltaVel::zero();
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#[cfg(feature = "dim3")]
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let tangents1 = [self.tangent1, self.dir1.cross(&self.tangent1)];
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#[cfg(feature = "dim2")]
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let tangents1 = self.dir1.orthonormal_basis();
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for i in 0..self.num_contacts as usize {
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let elt = &self.elements[i].normal_part;
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mj_lambda1.linear += self.dir1 * (self.im1 * elt.impulse);
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@@ -319,16 +364,13 @@ impl VelocityConstraint {
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mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse);
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mj_lambda2.angular += elt.gcross2 * elt.impulse;
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// FIXME: move this out of the for loop?
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let tangents1 = self.dir1.orthonormal_basis();
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for j in 0..DIM - 1 {
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let elt = &self.elements[i].tangent_part[j];
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mj_lambda1.linear += tangents1[j] * (self.im1 * elt.impulse);
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mj_lambda1.angular += elt.gcross1 * elt.impulse;
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let elt = &self.elements[i].tangent_part;
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mj_lambda1.linear += tangents1[j] * (self.im1 * elt.impulse[j]);
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mj_lambda1.angular += elt.gcross1[j] * elt.impulse[j];
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mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse);
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mj_lambda2.angular += elt.gcross2 * elt.impulse;
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mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse[j]);
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mj_lambda2.angular += elt.gcross2[j] * elt.impulse[j];
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}
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}
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@@ -343,28 +385,63 @@ impl VelocityConstraint {
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let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
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// Solve friction.
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#[cfg(feature = "dim3")]
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let bitangent1 = self.dir1.cross(&self.tangent1);
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#[cfg(feature = "dim2")]
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let tangents1 = self.dir1.orthonormal_basis();
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#[cfg(feature = "dim2")]
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for i in 0..self.num_contacts as usize {
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let tangents1 = self.dir1.orthonormal_basis();
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let normal_elt = &self.elements[i].normal_part;
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let elt = &mut self.elements[i].tangent_part;
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let dimpulse = tangents1[0].dot(&mj_lambda1.linear)
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+ elt.gcross1[0].gdot(mj_lambda1.angular)
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- tangents1[0].dot(&mj_lambda2.linear)
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+ elt.gcross2[0].gdot(mj_lambda2.angular)
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+ elt.rhs[0];
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let limit = self.limit * normal_elt.impulse;
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let new_impulse = (elt.impulse[0] - elt.r[0] * dimpulse).simd_clamp(-limit, limit);
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let dlambda = new_impulse - elt.impulse[0];
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elt.impulse[0] = new_impulse;
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for j in 0..DIM - 1 {
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let normal_elt = &self.elements[i].normal_part;
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let elt = &mut self.elements[i].tangent_part[j];
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let dimpulse = tangents1[j].dot(&mj_lambda1.linear)
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+ elt.gcross1.gdot(mj_lambda1.angular)
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- tangents1[j].dot(&mj_lambda2.linear)
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+ elt.gcross2.gdot(mj_lambda2.angular)
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+ elt.rhs;
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let limit = self.limit * normal_elt.impulse;
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let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit);
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let dlambda = new_impulse - elt.impulse;
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elt.impulse = new_impulse;
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mj_lambda1.linear += tangents1[0] * (self.im1 * dlambda);
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mj_lambda1.angular += elt.gcross1[0] * dlambda;
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mj_lambda1.linear += tangents1[j] * (self.im1 * dlambda);
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mj_lambda1.angular += elt.gcross1 * dlambda;
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mj_lambda2.linear += tangents1[0] * (-self.im2 * dlambda);
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mj_lambda2.angular += elt.gcross2[0] * dlambda;
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}
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mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda);
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mj_lambda2.angular += elt.gcross2 * dlambda;
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}
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#[cfg(feature = "dim3")]
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for i in 0..self.num_contacts as usize {
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let limit = self.limit * self.elements[i].normal_part.impulse;
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let elt = &mut self.elements[i].tangent_part;
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let dimpulse_0 = self.tangent1.dot(&mj_lambda1.linear)
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+ elt.gcross1[0].gdot(mj_lambda1.angular)
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- self.tangent1.dot(&mj_lambda2.linear)
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+ elt.gcross2[0].gdot(mj_lambda2.angular)
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+ elt.rhs[0];
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let dimpulse_1 = bitangent1.dot(&mj_lambda1.linear)
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+ elt.gcross1[1].gdot(mj_lambda1.angular)
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- bitangent1.dot(&mj_lambda2.linear)
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+ elt.gcross2[1].gdot(mj_lambda2.angular)
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+ elt.rhs[1];
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let new_impulse = na::Vector2::new(
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elt.impulse[0] - elt.r[0] * dimpulse_0,
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elt.impulse[1] - elt.r[1] * dimpulse_1,
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);
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let new_impulse = new_impulse.cap_magnitude(limit);
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let dlambda = new_impulse - elt.impulse;
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elt.impulse = new_impulse;
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mj_lambda1.linear +=
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self.tangent1 * (self.im1 * dlambda[0]) + bitangent1 * (self.im1 * dlambda[1]);
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mj_lambda1.angular += elt.gcross1[0] * dlambda[0] + elt.gcross1[1] * dlambda[1];
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mj_lambda2.linear +=
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self.tangent1 * (-self.im2 * dlambda[0]) + bitangent1 * (-self.im2 * dlambda[1]);
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mj_lambda2.angular += elt.gcross2[0] * dlambda[0] + elt.gcross2[1] * dlambda[1];
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}
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// Solve non-penetration.
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@@ -398,15 +475,58 @@ impl VelocityConstraint {
|
||||
active_contact.data.impulse = self.elements[k].normal_part.impulse;
|
||||
#[cfg(feature = "dim2")]
|
||||
{
|
||||
active_contact.data.tangent_impulse = self.elements[k].tangent_part[0].impulse;
|
||||
active_contact.data.tangent_impulse = self.elements[k].tangent_part.impulse[0];
|
||||
}
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
active_contact.data.tangent_impulse = [
|
||||
self.elements[k].tangent_part[0].impulse,
|
||||
self.elements[k].tangent_part[1].impulse,
|
||||
];
|
||||
active_contact.data.tangent_impulse = self
|
||||
.tangent_rot1
|
||||
.inverse_transform_vector(&self.elements[k].tangent_part.impulse);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
#[cfg(feature = "dim3")]
|
||||
pub(crate) fn compute_tangent_contact_directions<N>(
|
||||
force_dir1: &Vector<N>,
|
||||
linvel1: &Vector<N>,
|
||||
linvel2: &Vector<N>,
|
||||
) -> ([Vector<N>; DIM - 1], na::UnitComplex<N>)
|
||||
where
|
||||
N: na::SimdRealField,
|
||||
N::Element: na::RealField,
|
||||
Vector<N>: WBasis,
|
||||
{
|
||||
use na::SimdValue;
|
||||
|
||||
// Compute the tangent direction. Pick the direction of
|
||||
// the linear relative velocity, if it is not too small.
|
||||
// Otherwise use a fallback direction.
|
||||
let relative_linvel = linvel1 - linvel2;
|
||||
let mut tangent_relative_linvel =
|
||||
relative_linvel - force_dir1 * (force_dir1.dot(&relative_linvel));
|
||||
let tangent_linvel_norm = tangent_relative_linvel.normalize_mut();
|
||||
let threshold: N::Element = na::convert(1.0e-4);
|
||||
let use_fallback = tangent_linvel_norm.simd_lt(N::splat(threshold));
|
||||
let tangent_fallback = force_dir1.orthonormal_vector();
|
||||
|
||||
let tangent1 = tangent_fallback.select(use_fallback, tangent_relative_linvel);
|
||||
let bitangent1 = force_dir1.cross(&tangent1);
|
||||
|
||||
// Rotation such that: rot * tangent_fallback = tangent1
|
||||
// (when projected in the tangent plane.) This is needed to ensure the
|
||||
// warmstart impulse has the correct orientation. Indeed, at frame n + 1,
|
||||
// we need to reapply the same impulse as we did in frame n. However the
|
||||
// basis on which the tangent impulse is expresses may change at each frame
|
||||
// (because the the relative linvel may change direction at each frame).
|
||||
// So we need this rotation to:
|
||||
// - Project the impulse back to the "reference" basis at after friction is resolved.
|
||||
// - Project the old impulse on the new basis before the friction is resolved.
|
||||
let rot = na::UnitComplex::new_unchecked(na::Complex::new(
|
||||
tangent1.dot(&tangent_fallback),
|
||||
bitangent1.dot(&tangent_fallback),
|
||||
));
|
||||
([tangent1, bitangent1], rot)
|
||||
}
|
||||
|
||||
@@ -4,12 +4,41 @@ use crate::geometry::{ContactManifold, ContactManifoldIndex};
|
||||
use crate::math::{
|
||||
AngVector, AngularInertia, Point, Real, SimdReal, Vector, DIM, MAX_MANIFOLD_POINTS, SIMD_WIDTH,
|
||||
};
|
||||
use crate::utils::{WAngularInertia, WBasis, WCross, WDot};
|
||||
#[cfg(feature = "dim2")]
|
||||
use crate::utils::WBasis;
|
||||
use crate::utils::{WAngularInertia, WCross, WDot};
|
||||
use num::Zero;
|
||||
use simba::simd::{SimdPartialOrd, SimdValue};
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityConstraintElementPart {
|
||||
pub(crate) struct WVelocityConstraintTangentPart {
|
||||
pub gcross1: [AngVector<SimdReal>; DIM - 1],
|
||||
pub gcross2: [AngVector<SimdReal>; DIM - 1],
|
||||
pub rhs: [SimdReal; DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
pub impulse: [SimdReal; DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
pub impulse: na::Vector2<SimdReal>,
|
||||
pub r: [SimdReal; DIM - 1],
|
||||
}
|
||||
|
||||
impl WVelocityConstraintTangentPart {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
gcross1: [AngVector::zero(); DIM - 1],
|
||||
gcross2: [AngVector::zero(); DIM - 1],
|
||||
rhs: [SimdReal::zero(); DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
impulse: [SimdReal::zero(); DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
impulse: na::Vector2::zeros(),
|
||||
r: [SimdReal::zero(); DIM - 1],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityConstraintNormalPart {
|
||||
pub gcross1: AngVector<SimdReal>,
|
||||
pub gcross2: AngVector<SimdReal>,
|
||||
pub rhs: SimdReal,
|
||||
@@ -17,7 +46,7 @@ pub(crate) struct WVelocityConstraintElementPart {
|
||||
pub r: SimdReal,
|
||||
}
|
||||
|
||||
impl WVelocityConstraintElementPart {
|
||||
impl WVelocityConstraintNormalPart {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
gcross1: AngVector::zero(),
|
||||
@@ -31,15 +60,15 @@ impl WVelocityConstraintElementPart {
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityConstraintElement {
|
||||
pub normal_part: WVelocityConstraintElementPart,
|
||||
pub tangent_parts: [WVelocityConstraintElementPart; DIM - 1],
|
||||
pub normal_part: WVelocityConstraintNormalPart,
|
||||
pub tangent_part: WVelocityConstraintTangentPart,
|
||||
}
|
||||
|
||||
impl WVelocityConstraintElement {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: WVelocityConstraintElementPart::zero(),
|
||||
tangent_parts: [WVelocityConstraintElementPart::zero(); DIM - 1],
|
||||
normal_part: WVelocityConstraintNormalPart::zero(),
|
||||
tangent_part: WVelocityConstraintTangentPart::zero(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -47,6 +76,10 @@ impl WVelocityConstraintElement {
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityConstraint {
|
||||
pub dir1: Vector<SimdReal>, // Non-penetration force direction for the first body.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent1: Vector<SimdReal>, // One of the friction force directions.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_rot1: na::UnitComplex<SimdReal>, // Orientation of the tangent basis wrt. the reference basis.
|
||||
pub elements: [WVelocityConstraintElement; MAX_MANIFOLD_POINTS],
|
||||
pub num_contacts: u8,
|
||||
pub im1: SimdReal,
|
||||
@@ -108,6 +141,12 @@ impl WVelocityConstraint {
|
||||
let warmstart_coeff = warmstart_multiplier * SimdReal::splat(params.warmstart_coeff);
|
||||
let num_active_contacts = manifolds[0].data.num_active_contacts();
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let (tangents1, tangent_rot1) =
|
||||
super::compute_tangent_contact_directions(&force_dir1, &linvel1, &linvel2);
|
||||
|
||||
for l in (0..num_active_contacts).step_by(MAX_MANIFOLD_POINTS) {
|
||||
let manifold_points = array![|ii|
|
||||
&manifolds[ii].data.solver_contacts[l..num_active_contacts]; SIMD_WIDTH
|
||||
@@ -116,6 +155,10 @@ impl WVelocityConstraint {
|
||||
|
||||
let mut constraint = WVelocityConstraint {
|
||||
dir1: force_dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent1: tangents1[0],
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent_rot1,
|
||||
elements: [WVelocityConstraintElement::zero(); MAX_MANIFOLD_POINTS],
|
||||
im1,
|
||||
im2,
|
||||
@@ -169,7 +212,7 @@ impl WVelocityConstraint {
|
||||
rhs +=
|
||||
dist.simd_min(SimdReal::zero()) * (velocity_based_erp_inv_dt * is_resting);
|
||||
|
||||
constraint.elements[k].normal_part = WVelocityConstraintElementPart {
|
||||
constraint.elements[k].normal_part = WVelocityConstraintNormalPart {
|
||||
gcross1,
|
||||
gcross2,
|
||||
rhs,
|
||||
@@ -179,31 +222,30 @@ impl WVelocityConstraint {
|
||||
}
|
||||
|
||||
// tangent parts.
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = [SimdReal::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse; SIMD_WIDTH],
|
||||
)];
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = SimdReal::from(
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = tangent_rot1
|
||||
* na::Vector2::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse; SIMD_WIDTH],
|
||||
);
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = SimdReal::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse[j]; SIMD_WIDTH],
|
||||
);
|
||||
|
||||
constraint.elements[k].tangent_part.impulse = impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let gcross1 = ii1.transform_vector(dp1.gcross(tangents1[j]));
|
||||
let gcross2 = ii2.transform_vector(dp2.gcross(-tangents1[j]));
|
||||
let r = SimdReal::splat(1.0)
|
||||
/ (im1 + im2 + gcross1.gdot(gcross1) + gcross2.gdot(gcross2));
|
||||
let rhs = (vel1 - vel2 + tangent_velocity).dot(&tangents1[j]);
|
||||
|
||||
constraint.elements[k].tangent_parts[j] = WVelocityConstraintElementPart {
|
||||
gcross1,
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse: impulse * warmstart_coeff,
|
||||
r,
|
||||
};
|
||||
constraint.elements[k].tangent_part.gcross1[j] = gcross1;
|
||||
constraint.elements[k].tangent_part.gcross2[j] = gcross2;
|
||||
constraint.elements[k].tangent_part.rhs[j] = rhs;
|
||||
constraint.elements[k].tangent_part.r[j] = r;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -235,6 +277,11 @@ impl WVelocityConstraint {
|
||||
),
|
||||
};
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
let tangents1 = [self.tangent1, self.dir1.cross(&self.tangent1)];
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &self.elements[i].normal_part;
|
||||
mj_lambda1.linear += self.dir1 * (self.im1 * elt.impulse);
|
||||
@@ -243,16 +290,13 @@ impl WVelocityConstraint {
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
|
||||
// FIXME: move this out of the for loop?
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &self.elements[i].tangent_parts[j];
|
||||
mj_lambda1.linear += tangents1[j] * (self.im1 * elt.impulse);
|
||||
mj_lambda1.angular += elt.gcross1 * elt.impulse;
|
||||
let elt = &self.elements[i].tangent_part;
|
||||
mj_lambda1.linear += tangents1[j] * (self.im1 * elt.impulse[j]);
|
||||
mj_lambda1.angular += elt.gcross1[j] * elt.impulse[j];
|
||||
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse[j]);
|
||||
mj_lambda2.angular += elt.gcross2[j] * elt.impulse[j];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -278,36 +322,71 @@ impl WVelocityConstraint {
|
||||
|
||||
let mut mj_lambda2 = DeltaVel {
|
||||
linear: Vector::from(
|
||||
array![ |ii| mj_lambdas[ self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH],
|
||||
array![|ii| mj_lambdas[ self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH],
|
||||
),
|
||||
angular: AngVector::from(
|
||||
array![ |ii| mj_lambdas[ self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH],
|
||||
array![|ii| mj_lambdas[ self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH],
|
||||
),
|
||||
};
|
||||
|
||||
// Solve friction first.
|
||||
// Solve friction.
|
||||
#[cfg(feature = "dim3")]
|
||||
let bitangent1 = self.dir1.cross(&self.tangent1);
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
for i in 0..self.num_contacts as usize {
|
||||
// FIXME: move this out of the for loop?
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
let normal_elt = &self.elements[i].normal_part;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &mut self.elements[i].tangent_parts[j];
|
||||
let dimpulse = tangents1[j].dot(&mj_lambda1.linear)
|
||||
+ elt.gcross1.gdot(mj_lambda1.angular)
|
||||
- tangents1[j].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2.gdot(mj_lambda2.angular)
|
||||
+ elt.rhs;
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
let elt = &mut self.elements[i].tangent_part;
|
||||
let dimpulse = tangents1[0].dot(&mj_lambda1.linear)
|
||||
+ elt.gcross1[0].gdot(mj_lambda1.angular)
|
||||
- tangents1[0].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ elt.rhs[0];
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse[0] - elt.r[0] * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse[0];
|
||||
elt.impulse[0] = new_impulse;
|
||||
|
||||
mj_lambda1.linear += tangents1[j] * (self.im1 * dlambda);
|
||||
mj_lambda1.angular += elt.gcross1 * dlambda;
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
mj_lambda1.linear += tangents1[0] * (self.im1 * dlambda);
|
||||
mj_lambda1.angular += elt.gcross1[0] * dlambda;
|
||||
mj_lambda2.linear += tangents1[0] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2[0] * dlambda;
|
||||
}
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let limit = self.limit * self.elements[i].normal_part.impulse;
|
||||
let elts = &mut self.elements[i].tangent_part;
|
||||
|
||||
let dimpulse_0 = self.tangent1.dot(&mj_lambda1.linear)
|
||||
+ elts.gcross1[0].gdot(mj_lambda1.angular)
|
||||
- self.tangent1.dot(&mj_lambda2.linear)
|
||||
+ elts.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ elts.rhs[0];
|
||||
let dimpulse_1 = bitangent1.dot(&mj_lambda1.linear)
|
||||
+ elts.gcross1[1].gdot(mj_lambda1.angular)
|
||||
- bitangent1.dot(&mj_lambda2.linear)
|
||||
+ elts.gcross2[1].gdot(mj_lambda2.angular)
|
||||
+ elts.rhs[1];
|
||||
|
||||
let new_impulse = na::Vector2::new(
|
||||
elts.impulse[0] - elts.r[0] * dimpulse_0,
|
||||
elts.impulse[1] - elts.r[1] * dimpulse_1,
|
||||
);
|
||||
let new_impulse = new_impulse.simd_cap_magnitude(limit);
|
||||
let dlambda = new_impulse - elts.impulse;
|
||||
elts.impulse = new_impulse;
|
||||
|
||||
mj_lambda1.linear +=
|
||||
self.tangent1 * (self.im1 * dlambda[0]) + bitangent1 * (self.im1 * dlambda[1]);
|
||||
mj_lambda1.angular += elts.gcross1[0] * dlambda[0] + elts.gcross1[1] * dlambda[1];
|
||||
|
||||
mj_lambda2.linear +=
|
||||
self.tangent1 * (-self.im2 * dlambda[0]) + bitangent1 * (-self.im2 * dlambda[1]);
|
||||
mj_lambda2.angular += elts.gcross2[0] * dlambda[0] + elts.gcross2[1] * dlambda[1];
|
||||
}
|
||||
|
||||
// Solve non-penetration after friction.
|
||||
@@ -340,11 +419,12 @@ impl WVelocityConstraint {
|
||||
pub fn writeback_impulses(&self, manifolds_all: &mut [&mut ContactManifold]) {
|
||||
for k in 0..self.num_contacts as usize {
|
||||
let impulses: [_; SIMD_WIDTH] = self.elements[k].normal_part.impulse.into();
|
||||
let tangent_impulses: [_; SIMD_WIDTH] =
|
||||
self.elements[k].tangent_parts[0].impulse.into();
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangent_impulses: [_; SIMD_WIDTH] = self.elements[k].tangent_part.impulse[0].into();
|
||||
#[cfg(feature = "dim3")]
|
||||
let bitangent_impulses: [_; SIMD_WIDTH] =
|
||||
self.elements[k].tangent_parts[1].impulse.into();
|
||||
let tangent_impulses = self
|
||||
.tangent_rot1
|
||||
.inverse_transform_vector(&self.elements[k].tangent_part.impulse);
|
||||
|
||||
for ii in 0..SIMD_WIDTH {
|
||||
let manifold = &mut manifolds_all[self.manifold_id[ii]];
|
||||
@@ -358,8 +438,7 @@ impl WVelocityConstraint {
|
||||
}
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
active_contact.data.tangent_impulse =
|
||||
[tangent_impulses[ii], bitangent_impulses[ii]];
|
||||
active_contact.data.tangent_impulse = tangent_impulses.extract(ii);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,42 @@
|
||||
use super::{AnyVelocityConstraint, DeltaVel};
|
||||
use crate::math::{AngVector, Real, Vector, DIM, MAX_MANIFOLD_POINTS};
|
||||
use crate::utils::{WAngularInertia, WBasis, WCross, WDot};
|
||||
#[cfg(feature = "dim2")]
|
||||
use crate::utils::WBasis;
|
||||
use crate::utils::{WAngularInertia, WCross, WDot};
|
||||
|
||||
use crate::dynamics::{IntegrationParameters, RigidBodySet};
|
||||
use crate::geometry::{ContactManifold, ContactManifoldIndex};
|
||||
use simba::simd::SimdPartialOrd;
|
||||
#[cfg(feature = "dim2")]
|
||||
use na::SimdPartialOrd;
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintElementPart {
|
||||
pub(crate) struct VelocityGroundConstraintTangentPart {
|
||||
pub gcross2: [AngVector<Real>; DIM - 1],
|
||||
pub rhs: [Real; DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
pub impulse: [Real; DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
pub impulse: na::Vector2<Real>,
|
||||
pub r: [Real; DIM - 1],
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityGroundConstraintTangentPart {
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: [na::zero(); DIM - 1],
|
||||
rhs: [0.0; DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
impulse: [0.0; DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
impulse: na::zero(),
|
||||
r: [0.0; DIM - 1],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintNormalPart {
|
||||
pub gcross2: AngVector<Real>,
|
||||
pub rhs: Real,
|
||||
pub impulse: Real,
|
||||
@@ -15,7 +44,7 @@ pub(crate) struct VelocityGroundConstraintElementPart {
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityGroundConstraintElementPart {
|
||||
impl VelocityGroundConstraintNormalPart {
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: na::zero(),
|
||||
@@ -28,16 +57,16 @@ impl VelocityGroundConstraintElementPart {
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintElement {
|
||||
pub normal_part: VelocityGroundConstraintElementPart,
|
||||
pub tangent_part: [VelocityGroundConstraintElementPart; DIM - 1],
|
||||
pub normal_part: VelocityGroundConstraintNormalPart,
|
||||
pub tangent_part: VelocityGroundConstraintTangentPart,
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityGroundConstraintElement {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: VelocityGroundConstraintElementPart::zero(),
|
||||
tangent_part: [VelocityGroundConstraintElementPart::zero(); DIM - 1],
|
||||
normal_part: VelocityGroundConstraintNormalPart::zero(),
|
||||
tangent_part: VelocityGroundConstraintTangentPart::zero(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -45,6 +74,10 @@ impl VelocityGroundConstraintElement {
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraint {
|
||||
pub dir1: Vector<Real>, // Non-penetration force direction for the first body.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent1: Vector<Real>, // One of the friction force directions.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_rot1: na::UnitComplex<Real>, // Orientation of the tangent basis wrt. the reference basis.
|
||||
pub im2: Real,
|
||||
pub limit: Real,
|
||||
pub mj_lambda2: usize,
|
||||
@@ -77,6 +110,12 @@ impl VelocityGroundConstraint {
|
||||
(-manifold.data.normal, 1.0)
|
||||
};
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let (tangents1, tangent_rot1) =
|
||||
super::compute_tangent_contact_directions(&force_dir1, &rb1.linvel, &rb2.linvel);
|
||||
|
||||
let mj_lambda2 = rb2.active_set_offset;
|
||||
let warmstart_coeff = manifold.data.warmstart_multiplier * params.warmstart_coeff;
|
||||
|
||||
@@ -89,6 +128,10 @@ impl VelocityGroundConstraint {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let mut constraint = VelocityGroundConstraint {
|
||||
dir1: force_dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent1: tangents1[0],
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent_rot1,
|
||||
elements: [VelocityGroundConstraintElement::zero(); MAX_MANIFOLD_POINTS],
|
||||
im2: rb2.effective_inv_mass,
|
||||
limit: 0.0,
|
||||
@@ -166,7 +209,7 @@ impl VelocityGroundConstraint {
|
||||
rhs *= is_bouncy + is_resting * params.velocity_solve_fraction;
|
||||
rhs += is_resting * velocity_based_erp_inv_dt * manifold_point.dist.min(0.0);
|
||||
|
||||
constraint.elements[k].normal_part = VelocityGroundConstraintElementPart {
|
||||
constraint.elements[k].normal_part = VelocityGroundConstraintNormalPart {
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse: manifold_point.data.impulse * warmstart_coeff,
|
||||
@@ -176,7 +219,12 @@ impl VelocityGroundConstraint {
|
||||
|
||||
// Tangent parts.
|
||||
{
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse =
|
||||
tangent_rot1 * manifold_points[k].data.tangent_impulse * warmstart_coeff;
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = [manifold_points[k].data.tangent_impulse * warmstart_coeff];
|
||||
constraint.elements[k].tangent_part.impulse = impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let gcross2 = rb2
|
||||
@@ -186,18 +234,10 @@ impl VelocityGroundConstraint {
|
||||
let rhs = (vel1 - vel2
|
||||
+ flipped_multiplier * manifold_point.tangent_velocity)
|
||||
.dot(&tangents1[j]);
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = manifold_points[k].data.tangent_impulse * warmstart_coeff;
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = manifold_points[k].data.tangent_impulse[j] * warmstart_coeff;
|
||||
|
||||
constraint.elements[k].tangent_part[j] =
|
||||
VelocityGroundConstraintElementPart {
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse,
|
||||
r,
|
||||
};
|
||||
constraint.elements[k].tangent_part.gcross2[j] = gcross2;
|
||||
constraint.elements[k].tangent_part.rhs[j] = rhs;
|
||||
constraint.elements[k].tangent_part.r[j] = r;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -214,6 +254,9 @@ impl VelocityGroundConstraint {
|
||||
|
||||
pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel<Real>]) {
|
||||
let mut mj_lambda2 = DeltaVel::zero();
|
||||
#[cfg(feature = "dim3")]
|
||||
let tangents1 = [self.tangent1, self.dir1.cross(&self.tangent1)];
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
@@ -222,9 +265,9 @@ impl VelocityGroundConstraint {
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &self.elements[i].tangent_part[j];
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
let elt = &self.elements[i].tangent_part;
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse[j]);
|
||||
mj_lambda2.angular += elt.gcross2[j] * elt.impulse[j];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -236,23 +279,51 @@ impl VelocityGroundConstraint {
|
||||
let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
|
||||
|
||||
// Solve friction.
|
||||
#[cfg(feature = "dim3")]
|
||||
let bitangent1 = self.dir1.cross(&self.tangent1);
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
for i in 0..self.num_contacts as usize {
|
||||
for j in 0..DIM - 1 {
|
||||
let normal_elt = &self.elements[i].normal_part;
|
||||
let elt = &mut self.elements[i].tangent_part[j];
|
||||
let dimpulse = -tangents1[j].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2.gdot(mj_lambda2.angular)
|
||||
+ elt.rhs;
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
let normal_elt = &self.elements[i].normal_part;
|
||||
let elt = &mut self.elements[i].tangent_part;
|
||||
let dimpulse = -tangents1[0].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ elt.rhs[0];
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse[0] - elt.r[0] * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse[0];
|
||||
elt.impulse[0] = new_impulse;
|
||||
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
mj_lambda2.linear += tangents1[0] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2[0] * dlambda;
|
||||
}
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let limit = self.limit * self.elements[i].normal_part.impulse;
|
||||
let elts = &mut self.elements[i].tangent_part;
|
||||
|
||||
let dimpulse_0 = -self.tangent1.dot(&mj_lambda2.linear)
|
||||
+ elts.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ elts.rhs[0];
|
||||
let dimpulse_1 = -bitangent1.dot(&mj_lambda2.linear)
|
||||
+ elts.gcross2[1].gdot(mj_lambda2.angular)
|
||||
+ elts.rhs[1];
|
||||
|
||||
let new_impulse = na::Vector2::new(
|
||||
elts.impulse[0] - elts.r[0] * dimpulse_0,
|
||||
elts.impulse[1] - elts.r[1] * dimpulse_1,
|
||||
);
|
||||
let new_impulse = new_impulse.cap_magnitude(limit);
|
||||
let dlambda = new_impulse - elts.impulse;
|
||||
|
||||
elts.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear +=
|
||||
self.tangent1 * (-self.im2 * dlambda[0]) + bitangent1 * (-self.im2 * dlambda[1]);
|
||||
mj_lambda2.angular += elts.gcross2[0] * dlambda[0] + elts.gcross2[1] * dlambda[1];
|
||||
}
|
||||
|
||||
// Solve penetration.
|
||||
@@ -281,14 +352,13 @@ impl VelocityGroundConstraint {
|
||||
active_contact.data.impulse = self.elements[k].normal_part.impulse;
|
||||
#[cfg(feature = "dim2")]
|
||||
{
|
||||
active_contact.data.tangent_impulse = self.elements[k].tangent_part[0].impulse;
|
||||
active_contact.data.tangent_impulse = self.elements[k].tangent_part.impulse[0];
|
||||
}
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
active_contact.data.tangent_impulse = [
|
||||
self.elements[k].tangent_part[0].impulse,
|
||||
self.elements[k].tangent_part[1].impulse,
|
||||
];
|
||||
active_contact.data.tangent_impulse = self
|
||||
.tangent_rot1
|
||||
.inverse_transform_vector(&self.elements[k].tangent_part.impulse);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,19 +4,46 @@ use crate::geometry::{ContactManifold, ContactManifoldIndex};
|
||||
use crate::math::{
|
||||
AngVector, AngularInertia, Point, Real, SimdReal, Vector, DIM, MAX_MANIFOLD_POINTS, SIMD_WIDTH,
|
||||
};
|
||||
use crate::utils::{WAngularInertia, WBasis, WCross, WDot};
|
||||
#[cfg(feature = "dim2")]
|
||||
use crate::utils::WBasis;
|
||||
use crate::utils::{WAngularInertia, WCross, WDot};
|
||||
use num::Zero;
|
||||
use simba::simd::{SimdPartialOrd, SimdValue};
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityGroundConstraintElementPart {
|
||||
pub(crate) struct WVelocityGroundConstraintTangentPart {
|
||||
pub gcross2: [AngVector<SimdReal>; DIM - 1],
|
||||
pub rhs: [SimdReal; DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
pub impulse: [SimdReal; DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
pub impulse: na::Vector2<SimdReal>,
|
||||
pub r: [SimdReal; DIM - 1],
|
||||
}
|
||||
|
||||
impl WVelocityGroundConstraintTangentPart {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: [AngVector::zero(); DIM - 1],
|
||||
rhs: [SimdReal::zero(); DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
impulse: [SimdReal::zero(); DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
impulse: na::zero(),
|
||||
r: [SimdReal::zero(); DIM - 1],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityGroundConstraintNormalPart {
|
||||
pub gcross2: AngVector<SimdReal>,
|
||||
pub rhs: SimdReal,
|
||||
pub impulse: SimdReal,
|
||||
pub r: SimdReal,
|
||||
}
|
||||
|
||||
impl WVelocityGroundConstraintElementPart {
|
||||
impl WVelocityGroundConstraintNormalPart {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: AngVector::zero(),
|
||||
@@ -29,15 +56,15 @@ impl WVelocityGroundConstraintElementPart {
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityGroundConstraintElement {
|
||||
pub normal_part: WVelocityGroundConstraintElementPart,
|
||||
pub tangent_parts: [WVelocityGroundConstraintElementPart; DIM - 1],
|
||||
pub normal_part: WVelocityGroundConstraintNormalPart,
|
||||
pub tangent_part: WVelocityGroundConstraintTangentPart,
|
||||
}
|
||||
|
||||
impl WVelocityGroundConstraintElement {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: WVelocityGroundConstraintElementPart::zero(),
|
||||
tangent_parts: [WVelocityGroundConstraintElementPart::zero(); DIM - 1],
|
||||
normal_part: WVelocityGroundConstraintNormalPart::zero(),
|
||||
tangent_part: WVelocityGroundConstraintTangentPart::zero(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -45,6 +72,10 @@ impl WVelocityGroundConstraintElement {
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityGroundConstraint {
|
||||
pub dir1: Vector<SimdReal>, // Non-penetration force direction for the first body.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent1: Vector<SimdReal>, // One of the friction force directions.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_rot1: na::UnitComplex<SimdReal>, // Orientation of the tangent basis wrt. the reference basis.
|
||||
pub elements: [WVelocityGroundConstraintElement; MAX_MANIFOLD_POINTS],
|
||||
pub num_contacts: u8,
|
||||
pub im2: SimdReal,
|
||||
@@ -104,12 +135,22 @@ impl WVelocityGroundConstraint {
|
||||
let warmstart_coeff = warmstart_multiplier * SimdReal::splat(params.warmstart_coeff);
|
||||
let num_active_contacts = manifolds[0].data.num_active_contacts();
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let (tangents1, tangent_rot1) =
|
||||
super::compute_tangent_contact_directions(&force_dir1, &linvel1, &linvel2);
|
||||
|
||||
for l in (0..num_active_contacts).step_by(MAX_MANIFOLD_POINTS) {
|
||||
let manifold_points = array![|ii| &manifolds[ii].data.solver_contacts[l..]; SIMD_WIDTH];
|
||||
let num_points = manifold_points[0].len().min(MAX_MANIFOLD_POINTS);
|
||||
|
||||
let mut constraint = WVelocityGroundConstraint {
|
||||
dir1: force_dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent1: tangents1[0],
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent_rot1,
|
||||
elements: [WVelocityGroundConstraintElement::zero(); MAX_MANIFOLD_POINTS],
|
||||
im2,
|
||||
limit: SimdReal::splat(0.0),
|
||||
@@ -158,7 +199,7 @@ impl WVelocityGroundConstraint {
|
||||
rhs +=
|
||||
dist.simd_min(SimdReal::zero()) * (velocity_based_erp_inv_dt * is_resting);
|
||||
|
||||
constraint.elements[k].normal_part = WVelocityGroundConstraintElementPart {
|
||||
constraint.elements[k].normal_part = WVelocityGroundConstraintNormalPart {
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse: impulse * warmstart_coeff,
|
||||
@@ -167,29 +208,25 @@ impl WVelocityGroundConstraint {
|
||||
}
|
||||
|
||||
// tangent parts.
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = SimdReal::from(
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = [SimdReal::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse; SIMD_WIDTH],
|
||||
)];
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = tangent_rot1
|
||||
* na::Vector2::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse; SIMD_WIDTH],
|
||||
);
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = SimdReal::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse[j]; SIMD_WIDTH],
|
||||
);
|
||||
constraint.elements[k].tangent_part.impulse = impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let gcross2 = ii2.transform_vector(dp2.gcross(-tangents1[j]));
|
||||
let r = SimdReal::splat(1.0) / (im2 + gcross2.gdot(gcross2));
|
||||
let rhs = (vel1 - vel2 + tangent_velocity * flipped_sign).dot(&tangents1[j]);
|
||||
|
||||
constraint.elements[k].tangent_parts[j] =
|
||||
WVelocityGroundConstraintElementPart {
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse: impulse * warmstart_coeff,
|
||||
r,
|
||||
};
|
||||
constraint.elements[k].tangent_part.gcross2[j] = gcross2;
|
||||
constraint.elements[k].tangent_part.r[j] = r;
|
||||
constraint.elements[k].tangent_part.rhs[j] = rhs;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -212,6 +249,9 @@ impl WVelocityGroundConstraint {
|
||||
),
|
||||
};
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
let tangents1 = [self.tangent1, self.dir1.cross(&self.tangent1)];
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
@@ -220,9 +260,9 @@ impl WVelocityGroundConstraint {
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &self.elements[i].tangent_parts[j];
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
let elt = &self.elements[i].tangent_part;
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse[j]);
|
||||
mj_lambda2.angular += elt.gcross2[j] * elt.impulse[j];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -242,25 +282,52 @@ impl WVelocityGroundConstraint {
|
||||
),
|
||||
};
|
||||
|
||||
// Solve friction first.
|
||||
// Solve friction.
|
||||
#[cfg(feature = "dim3")]
|
||||
let bitangent1 = self.dir1.cross(&self.tangent1);
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let normal_elt = &self.elements[i].normal_part;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &mut self.elements[i].tangent_parts[j];
|
||||
let dimpulse = -tangents1[j].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2.gdot(mj_lambda2.angular)
|
||||
+ elt.rhs;
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
let elt = &mut self.elements[i].tangent_part;
|
||||
let dimpulse = -tangents1[0].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ elt.rhs[0];
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse[0] - elt.r[0] * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse[0];
|
||||
elt.impulse[0] = new_impulse;
|
||||
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
mj_lambda2.linear += tangents1[0] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2[0] * dlambda;
|
||||
}
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let limit = self.limit * self.elements[i].normal_part.impulse;
|
||||
let elts = &mut self.elements[i].tangent_part;
|
||||
|
||||
let dimpulse_0 = -self.tangent1.dot(&mj_lambda2.linear)
|
||||
+ elts.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ elts.rhs[0];
|
||||
let dimpulse_1 = -bitangent1.dot(&mj_lambda2.linear)
|
||||
+ elts.gcross2[1].gdot(mj_lambda2.angular)
|
||||
+ elts.rhs[1];
|
||||
|
||||
let new_impulse = na::Vector2::new(
|
||||
elts.impulse[0] - elts.r[0] * dimpulse_0,
|
||||
elts.impulse[1] - elts.r[1] * dimpulse_1,
|
||||
);
|
||||
let new_impulse = new_impulse.simd_cap_magnitude(limit);
|
||||
let dlambda = new_impulse - elts.impulse;
|
||||
elts.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear +=
|
||||
self.tangent1 * (-self.im2 * dlambda[0]) + bitangent1 * (-self.im2 * dlambda[1]);
|
||||
mj_lambda2.angular += elts.gcross2[0] * dlambda[0] + elts.gcross2[1] * dlambda[1];
|
||||
}
|
||||
|
||||
// Solve non-penetration after friction.
|
||||
@@ -286,11 +353,12 @@ impl WVelocityGroundConstraint {
|
||||
pub fn writeback_impulses(&self, manifolds_all: &mut [&mut ContactManifold]) {
|
||||
for k in 0..self.num_contacts as usize {
|
||||
let impulses: [_; SIMD_WIDTH] = self.elements[k].normal_part.impulse.into();
|
||||
let tangent_impulses: [_; SIMD_WIDTH] =
|
||||
self.elements[k].tangent_parts[0].impulse.into();
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangent_impulses: [_; SIMD_WIDTH] = self.elements[k].tangent_part.impulse[0].into();
|
||||
#[cfg(feature = "dim3")]
|
||||
let bitangent_impulses: [_; SIMD_WIDTH] =
|
||||
self.elements[k].tangent_parts[1].impulse.into();
|
||||
let tangent_impulses = self
|
||||
.tangent_rot1
|
||||
.inverse_transform_vector(&self.elements[k].tangent_part.impulse);
|
||||
|
||||
for ii in 0..SIMD_WIDTH {
|
||||
let manifold = &mut manifolds_all[self.manifold_id[ii]];
|
||||
@@ -304,8 +372,7 @@ impl WVelocityGroundConstraint {
|
||||
}
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
active_contact.data.tangent_impulse =
|
||||
[tangent_impulses[ii], bitangent_impulses[ii]];
|
||||
active_contact.data.tangent_impulse = tangent_impulses.extract(ii);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,26 +37,14 @@ pub struct ContactData {
|
||||
/// The friction impulses along the basis orthonormal to the contact normal, applied to the first
|
||||
/// collider's rigid-body.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_impulse: [Real; 2],
|
||||
}
|
||||
|
||||
impl ContactData {
|
||||
#[cfg(feature = "dim2")]
|
||||
pub(crate) fn zero_tangent_impulse() -> Real {
|
||||
0.0
|
||||
}
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
pub(crate) fn zero_tangent_impulse() -> [Real; 2] {
|
||||
[0.0, 0.0]
|
||||
}
|
||||
pub tangent_impulse: na::Vector2<Real>,
|
||||
}
|
||||
|
||||
impl Default for ContactData {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
impulse: 0.0,
|
||||
tangent_impulse: Self::zero_tangent_impulse(),
|
||||
tangent_impulse: na::zero(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,7 +81,15 @@ impl<'a> ContactModificationContext<'a> {
|
||||
// normal, so remove all the contacts and mark further contacts
|
||||
// as forbidden.
|
||||
self.solver_contacts.clear();
|
||||
*self.user_data = CONTACT_CURRENTLY_FORBIDDEN;
|
||||
|
||||
// NOTE: in some very rare cases `local_n1` will be
|
||||
// zero if the objects are exactly touching at one point.
|
||||
// So in this case we can't really conclude.
|
||||
// If the norm is non-zero, then we can tell we need to forbid
|
||||
// further contacts. Otherwise we have to wait for the next frame.
|
||||
if self.manifold.local_n1.norm_squared() > 0.1 {
|
||||
*self.user_data = CONTACT_CURRENTLY_FORBIDDEN;
|
||||
}
|
||||
}
|
||||
}
|
||||
CONTACT_CURRENTLY_FORBIDDEN => {
|
||||
|
||||
12
src/utils.rs
12
src/utils.rs
@@ -107,6 +107,8 @@ pub trait WBasis: Sized {
|
||||
type Basis;
|
||||
/// Computes the vectors which, when combined with `self`, form an orthonormal basis.
|
||||
fn orthonormal_basis(self) -> Self::Basis;
|
||||
/// Computes a vector orthogonal to `self` with a unit length (if `self` has a unit length).
|
||||
fn orthonormal_vector(self) -> Self;
|
||||
}
|
||||
|
||||
impl<N: SimdRealField> WBasis for Vector2<N> {
|
||||
@@ -114,6 +116,9 @@ impl<N: SimdRealField> WBasis for Vector2<N> {
|
||||
fn orthonormal_basis(self) -> [Vector2<N>; 1] {
|
||||
[Vector2::new(-self.y, self.x)]
|
||||
}
|
||||
fn orthonormal_vector(self) -> Vector2<N> {
|
||||
Vector2::new(-self.y, self.x)
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: SimdRealField + WSign<N>> WBasis for Vector3<N> {
|
||||
@@ -134,6 +139,13 @@ impl<N: SimdRealField + WSign<N>> WBasis for Vector3<N> {
|
||||
Vector3::new(b, sign + self.y * self.y * a, -self.y),
|
||||
]
|
||||
}
|
||||
|
||||
fn orthonormal_vector(self) -> Vector3<N> {
|
||||
let sign = self.z.copy_sign_to(N::one());
|
||||
let a = -N::one() / (sign + self.z);
|
||||
let b = self.x * self.y * a;
|
||||
Vector3::new(b, sign + self.y * self.y * a, -self.y)
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) trait WVec: Sized {
|
||||
|
||||
@@ -186,6 +186,10 @@ impl PhysxWorld {
|
||||
let pos = rb.position().into_physx();
|
||||
if rb.is_dynamic() {
|
||||
let mut actor = physics.create_dynamic(&pos, rapier_handle).unwrap();
|
||||
let linvel = rb.linvel().into_physx();
|
||||
let angvel = rb.angvel().into_physx();
|
||||
actor.set_linear_velocity(&linvel, true);
|
||||
actor.set_angular_velocity(&angvel, true);
|
||||
actor.set_solver_iteration_counts(
|
||||
integration_parameters.max_position_iterations as u32,
|
||||
integration_parameters.max_velocity_iterations as u32,
|
||||
|
||||
Reference in New Issue
Block a user