Projection friction impulses on an implicit cone instead of a pyramidal approximation.
This commit is contained in:
@@ -37,26 +37,14 @@ pub struct ContactData {
|
||||
/// The friction impulses along the basis orthonormal to the contact normal, applied to the first
|
||||
/// collider's rigid-body.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_impulse: [Real; 2],
|
||||
}
|
||||
|
||||
impl ContactData {
|
||||
#[cfg(feature = "dim2")]
|
||||
pub(crate) fn zero_tangent_impulse() -> Real {
|
||||
0.0
|
||||
}
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
pub(crate) fn zero_tangent_impulse() -> [Real; 2] {
|
||||
[0.0, 0.0]
|
||||
}
|
||||
pub tangent_impulse: na::Vector2<Real>,
|
||||
}
|
||||
|
||||
impl Default for ContactData {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
impulse: 0.0,
|
||||
tangent_impulse: Self::zero_tangent_impulse(),
|
||||
tangent_impulse: na::zero(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user