Merge pull request #146 from dimforge/implicit_friction_cone
Projection friction impulses on an implicit cone instead of a pyramid approximation.
This commit is contained in:
@@ -39,7 +39,7 @@ required-features = [ "dim3", "f64" ]
|
||||
vec_map = { version = "0.8", optional = true }
|
||||
instant = { version = "0.1", features = [ "now" ]}
|
||||
num-traits = "0.2"
|
||||
nalgebra = "0.25"
|
||||
nalgebra = "^0.25.3"
|
||||
parry3d-f64 = "0.2"
|
||||
simba = "0.4"
|
||||
approx = "0.4"
|
||||
|
||||
@@ -39,7 +39,7 @@ required-features = [ "dim3", "f32" ]
|
||||
vec_map = { version = "0.8", optional = true }
|
||||
instant = { version = "0.1", features = [ "now" ]}
|
||||
num-traits = "0.2"
|
||||
nalgebra = "0.25"
|
||||
nalgebra = "^0.25.3"
|
||||
parry3d = "0.2"
|
||||
simba = "0.4"
|
||||
approx = "0.4"
|
||||
|
||||
@@ -40,7 +40,7 @@ impl PhysicsHooks for OneWayPlatformHook {
|
||||
allowed_local_n1 = -Vector2::y();
|
||||
} else if context.collider_handle2 == self.platform2 {
|
||||
// Flip the allowed direction.
|
||||
allowed_local_n1 = -Vector2::y();
|
||||
allowed_local_n1 = Vector2::y();
|
||||
}
|
||||
|
||||
// Call the helper function that simulates one-way platforms.
|
||||
|
||||
@@ -19,6 +19,7 @@ mod debug_add_remove_collider3;
|
||||
mod debug_boxes3;
|
||||
mod debug_cylinder3;
|
||||
mod debug_dynamic_collider_add3;
|
||||
mod debug_friction3;
|
||||
mod debug_infinite_fall3;
|
||||
mod debug_rollback3;
|
||||
mod debug_triangle3;
|
||||
@@ -99,6 +100,7 @@ pub fn main() {
|
||||
"(Debug) dyn. coll. add",
|
||||
debug_dynamic_collider_add3::init_world,
|
||||
),
|
||||
("(Debug) friction", debug_friction3::init_world),
|
||||
("(Debug) triangle", debug_triangle3::init_world),
|
||||
("(Debug) trimesh", debug_trimesh3::init_world),
|
||||
("(Debug) cylinder", debug_cylinder3::init_world),
|
||||
|
||||
50
examples3d/debug_friction3.rs
Normal file
50
examples3d/debug_friction3.rs
Normal file
@@ -0,0 +1,50 @@
|
||||
use na::{Point3, Vector3};
|
||||
use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
|
||||
use rapier3d::geometry::{ColliderBuilder, ColliderSet};
|
||||
use rapier_testbed3d::Testbed;
|
||||
|
||||
pub fn init_world(testbed: &mut Testbed) {
|
||||
/*
|
||||
* World
|
||||
*/
|
||||
let mut bodies = RigidBodySet::new();
|
||||
let mut colliders = ColliderSet::new();
|
||||
let joints = JointSet::new();
|
||||
|
||||
/*
|
||||
* Ground
|
||||
*/
|
||||
let ground_size = 100.0;
|
||||
let ground_height = 0.1;
|
||||
|
||||
let rigid_body = RigidBodyBuilder::new_static().build();
|
||||
let handle = bodies.insert(rigid_body);
|
||||
let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size)
|
||||
.friction(1.5)
|
||||
.build();
|
||||
colliders.insert(collider, handle, &mut bodies);
|
||||
|
||||
// Build a dynamic box rigid body.
|
||||
let rigid_body = RigidBodyBuilder::new_dynamic()
|
||||
.translation(0.0, 1.1, 0.0)
|
||||
.rotation(Vector3::y() * 0.3)
|
||||
.build();
|
||||
let handle = bodies.insert(rigid_body);
|
||||
let collider = ColliderBuilder::cuboid(2.0, 1.0, 3.0).friction(1.5).build();
|
||||
colliders.insert(collider, handle, &mut bodies);
|
||||
|
||||
let rigid_body = &mut bodies[handle];
|
||||
let force = rigid_body.position() * Vector3::z() * 50.0;
|
||||
rigid_body.set_linvel(force, true);
|
||||
|
||||
/*
|
||||
* Set up the testbed.
|
||||
*/
|
||||
testbed.set_world(bodies, colliders, joints);
|
||||
testbed.look_at(Point3::new(10.0, 10.0, 10.0), Point3::origin());
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]);
|
||||
testbed.run()
|
||||
}
|
||||
@@ -40,7 +40,7 @@ impl PhysicsHooks for OneWayPlatformHook {
|
||||
allowed_local_n1 = -Vector3::y();
|
||||
} else if context.collider_handle2 == self.platform2 {
|
||||
// Flip the allowed direction.
|
||||
allowed_local_n1 = -Vector3::y();
|
||||
allowed_local_n1 = Vector3::y();
|
||||
}
|
||||
|
||||
// Call the helper function that simulates one-way platforms.
|
||||
|
||||
@@ -25,7 +25,7 @@ impl CoefficientCombineRule {
|
||||
let effective_rule = rule_value1.max(rule_value2);
|
||||
|
||||
match effective_rule {
|
||||
0 => (coeff1 + coeff1) / 2.0,
|
||||
0 => (coeff1 + coeff2) / 2.0,
|
||||
1 => coeff1.min(coeff2),
|
||||
2 => coeff1 * coeff2,
|
||||
_ => coeff1.max(coeff2),
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
use crate::math::{AngVector, Vector};
|
||||
use na::{Scalar, SimdRealField};
|
||||
use std::ops::AddAssign;
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
//#[repr(align(64))]
|
||||
@@ -16,3 +17,10 @@ impl<N: SimdRealField> DeltaVel<N> {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: SimdRealField> AddAssign for DeltaVel<N> {
|
||||
fn add_assign(&mut self, rhs: Self) {
|
||||
self.linear += rhs.linear;
|
||||
self.angular += rhs.angular;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,9 +24,11 @@ pub(self) use position_ground_constraint::*;
|
||||
#[cfg(feature = "simd-is-enabled")]
|
||||
pub(self) use position_ground_constraint_wide::*;
|
||||
pub(self) use velocity_constraint::*;
|
||||
pub(self) use velocity_constraint_element::*;
|
||||
#[cfg(feature = "simd-is-enabled")]
|
||||
pub(self) use velocity_constraint_wide::*;
|
||||
pub(self) use velocity_ground_constraint::*;
|
||||
pub(self) use velocity_ground_constraint_element::*;
|
||||
#[cfg(feature = "simd-is-enabled")]
|
||||
pub(self) use velocity_ground_constraint_wide::*;
|
||||
|
||||
@@ -55,9 +57,11 @@ mod position_solver;
|
||||
#[cfg(not(feature = "parallel"))]
|
||||
mod solver_constraints;
|
||||
mod velocity_constraint;
|
||||
mod velocity_constraint_element;
|
||||
#[cfg(feature = "simd-is-enabled")]
|
||||
mod velocity_constraint_wide;
|
||||
mod velocity_ground_constraint;
|
||||
mod velocity_ground_constraint_element;
|
||||
#[cfg(feature = "simd-is-enabled")]
|
||||
mod velocity_ground_constraint_wide;
|
||||
#[cfg(not(feature = "parallel"))]
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
use super::DeltaVel;
|
||||
use crate::dynamics::solver::VelocityGroundConstraint;
|
||||
#[cfg(feature = "simd-is-enabled")]
|
||||
use crate::dynamics::solver::{WVelocityConstraint, WVelocityGroundConstraint};
|
||||
use crate::dynamics::{IntegrationParameters, RigidBodySet};
|
||||
use crate::geometry::{ContactManifold, ContactManifoldIndex};
|
||||
use crate::math::{AngVector, Real, Vector, DIM, MAX_MANIFOLD_POINTS};
|
||||
use crate::math::{Real, Vector, DIM, MAX_MANIFOLD_POINTS};
|
||||
use crate::utils::{WAngularInertia, WBasis, WCross, WDot};
|
||||
use simba::simd::SimdPartialOrd;
|
||||
|
||||
use super::{DeltaVel, VelocityConstraintElement, VelocityConstraintNormalPart};
|
||||
|
||||
//#[repr(align(64))]
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
@@ -77,47 +77,13 @@ impl AnyVelocityConstraint {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityConstraintElementPart {
|
||||
pub gcross1: AngVector<Real>,
|
||||
pub gcross2: AngVector<Real>,
|
||||
pub rhs: Real,
|
||||
pub impulse: Real,
|
||||
pub r: Real,
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityConstraintElementPart {
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross1: na::zero(),
|
||||
gcross2: na::zero(),
|
||||
rhs: 0.0,
|
||||
impulse: 0.0,
|
||||
r: 0.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityConstraintElement {
|
||||
pub normal_part: VelocityConstraintElementPart,
|
||||
pub tangent_part: [VelocityConstraintElementPart; DIM - 1],
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityConstraintElement {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: VelocityConstraintElementPart::zero(),
|
||||
tangent_part: [VelocityConstraintElementPart::zero(); DIM - 1],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityConstraint {
|
||||
pub dir1: Vector<Real>, // Non-penetration force direction for the first body.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent1: Vector<Real>, // One of the friction force directions.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_rot1: na::UnitComplex<Real>, // Orientation of the tangent basis wrt. the reference basis.
|
||||
pub im1: Real,
|
||||
pub im2: Real,
|
||||
pub limit: Real,
|
||||
@@ -126,7 +92,7 @@ pub(crate) struct VelocityConstraint {
|
||||
pub manifold_id: ContactManifoldIndex,
|
||||
pub manifold_contact_id: [u8; MAX_MANIFOLD_POINTS],
|
||||
pub num_contacts: u8,
|
||||
pub elements: [VelocityConstraintElement; MAX_MANIFOLD_POINTS],
|
||||
pub elements: [VelocityConstraintElement<Real>; MAX_MANIFOLD_POINTS],
|
||||
}
|
||||
|
||||
impl VelocityConstraint {
|
||||
@@ -156,6 +122,12 @@ impl VelocityConstraint {
|
||||
let force_dir1 = -manifold.data.normal;
|
||||
let warmstart_coeff = manifold.data.warmstart_multiplier * params.warmstart_coeff;
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let (tangents1, tangent_rot1) =
|
||||
super::compute_tangent_contact_directions(&force_dir1, &rb1.linvel, &rb2.linvel);
|
||||
|
||||
for (_l, manifold_points) in manifold
|
||||
.data
|
||||
.solver_contacts
|
||||
@@ -165,6 +137,10 @@ impl VelocityConstraint {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let mut constraint = VelocityConstraint {
|
||||
dir1: force_dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent1: tangents1[0],
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent_rot1,
|
||||
elements: [VelocityConstraintElement::zero(); MAX_MANIFOLD_POINTS],
|
||||
im1: rb1.effective_inv_mass,
|
||||
im2: rb2.effective_inv_mass,
|
||||
@@ -203,7 +179,7 @@ impl VelocityConstraint {
|
||||
.as_nongrouped_mut()
|
||||
.unwrap()
|
||||
} else {
|
||||
unreachable!(); // We don't have parallelization on WASM yet, so this is unreachable.
|
||||
unreachable!(); // We don't have parallelization on WASM yet, so this is unreachable.
|
||||
};
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
@@ -254,7 +230,7 @@ impl VelocityConstraint {
|
||||
rhs *= is_bouncy + is_resting * params.velocity_solve_fraction;
|
||||
rhs += is_resting * velocity_based_erp_inv_dt * manifold_point.dist.min(0.0);
|
||||
|
||||
constraint.elements[k].normal_part = VelocityConstraintElementPart {
|
||||
constraint.elements[k].normal_part = VelocityConstraintNormalPart {
|
||||
gcross1,
|
||||
gcross2,
|
||||
rhs,
|
||||
@@ -265,7 +241,12 @@ impl VelocityConstraint {
|
||||
|
||||
// Tangent parts.
|
||||
{
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse =
|
||||
tangent_rot1 * manifold_points[k].data.tangent_impulse * warmstart_coeff;
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = [manifold_points[k].data.tangent_impulse * warmstart_coeff];
|
||||
constraint.elements[k].tangent_part.impulse = impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let gcross1 = rb1
|
||||
@@ -281,18 +262,11 @@ impl VelocityConstraint {
|
||||
+ gcross2.gdot(gcross2));
|
||||
let rhs =
|
||||
(vel1 - vel2 + manifold_point.tangent_velocity).dot(&tangents1[j]);
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = manifold_point.data.tangent_impulse * warmstart_coeff;
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = manifold_point.data.tangent_impulse[j] * warmstart_coeff;
|
||||
|
||||
constraint.elements[k].tangent_part[j] = VelocityConstraintElementPart {
|
||||
gcross1,
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse,
|
||||
r,
|
||||
};
|
||||
constraint.elements[k].tangent_part.gcross1[j] = gcross1;
|
||||
constraint.elements[k].tangent_part.gcross2[j] = gcross2;
|
||||
constraint.elements[k].tangent_part.rhs[j] = rhs;
|
||||
constraint.elements[k].tangent_part.r[j] = r;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -311,79 +285,36 @@ impl VelocityConstraint {
|
||||
let mut mj_lambda1 = DeltaVel::zero();
|
||||
let mut mj_lambda2 = DeltaVel::zero();
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &self.elements[i].normal_part;
|
||||
mj_lambda1.linear += self.dir1 * (self.im1 * elt.impulse);
|
||||
mj_lambda1.angular += elt.gcross1 * elt.impulse;
|
||||
VelocityConstraintElement::warmstart_group(
|
||||
&self.elements[..self.num_contacts as usize],
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im1,
|
||||
self.im2,
|
||||
&mut mj_lambda1,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
|
||||
// FIXME: move this out of the for loop?
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &self.elements[i].tangent_part[j];
|
||||
mj_lambda1.linear += tangents1[j] * (self.im1 * elt.impulse);
|
||||
mj_lambda1.angular += elt.gcross1 * elt.impulse;
|
||||
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
}
|
||||
}
|
||||
|
||||
mj_lambdas[self.mj_lambda1 as usize].linear += mj_lambda1.linear;
|
||||
mj_lambdas[self.mj_lambda1 as usize].angular += mj_lambda1.angular;
|
||||
mj_lambdas[self.mj_lambda2 as usize].linear += mj_lambda2.linear;
|
||||
mj_lambdas[self.mj_lambda2 as usize].angular += mj_lambda2.angular;
|
||||
mj_lambdas[self.mj_lambda1 as usize] += mj_lambda1;
|
||||
mj_lambdas[self.mj_lambda2 as usize] += mj_lambda2;
|
||||
}
|
||||
|
||||
pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<Real>]) {
|
||||
let mut mj_lambda1 = mj_lambdas[self.mj_lambda1 as usize];
|
||||
let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
|
||||
|
||||
// Solve friction.
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let normal_elt = &self.elements[i].normal_part;
|
||||
let elt = &mut self.elements[i].tangent_part[j];
|
||||
let dimpulse = tangents1[j].dot(&mj_lambda1.linear)
|
||||
+ elt.gcross1.gdot(mj_lambda1.angular)
|
||||
- tangents1[j].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2.gdot(mj_lambda2.angular)
|
||||
+ elt.rhs;
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
|
||||
mj_lambda1.linear += tangents1[j] * (self.im1 * dlambda);
|
||||
mj_lambda1.angular += elt.gcross1 * dlambda;
|
||||
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
}
|
||||
|
||||
// Solve non-penetration.
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &mut self.elements[i].normal_part;
|
||||
let dimpulse = self.dir1.dot(&mj_lambda1.linear) + elt.gcross1.gdot(mj_lambda1.angular)
|
||||
- self.dir1.dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2.gdot(mj_lambda2.angular)
|
||||
+ elt.rhs;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).max(0.0);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
|
||||
mj_lambda1.linear += self.dir1 * (self.im1 * dlambda);
|
||||
mj_lambda1.angular += elt.gcross1 * dlambda;
|
||||
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
VelocityConstraintElement::solve_group(
|
||||
&mut self.elements[..self.num_contacts as usize],
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im1,
|
||||
self.im2,
|
||||
self.limit,
|
||||
&mut mj_lambda1,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
mj_lambdas[self.mj_lambda1 as usize] = mj_lambda1;
|
||||
mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2;
|
||||
@@ -398,15 +329,58 @@ impl VelocityConstraint {
|
||||
active_contact.data.impulse = self.elements[k].normal_part.impulse;
|
||||
#[cfg(feature = "dim2")]
|
||||
{
|
||||
active_contact.data.tangent_impulse = self.elements[k].tangent_part[0].impulse;
|
||||
active_contact.data.tangent_impulse = self.elements[k].tangent_part.impulse[0];
|
||||
}
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
active_contact.data.tangent_impulse = [
|
||||
self.elements[k].tangent_part[0].impulse,
|
||||
self.elements[k].tangent_part[1].impulse,
|
||||
];
|
||||
active_contact.data.tangent_impulse = self
|
||||
.tangent_rot1
|
||||
.inverse_transform_vector(&self.elements[k].tangent_part.impulse);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
#[cfg(feature = "dim3")]
|
||||
pub(crate) fn compute_tangent_contact_directions<N>(
|
||||
force_dir1: &Vector<N>,
|
||||
linvel1: &Vector<N>,
|
||||
linvel2: &Vector<N>,
|
||||
) -> ([Vector<N>; DIM - 1], na::UnitComplex<N>)
|
||||
where
|
||||
N: na::SimdRealField,
|
||||
N::Element: na::RealField,
|
||||
Vector<N>: WBasis,
|
||||
{
|
||||
use na::SimdValue;
|
||||
|
||||
// Compute the tangent direction. Pick the direction of
|
||||
// the linear relative velocity, if it is not too small.
|
||||
// Otherwise use a fallback direction.
|
||||
let relative_linvel = linvel1 - linvel2;
|
||||
let mut tangent_relative_linvel =
|
||||
relative_linvel - force_dir1 * (force_dir1.dot(&relative_linvel));
|
||||
let tangent_linvel_norm = tangent_relative_linvel.normalize_mut();
|
||||
let threshold: N::Element = na::convert(1.0e-4);
|
||||
let use_fallback = tangent_linvel_norm.simd_lt(N::splat(threshold));
|
||||
let tangent_fallback = force_dir1.orthonormal_vector();
|
||||
|
||||
let tangent1 = tangent_fallback.select(use_fallback, tangent_relative_linvel);
|
||||
let bitangent1 = force_dir1.cross(&tangent1);
|
||||
|
||||
// Rotation such that: rot * tangent_fallback = tangent1
|
||||
// (when projected in the tangent plane.) This is needed to ensure the
|
||||
// warmstart impulse has the correct orientation. Indeed, at frame n + 1,
|
||||
// we need to reapply the same impulse as we did in frame n. However the
|
||||
// basis on which the tangent impulse is expresses may change at each frame
|
||||
// (because the the relative linvel may change direction at each frame).
|
||||
// So we need this rotation to:
|
||||
// - Project the impulse back to the "reference" basis at after friction is resolved.
|
||||
// - Project the old impulse on the new basis before the friction is resolved.
|
||||
let rot = na::UnitComplex::new_unchecked(na::Complex::new(
|
||||
tangent1.dot(&tangent_fallback),
|
||||
bitangent1.dot(&tangent_fallback),
|
||||
));
|
||||
([tangent1, bitangent1], rot)
|
||||
}
|
||||
|
||||
261
src/dynamics/solver/velocity_constraint_element.rs
Normal file
261
src/dynamics/solver/velocity_constraint_element.rs
Normal file
@@ -0,0 +1,261 @@
|
||||
use super::DeltaVel;
|
||||
use crate::math::{AngVector, Vector, DIM};
|
||||
use crate::utils::{WBasis, WDot};
|
||||
use na::SimdRealField;
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityConstraintTangentPart<N: SimdRealField> {
|
||||
pub gcross1: [AngVector<N>; DIM - 1],
|
||||
pub gcross2: [AngVector<N>; DIM - 1],
|
||||
pub rhs: [N; DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
pub impulse: [N; DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
pub impulse: na::Vector2<N>,
|
||||
pub r: [N; DIM - 1],
|
||||
}
|
||||
|
||||
impl<N: SimdRealField> VelocityConstraintTangentPart<N> {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross1: [na::zero(); DIM - 1],
|
||||
gcross2: [na::zero(); DIM - 1],
|
||||
rhs: [na::zero(); DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
impulse: [na::zero(); DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
impulse: na::zero(),
|
||||
r: [na::zero(); DIM - 1],
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn warmstart(
|
||||
&self,
|
||||
tangents1: [&Vector<N>; DIM - 1],
|
||||
im1: N,
|
||||
im2: N,
|
||||
mj_lambda1: &mut DeltaVel<N>,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) where
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
N::Element: SimdRealField,
|
||||
{
|
||||
for j in 0..DIM - 1 {
|
||||
mj_lambda1.linear += tangents1[j] * (im1 * self.impulse[j]);
|
||||
mj_lambda1.angular += self.gcross1[j] * self.impulse[j];
|
||||
|
||||
mj_lambda2.linear += tangents1[j] * (-im2 * self.impulse[j]);
|
||||
mj_lambda2.angular += self.gcross2[j] * self.impulse[j];
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn solve(
|
||||
&mut self,
|
||||
tangents1: [&Vector<N>; DIM - 1],
|
||||
im1: N,
|
||||
im2: N,
|
||||
limit: N,
|
||||
mj_lambda1: &mut DeltaVel<N>,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) where
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
N::Element: SimdRealField,
|
||||
{
|
||||
#[cfg(feature = "dim2")]
|
||||
{
|
||||
let dimpulse = tangents1[0].dot(&mj_lambda1.linear)
|
||||
+ self.gcross1[0].gdot(mj_lambda1.angular)
|
||||
- tangents1[0].dot(&mj_lambda2.linear)
|
||||
+ self.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ self.rhs[0];
|
||||
let new_impulse = (self.impulse[0] - self.r[0] * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - self.impulse[0];
|
||||
self.impulse[0] = new_impulse;
|
||||
|
||||
mj_lambda1.linear += tangents1[0] * (im1 * dlambda);
|
||||
mj_lambda1.angular += self.gcross1[0] * dlambda;
|
||||
|
||||
mj_lambda2.linear += tangents1[0] * (-im2 * dlambda);
|
||||
mj_lambda2.angular += self.gcross2[0] * dlambda;
|
||||
}
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
let dimpulse_0 = tangents1[0].dot(&mj_lambda1.linear)
|
||||
+ self.gcross1[0].gdot(mj_lambda1.angular)
|
||||
- tangents1[0].dot(&mj_lambda2.linear)
|
||||
+ self.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ self.rhs[0];
|
||||
let dimpulse_1 = tangents1[1].dot(&mj_lambda1.linear)
|
||||
+ self.gcross1[1].gdot(mj_lambda1.angular)
|
||||
- tangents1[1].dot(&mj_lambda2.linear)
|
||||
+ self.gcross2[1].gdot(mj_lambda2.angular)
|
||||
+ self.rhs[1];
|
||||
|
||||
let new_impulse = na::Vector2::new(
|
||||
self.impulse[0] - self.r[0] * dimpulse_0,
|
||||
self.impulse[1] - self.r[1] * dimpulse_1,
|
||||
);
|
||||
let new_impulse = new_impulse.simd_cap_magnitude(limit);
|
||||
let dlambda = new_impulse - self.impulse;
|
||||
self.impulse = new_impulse;
|
||||
|
||||
mj_lambda1.linear +=
|
||||
tangents1[0] * (im1 * dlambda[0]) + tangents1[1] * (im1 * dlambda[1]);
|
||||
mj_lambda1.angular += self.gcross1[0] * dlambda[0] + self.gcross1[1] * dlambda[1];
|
||||
|
||||
mj_lambda2.linear +=
|
||||
tangents1[0] * (-im2 * dlambda[0]) + tangents1[1] * (-im2 * dlambda[1]);
|
||||
mj_lambda2.angular += self.gcross2[0] * dlambda[0] + self.gcross2[1] * dlambda[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityConstraintNormalPart<N: SimdRealField> {
|
||||
pub gcross1: AngVector<N>,
|
||||
pub gcross2: AngVector<N>,
|
||||
pub rhs: N,
|
||||
pub impulse: N,
|
||||
pub r: N,
|
||||
}
|
||||
|
||||
impl<N: SimdRealField> VelocityConstraintNormalPart<N> {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross1: na::zero(),
|
||||
gcross2: na::zero(),
|
||||
rhs: na::zero(),
|
||||
impulse: na::zero(),
|
||||
r: na::zero(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn warmstart(
|
||||
&self,
|
||||
dir1: &Vector<N>,
|
||||
im1: N,
|
||||
im2: N,
|
||||
mj_lambda1: &mut DeltaVel<N>,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) where
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
{
|
||||
mj_lambda1.linear += dir1 * (im1 * self.impulse);
|
||||
mj_lambda1.angular += self.gcross1 * self.impulse;
|
||||
|
||||
mj_lambda2.linear += dir1 * (-im2 * self.impulse);
|
||||
mj_lambda2.angular += self.gcross2 * self.impulse;
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn solve(
|
||||
&mut self,
|
||||
dir1: &Vector<N>,
|
||||
im1: N,
|
||||
im2: N,
|
||||
mj_lambda1: &mut DeltaVel<N>,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) where
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
{
|
||||
let dimpulse = dir1.dot(&mj_lambda1.linear) + self.gcross1.gdot(mj_lambda1.angular)
|
||||
- dir1.dot(&mj_lambda2.linear)
|
||||
+ self.gcross2.gdot(mj_lambda2.angular)
|
||||
+ self.rhs;
|
||||
let new_impulse = (self.impulse - self.r * dimpulse).simd_max(N::zero());
|
||||
let dlambda = new_impulse - self.impulse;
|
||||
self.impulse = new_impulse;
|
||||
|
||||
mj_lambda1.linear += dir1 * (im1 * dlambda);
|
||||
mj_lambda1.angular += self.gcross1 * dlambda;
|
||||
|
||||
mj_lambda2.linear += dir1 * (-im2 * dlambda);
|
||||
mj_lambda2.angular += self.gcross2 * dlambda;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityConstraintElement<N: SimdRealField> {
|
||||
pub normal_part: VelocityConstraintNormalPart<N>,
|
||||
pub tangent_part: VelocityConstraintTangentPart<N>,
|
||||
}
|
||||
|
||||
impl<N: SimdRealField> VelocityConstraintElement<N> {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: VelocityConstraintNormalPart::zero(),
|
||||
tangent_part: VelocityConstraintTangentPart::zero(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn warmstart_group(
|
||||
elements: &[Self],
|
||||
dir1: &Vector<N>,
|
||||
#[cfg(feature = "dim3")] tangent1: &Vector<N>,
|
||||
im1: N,
|
||||
im2: N,
|
||||
mj_lambda1: &mut DeltaVel<N>,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) where
|
||||
Vector<N>: WBasis,
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
N::Element: SimdRealField,
|
||||
{
|
||||
#[cfg(feature = "dim3")]
|
||||
let tangents1 = [tangent1, &dir1.cross(&tangent1)];
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = [&dir1.orthonormal_vector()];
|
||||
|
||||
for element in elements {
|
||||
element
|
||||
.tangent_part
|
||||
.warmstart(tangents1, im1, im2, mj_lambda1, mj_lambda2);
|
||||
element
|
||||
.normal_part
|
||||
.warmstart(dir1, im1, im2, mj_lambda1, mj_lambda2);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn solve_group(
|
||||
elements: &mut [Self],
|
||||
dir1: &Vector<N>,
|
||||
#[cfg(feature = "dim3")] tangent1: &Vector<N>,
|
||||
im1: N,
|
||||
im2: N,
|
||||
limit: N,
|
||||
mj_lambda1: &mut DeltaVel<N>,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) where
|
||||
Vector<N>: WBasis,
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
N::Element: SimdRealField,
|
||||
{
|
||||
// Solve friction.
|
||||
#[cfg(feature = "dim3")]
|
||||
let tangents1 = [tangent1, &dir1.cross(&tangent1)];
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = [&dir1.orthonormal_vector()];
|
||||
|
||||
for element in elements.iter_mut() {
|
||||
let limit = limit * element.normal_part.impulse;
|
||||
let part = &mut element.tangent_part;
|
||||
part.solve(tangents1, im1, im2, limit, mj_lambda1, mj_lambda2);
|
||||
}
|
||||
|
||||
// Solve penetration.
|
||||
for element in elements.iter_mut() {
|
||||
element
|
||||
.normal_part
|
||||
.solve(&dir1, im1, im2, mj_lambda1, mj_lambda2);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,53 +1,25 @@
|
||||
use super::{AnyVelocityConstraint, DeltaVel};
|
||||
use super::{
|
||||
AnyVelocityConstraint, DeltaVel, VelocityConstraintElement, VelocityConstraintNormalPart,
|
||||
};
|
||||
use crate::dynamics::{IntegrationParameters, RigidBodySet};
|
||||
use crate::geometry::{ContactManifold, ContactManifoldIndex};
|
||||
use crate::math::{
|
||||
AngVector, AngularInertia, Point, Real, SimdReal, Vector, DIM, MAX_MANIFOLD_POINTS, SIMD_WIDTH,
|
||||
};
|
||||
use crate::utils::{WAngularInertia, WBasis, WCross, WDot};
|
||||
#[cfg(feature = "dim2")]
|
||||
use crate::utils::WBasis;
|
||||
use crate::utils::{WAngularInertia, WCross, WDot};
|
||||
use num::Zero;
|
||||
use simba::simd::{SimdPartialOrd, SimdValue};
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityConstraintElementPart {
|
||||
pub gcross1: AngVector<SimdReal>,
|
||||
pub gcross2: AngVector<SimdReal>,
|
||||
pub rhs: SimdReal,
|
||||
pub impulse: SimdReal,
|
||||
pub r: SimdReal,
|
||||
}
|
||||
|
||||
impl WVelocityConstraintElementPart {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
gcross1: AngVector::zero(),
|
||||
gcross2: AngVector::zero(),
|
||||
rhs: SimdReal::zero(),
|
||||
impulse: SimdReal::zero(),
|
||||
r: SimdReal::zero(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityConstraintElement {
|
||||
pub normal_part: WVelocityConstraintElementPart,
|
||||
pub tangent_parts: [WVelocityConstraintElementPart; DIM - 1],
|
||||
}
|
||||
|
||||
impl WVelocityConstraintElement {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: WVelocityConstraintElementPart::zero(),
|
||||
tangent_parts: [WVelocityConstraintElementPart::zero(); DIM - 1],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityConstraint {
|
||||
pub dir1: Vector<SimdReal>, // Non-penetration force direction for the first body.
|
||||
pub elements: [WVelocityConstraintElement; MAX_MANIFOLD_POINTS],
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent1: Vector<SimdReal>, // One of the friction force directions.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_rot1: na::UnitComplex<SimdReal>, // Orientation of the tangent basis wrt. the reference basis.
|
||||
pub elements: [VelocityConstraintElement<SimdReal>; MAX_MANIFOLD_POINTS],
|
||||
pub num_contacts: u8,
|
||||
pub im1: SimdReal,
|
||||
pub im2: SimdReal,
|
||||
@@ -108,6 +80,12 @@ impl WVelocityConstraint {
|
||||
let warmstart_coeff = warmstart_multiplier * SimdReal::splat(params.warmstart_coeff);
|
||||
let num_active_contacts = manifolds[0].data.num_active_contacts();
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let (tangents1, tangent_rot1) =
|
||||
super::compute_tangent_contact_directions(&force_dir1, &linvel1, &linvel2);
|
||||
|
||||
for l in (0..num_active_contacts).step_by(MAX_MANIFOLD_POINTS) {
|
||||
let manifold_points = array![|ii|
|
||||
&manifolds[ii].data.solver_contacts[l..num_active_contacts]; SIMD_WIDTH
|
||||
@@ -116,7 +94,11 @@ impl WVelocityConstraint {
|
||||
|
||||
let mut constraint = WVelocityConstraint {
|
||||
dir1: force_dir1,
|
||||
elements: [WVelocityConstraintElement::zero(); MAX_MANIFOLD_POINTS],
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent1: tangents1[0],
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent_rot1,
|
||||
elements: [VelocityConstraintElement::zero(); MAX_MANIFOLD_POINTS],
|
||||
im1,
|
||||
im2,
|
||||
limit: SimdReal::splat(0.0),
|
||||
@@ -169,7 +151,7 @@ impl WVelocityConstraint {
|
||||
rhs +=
|
||||
dist.simd_min(SimdReal::zero()) * (velocity_based_erp_inv_dt * is_resting);
|
||||
|
||||
constraint.elements[k].normal_part = WVelocityConstraintElementPart {
|
||||
constraint.elements[k].normal_part = VelocityConstraintNormalPart {
|
||||
gcross1,
|
||||
gcross2,
|
||||
rhs,
|
||||
@@ -179,31 +161,30 @@ impl WVelocityConstraint {
|
||||
}
|
||||
|
||||
// tangent parts.
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = [SimdReal::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse; SIMD_WIDTH],
|
||||
)];
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = SimdReal::from(
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = tangent_rot1
|
||||
* na::Vector2::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse; SIMD_WIDTH],
|
||||
);
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = SimdReal::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse[j]; SIMD_WIDTH],
|
||||
);
|
||||
|
||||
constraint.elements[k].tangent_part.impulse = impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let gcross1 = ii1.transform_vector(dp1.gcross(tangents1[j]));
|
||||
let gcross2 = ii2.transform_vector(dp2.gcross(-tangents1[j]));
|
||||
let r = SimdReal::splat(1.0)
|
||||
/ (im1 + im2 + gcross1.gdot(gcross1) + gcross2.gdot(gcross2));
|
||||
let rhs = (vel1 - vel2 + tangent_velocity).dot(&tangents1[j]);
|
||||
|
||||
constraint.elements[k].tangent_parts[j] = WVelocityConstraintElementPart {
|
||||
gcross1,
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse: impulse * warmstart_coeff,
|
||||
r,
|
||||
};
|
||||
constraint.elements[k].tangent_part.gcross1[j] = gcross1;
|
||||
constraint.elements[k].tangent_part.gcross2[j] = gcross2;
|
||||
constraint.elements[k].tangent_part.rhs[j] = rhs;
|
||||
constraint.elements[k].tangent_part.r[j] = r;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -235,26 +216,16 @@ impl WVelocityConstraint {
|
||||
),
|
||||
};
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &self.elements[i].normal_part;
|
||||
mj_lambda1.linear += self.dir1 * (self.im1 * elt.impulse);
|
||||
mj_lambda1.angular += elt.gcross1 * elt.impulse;
|
||||
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
|
||||
// FIXME: move this out of the for loop?
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &self.elements[i].tangent_parts[j];
|
||||
mj_lambda1.linear += tangents1[j] * (self.im1 * elt.impulse);
|
||||
mj_lambda1.angular += elt.gcross1 * elt.impulse;
|
||||
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
}
|
||||
}
|
||||
VelocityConstraintElement::warmstart_group(
|
||||
&self.elements[..self.num_contacts as usize],
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im1,
|
||||
self.im2,
|
||||
&mut mj_lambda1,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
for ii in 0..SIMD_WIDTH {
|
||||
mj_lambdas[self.mj_lambda1[ii] as usize].linear = mj_lambda1.linear.extract(ii);
|
||||
@@ -278,54 +249,24 @@ impl WVelocityConstraint {
|
||||
|
||||
let mut mj_lambda2 = DeltaVel {
|
||||
linear: Vector::from(
|
||||
array![ |ii| mj_lambdas[ self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH],
|
||||
array![|ii| mj_lambdas[ self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH],
|
||||
),
|
||||
angular: AngVector::from(
|
||||
array![ |ii| mj_lambdas[ self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH],
|
||||
array![|ii| mj_lambdas[ self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH],
|
||||
),
|
||||
};
|
||||
|
||||
// Solve friction first.
|
||||
for i in 0..self.num_contacts as usize {
|
||||
// FIXME: move this out of the for loop?
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
let normal_elt = &self.elements[i].normal_part;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &mut self.elements[i].tangent_parts[j];
|
||||
let dimpulse = tangents1[j].dot(&mj_lambda1.linear)
|
||||
+ elt.gcross1.gdot(mj_lambda1.angular)
|
||||
- tangents1[j].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2.gdot(mj_lambda2.angular)
|
||||
+ elt.rhs;
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
|
||||
mj_lambda1.linear += tangents1[j] * (self.im1 * dlambda);
|
||||
mj_lambda1.angular += elt.gcross1 * dlambda;
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
}
|
||||
|
||||
// Solve non-penetration after friction.
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &mut self.elements[i].normal_part;
|
||||
let dimpulse = self.dir1.dot(&mj_lambda1.linear) + elt.gcross1.gdot(mj_lambda1.angular)
|
||||
- self.dir1.dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2.gdot(mj_lambda2.angular)
|
||||
+ elt.rhs;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_max(SimdReal::zero());
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
|
||||
mj_lambda1.linear += self.dir1 * (self.im1 * dlambda);
|
||||
mj_lambda1.angular += elt.gcross1 * dlambda;
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
VelocityConstraintElement::solve_group(
|
||||
&mut self.elements[..self.num_contacts as usize],
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im1,
|
||||
self.im2,
|
||||
self.limit,
|
||||
&mut mj_lambda1,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
for ii in 0..SIMD_WIDTH {
|
||||
mj_lambdas[self.mj_lambda1[ii] as usize].linear = mj_lambda1.linear.extract(ii);
|
||||
@@ -340,11 +281,12 @@ impl WVelocityConstraint {
|
||||
pub fn writeback_impulses(&self, manifolds_all: &mut [&mut ContactManifold]) {
|
||||
for k in 0..self.num_contacts as usize {
|
||||
let impulses: [_; SIMD_WIDTH] = self.elements[k].normal_part.impulse.into();
|
||||
let tangent_impulses: [_; SIMD_WIDTH] =
|
||||
self.elements[k].tangent_parts[0].impulse.into();
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangent_impulses: [_; SIMD_WIDTH] = self.elements[k].tangent_part.impulse[0].into();
|
||||
#[cfg(feature = "dim3")]
|
||||
let bitangent_impulses: [_; SIMD_WIDTH] =
|
||||
self.elements[k].tangent_parts[1].impulse.into();
|
||||
let tangent_impulses = self
|
||||
.tangent_rot1
|
||||
.inverse_transform_vector(&self.elements[k].tangent_part.impulse);
|
||||
|
||||
for ii in 0..SIMD_WIDTH {
|
||||
let manifold = &mut manifolds_all[self.manifold_id[ii]];
|
||||
@@ -358,8 +300,7 @@ impl WVelocityConstraint {
|
||||
}
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
active_contact.data.tangent_impulse =
|
||||
[tangent_impulses[ii], bitangent_impulses[ii]];
|
||||
active_contact.data.tangent_impulse = tangent_impulses.extract(ii);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,57 +1,30 @@
|
||||
use super::{AnyVelocityConstraint, DeltaVel};
|
||||
use crate::math::{AngVector, Real, Vector, DIM, MAX_MANIFOLD_POINTS};
|
||||
use crate::utils::{WAngularInertia, WBasis, WCross, WDot};
|
||||
use super::{
|
||||
AnyVelocityConstraint, DeltaVel, VelocityGroundConstraintElement,
|
||||
VelocityGroundConstraintNormalPart,
|
||||
};
|
||||
use crate::math::{Real, Vector, DIM, MAX_MANIFOLD_POINTS};
|
||||
#[cfg(feature = "dim2")]
|
||||
use crate::utils::WBasis;
|
||||
use crate::utils::{WAngularInertia, WCross, WDot};
|
||||
|
||||
use crate::dynamics::{IntegrationParameters, RigidBodySet};
|
||||
use crate::geometry::{ContactManifold, ContactManifoldIndex};
|
||||
use simba::simd::SimdPartialOrd;
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintElementPart {
|
||||
pub gcross2: AngVector<Real>,
|
||||
pub rhs: Real,
|
||||
pub impulse: Real,
|
||||
pub r: Real,
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityGroundConstraintElementPart {
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: na::zero(),
|
||||
rhs: 0.0,
|
||||
impulse: 0.0,
|
||||
r: 0.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintElement {
|
||||
pub normal_part: VelocityGroundConstraintElementPart,
|
||||
pub tangent_part: [VelocityGroundConstraintElementPart; DIM - 1],
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityGroundConstraintElement {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: VelocityGroundConstraintElementPart::zero(),
|
||||
tangent_part: [VelocityGroundConstraintElementPart::zero(); DIM - 1],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraint {
|
||||
pub mj_lambda2: usize,
|
||||
pub dir1: Vector<Real>, // Non-penetration force direction for the first body.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent1: Vector<Real>, // One of the friction force directions.
|
||||
pub im2: Real,
|
||||
pub limit: Real,
|
||||
pub mj_lambda2: usize,
|
||||
pub elements: [VelocityGroundConstraintElement<Real>; MAX_MANIFOLD_POINTS],
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_rot1: na::UnitComplex<Real>, // Orientation of the tangent basis wrt. the reference basis.
|
||||
pub manifold_id: ContactManifoldIndex,
|
||||
pub manifold_contact_id: [u8; MAX_MANIFOLD_POINTS],
|
||||
pub num_contacts: u8,
|
||||
pub elements: [VelocityGroundConstraintElement; MAX_MANIFOLD_POINTS],
|
||||
}
|
||||
|
||||
impl VelocityGroundConstraint {
|
||||
@@ -77,6 +50,12 @@ impl VelocityGroundConstraint {
|
||||
(-manifold.data.normal, 1.0)
|
||||
};
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let (tangents1, tangent_rot1) =
|
||||
super::compute_tangent_contact_directions(&force_dir1, &rb1.linvel, &rb2.linvel);
|
||||
|
||||
let mj_lambda2 = rb2.active_set_offset;
|
||||
let warmstart_coeff = manifold.data.warmstart_multiplier * params.warmstart_coeff;
|
||||
|
||||
@@ -89,6 +68,10 @@ impl VelocityGroundConstraint {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let mut constraint = VelocityGroundConstraint {
|
||||
dir1: force_dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent1: tangents1[0],
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent_rot1,
|
||||
elements: [VelocityGroundConstraintElement::zero(); MAX_MANIFOLD_POINTS],
|
||||
im2: rb2.effective_inv_mass,
|
||||
limit: 0.0,
|
||||
@@ -166,7 +149,7 @@ impl VelocityGroundConstraint {
|
||||
rhs *= is_bouncy + is_resting * params.velocity_solve_fraction;
|
||||
rhs += is_resting * velocity_based_erp_inv_dt * manifold_point.dist.min(0.0);
|
||||
|
||||
constraint.elements[k].normal_part = VelocityGroundConstraintElementPart {
|
||||
constraint.elements[k].normal_part = VelocityGroundConstraintNormalPart {
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse: manifold_point.data.impulse * warmstart_coeff,
|
||||
@@ -176,7 +159,12 @@ impl VelocityGroundConstraint {
|
||||
|
||||
// Tangent parts.
|
||||
{
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse =
|
||||
tangent_rot1 * manifold_points[k].data.tangent_impulse * warmstart_coeff;
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = [manifold_points[k].data.tangent_impulse * warmstart_coeff];
|
||||
constraint.elements[k].tangent_part.impulse = impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let gcross2 = rb2
|
||||
@@ -186,18 +174,10 @@ impl VelocityGroundConstraint {
|
||||
let rhs = (vel1 - vel2
|
||||
+ flipped_multiplier * manifold_point.tangent_velocity)
|
||||
.dot(&tangents1[j]);
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = manifold_points[k].data.tangent_impulse * warmstart_coeff;
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = manifold_points[k].data.tangent_impulse[j] * warmstart_coeff;
|
||||
|
||||
constraint.elements[k].tangent_part[j] =
|
||||
VelocityGroundConstraintElementPart {
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse,
|
||||
r,
|
||||
};
|
||||
constraint.elements[k].tangent_part.gcross2[j] = gcross2;
|
||||
constraint.elements[k].tangent_part.rhs[j] = rhs;
|
||||
constraint.elements[k].tangent_part.r[j] = r;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -214,19 +194,15 @@ impl VelocityGroundConstraint {
|
||||
|
||||
pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel<Real>]) {
|
||||
let mut mj_lambda2 = DeltaVel::zero();
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &self.elements[i].normal_part;
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &self.elements[i].tangent_part[j];
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
}
|
||||
}
|
||||
VelocityGroundConstraintElement::warmstart_group(
|
||||
&self.elements[..self.num_contacts as usize],
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im2,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
mj_lambdas[self.mj_lambda2 as usize].linear += mj_lambda2.linear;
|
||||
mj_lambdas[self.mj_lambda2 as usize].angular += mj_lambda2.angular;
|
||||
@@ -235,38 +211,15 @@ impl VelocityGroundConstraint {
|
||||
pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<Real>]) {
|
||||
let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
|
||||
|
||||
// Solve friction.
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
for j in 0..DIM - 1 {
|
||||
let normal_elt = &self.elements[i].normal_part;
|
||||
let elt = &mut self.elements[i].tangent_part[j];
|
||||
let dimpulse = -tangents1[j].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2.gdot(mj_lambda2.angular)
|
||||
+ elt.rhs;
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
}
|
||||
|
||||
// Solve penetration.
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &mut self.elements[i].normal_part;
|
||||
let dimpulse =
|
||||
-self.dir1.dot(&mj_lambda2.linear) + elt.gcross2.gdot(mj_lambda2.angular) + elt.rhs;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).max(0.0);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
VelocityGroundConstraintElement::solve_group(
|
||||
&mut self.elements[..self.num_contacts as usize],
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im2,
|
||||
self.limit,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2;
|
||||
}
|
||||
@@ -281,14 +234,13 @@ impl VelocityGroundConstraint {
|
||||
active_contact.data.impulse = self.elements[k].normal_part.impulse;
|
||||
#[cfg(feature = "dim2")]
|
||||
{
|
||||
active_contact.data.tangent_impulse = self.elements[k].tangent_part[0].impulse;
|
||||
active_contact.data.tangent_impulse = self.elements[k].tangent_part.impulse[0];
|
||||
}
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
active_contact.data.tangent_impulse = [
|
||||
self.elements[k].tangent_part[0].impulse,
|
||||
self.elements[k].tangent_part[1].impulse,
|
||||
];
|
||||
active_contact.data.tangent_impulse = self
|
||||
.tangent_rot1
|
||||
.inverse_transform_vector(&self.elements[k].tangent_part.impulse);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
202
src/dynamics/solver/velocity_ground_constraint_element.rs
Normal file
202
src/dynamics/solver/velocity_ground_constraint_element.rs
Normal file
@@ -0,0 +1,202 @@
|
||||
use super::DeltaVel;
|
||||
use crate::math::{AngVector, Vector, DIM};
|
||||
use crate::utils::{WBasis, WDot};
|
||||
use na::SimdRealField;
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintTangentPart<N: SimdRealField> {
|
||||
pub gcross2: [AngVector<N>; DIM - 1],
|
||||
pub rhs: [N; DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
pub impulse: [N; DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
pub impulse: na::Vector2<N>,
|
||||
pub r: [N; DIM - 1],
|
||||
}
|
||||
|
||||
impl<N: SimdRealField> VelocityGroundConstraintTangentPart<N> {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: [na::zero(); DIM - 1],
|
||||
rhs: [na::zero(); DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
impulse: [na::zero(); DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
impulse: na::zero(),
|
||||
r: [na::zero(); DIM - 1],
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn warmstart(
|
||||
&self,
|
||||
tangents1: [&Vector<N>; DIM - 1],
|
||||
im2: N,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) {
|
||||
for j in 0..DIM - 1 {
|
||||
mj_lambda2.linear += tangents1[j] * (-im2 * self.impulse[j]);
|
||||
mj_lambda2.angular += self.gcross2[j] * self.impulse[j];
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn solve(
|
||||
&mut self,
|
||||
tangents1: [&Vector<N>; DIM - 1],
|
||||
im2: N,
|
||||
limit: N,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) where
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
N::Element: SimdRealField,
|
||||
{
|
||||
#[cfg(feature = "dim2")]
|
||||
{
|
||||
let dimpulse = -tangents1[0].dot(&mj_lambda2.linear)
|
||||
+ self.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ self.rhs[0];
|
||||
let new_impulse = (self.impulse[0] - self.r[0] * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - self.impulse[0];
|
||||
self.impulse[0] = new_impulse;
|
||||
|
||||
mj_lambda2.linear += tangents1[0] * (-im2 * dlambda);
|
||||
mj_lambda2.angular += self.gcross2[0] * dlambda;
|
||||
}
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
let dimpulse_0 = -tangents1[0].dot(&mj_lambda2.linear)
|
||||
+ self.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ self.rhs[0];
|
||||
let dimpulse_1 = -tangents1[1].dot(&mj_lambda2.linear)
|
||||
+ self.gcross2[1].gdot(mj_lambda2.angular)
|
||||
+ self.rhs[1];
|
||||
|
||||
let new_impulse = na::Vector2::new(
|
||||
self.impulse[0] - self.r[0] * dimpulse_0,
|
||||
self.impulse[1] - self.r[1] * dimpulse_1,
|
||||
);
|
||||
let new_impulse = new_impulse.simd_cap_magnitude(limit);
|
||||
let dlambda = new_impulse - self.impulse;
|
||||
|
||||
self.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear +=
|
||||
tangents1[0] * (-im2 * dlambda[0]) + tangents1[1] * (-im2 * dlambda[1]);
|
||||
mj_lambda2.angular += self.gcross2[0] * dlambda[0] + self.gcross2[1] * dlambda[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintNormalPart<N: SimdRealField> {
|
||||
pub gcross2: AngVector<N>,
|
||||
pub rhs: N,
|
||||
pub impulse: N,
|
||||
pub r: N,
|
||||
}
|
||||
|
||||
impl<N: SimdRealField> VelocityGroundConstraintNormalPart<N> {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: na::zero(),
|
||||
rhs: na::zero(),
|
||||
impulse: na::zero(),
|
||||
r: na::zero(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn warmstart(&self, dir1: &Vector<N>, im2: N, mj_lambda2: &mut DeltaVel<N>) {
|
||||
mj_lambda2.linear += dir1 * (-im2 * self.impulse);
|
||||
mj_lambda2.angular += self.gcross2 * self.impulse;
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn solve(&mut self, dir1: &Vector<N>, im2: N, mj_lambda2: &mut DeltaVel<N>)
|
||||
where
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
{
|
||||
let dimpulse =
|
||||
-dir1.dot(&mj_lambda2.linear) + self.gcross2.gdot(mj_lambda2.angular) + self.rhs;
|
||||
let new_impulse = (self.impulse - self.r * dimpulse).simd_max(N::zero());
|
||||
let dlambda = new_impulse - self.impulse;
|
||||
self.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear += dir1 * (-im2 * dlambda);
|
||||
mj_lambda2.angular += self.gcross2 * dlambda;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintElement<N: SimdRealField> {
|
||||
pub normal_part: VelocityGroundConstraintNormalPart<N>,
|
||||
pub tangent_part: VelocityGroundConstraintTangentPart<N>,
|
||||
}
|
||||
|
||||
impl<N: SimdRealField> VelocityGroundConstraintElement<N> {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: VelocityGroundConstraintNormalPart::zero(),
|
||||
tangent_part: VelocityGroundConstraintTangentPart::zero(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn warmstart_group(
|
||||
elements: &[Self],
|
||||
dir1: &Vector<N>,
|
||||
#[cfg(feature = "dim3")] tangent1: &Vector<N>,
|
||||
im2: N,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) where
|
||||
Vector<N>: WBasis,
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
N::Element: SimdRealField,
|
||||
{
|
||||
#[cfg(feature = "dim3")]
|
||||
let tangents1 = [tangent1, &dir1.cross(&tangent1)];
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = [&dir1.orthonormal_vector()];
|
||||
|
||||
for element in elements {
|
||||
element.normal_part.warmstart(dir1, im2, mj_lambda2);
|
||||
element.tangent_part.warmstart(tangents1, im2, mj_lambda2);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn solve_group(
|
||||
elements: &mut [Self],
|
||||
dir1: &Vector<N>,
|
||||
#[cfg(feature = "dim3")] tangent1: &Vector<N>,
|
||||
im2: N,
|
||||
limit: N,
|
||||
mj_lambda2: &mut DeltaVel<N>,
|
||||
) where
|
||||
Vector<N>: WBasis,
|
||||
AngVector<N>: WDot<AngVector<N>, Result = N>,
|
||||
N::Element: SimdRealField,
|
||||
{
|
||||
// Solve friction.
|
||||
#[cfg(feature = "dim3")]
|
||||
let tangents1 = [tangent1, &dir1.cross(&tangent1)];
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = [&dir1.orthonormal_vector()];
|
||||
|
||||
for element in elements.iter_mut() {
|
||||
let limit = limit * element.normal_part.impulse;
|
||||
let part = &mut element.tangent_part;
|
||||
part.solve(tangents1, im2, limit, mj_lambda2);
|
||||
}
|
||||
|
||||
// Solve penetration.
|
||||
for element in elements.iter_mut() {
|
||||
element.normal_part.solve(&dir1, im2, mj_lambda2);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +1,26 @@
|
||||
use super::{AnyVelocityConstraint, DeltaVel};
|
||||
use super::{
|
||||
AnyVelocityConstraint, DeltaVel, VelocityGroundConstraintElement,
|
||||
VelocityGroundConstraintNormalPart,
|
||||
};
|
||||
use crate::dynamics::{IntegrationParameters, RigidBodySet};
|
||||
use crate::geometry::{ContactManifold, ContactManifoldIndex};
|
||||
use crate::math::{
|
||||
AngVector, AngularInertia, Point, Real, SimdReal, Vector, DIM, MAX_MANIFOLD_POINTS, SIMD_WIDTH,
|
||||
};
|
||||
use crate::utils::{WAngularInertia, WBasis, WCross, WDot};
|
||||
#[cfg(feature = "dim2")]
|
||||
use crate::utils::WBasis;
|
||||
use crate::utils::{WAngularInertia, WCross, WDot};
|
||||
use num::Zero;
|
||||
use simba::simd::{SimdPartialOrd, SimdValue};
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityGroundConstraintElementPart {
|
||||
pub gcross2: AngVector<SimdReal>,
|
||||
pub rhs: SimdReal,
|
||||
pub impulse: SimdReal,
|
||||
pub r: SimdReal,
|
||||
}
|
||||
|
||||
impl WVelocityGroundConstraintElementPart {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: AngVector::zero(),
|
||||
rhs: SimdReal::zero(),
|
||||
impulse: SimdReal::zero(),
|
||||
r: SimdReal::zero(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityGroundConstraintElement {
|
||||
pub normal_part: WVelocityGroundConstraintElementPart,
|
||||
pub tangent_parts: [WVelocityGroundConstraintElementPart; DIM - 1],
|
||||
}
|
||||
|
||||
impl WVelocityGroundConstraintElement {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: WVelocityGroundConstraintElementPart::zero(),
|
||||
tangent_parts: [WVelocityGroundConstraintElementPart::zero(); DIM - 1],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct WVelocityGroundConstraint {
|
||||
pub dir1: Vector<SimdReal>, // Non-penetration force direction for the first body.
|
||||
pub elements: [WVelocityGroundConstraintElement; MAX_MANIFOLD_POINTS],
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent1: Vector<SimdReal>, // One of the friction force directions.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_rot1: na::UnitComplex<SimdReal>, // Orientation of the tangent basis wrt. the reference basis.
|
||||
pub elements: [VelocityGroundConstraintElement<SimdReal>; MAX_MANIFOLD_POINTS],
|
||||
pub num_contacts: u8,
|
||||
pub im2: SimdReal,
|
||||
pub limit: SimdReal,
|
||||
@@ -104,13 +79,23 @@ impl WVelocityGroundConstraint {
|
||||
let warmstart_coeff = warmstart_multiplier * SimdReal::splat(params.warmstart_coeff);
|
||||
let num_active_contacts = manifolds[0].data.num_active_contacts();
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
#[cfg(feature = "dim3")]
|
||||
let (tangents1, tangent_rot1) =
|
||||
super::compute_tangent_contact_directions(&force_dir1, &linvel1, &linvel2);
|
||||
|
||||
for l in (0..num_active_contacts).step_by(MAX_MANIFOLD_POINTS) {
|
||||
let manifold_points = array![|ii| &manifolds[ii].data.solver_contacts[l..]; SIMD_WIDTH];
|
||||
let num_points = manifold_points[0].len().min(MAX_MANIFOLD_POINTS);
|
||||
|
||||
let mut constraint = WVelocityGroundConstraint {
|
||||
dir1: force_dir1,
|
||||
elements: [WVelocityGroundConstraintElement::zero(); MAX_MANIFOLD_POINTS],
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent1: tangents1[0],
|
||||
#[cfg(feature = "dim3")]
|
||||
tangent_rot1,
|
||||
elements: [VelocityGroundConstraintElement::zero(); MAX_MANIFOLD_POINTS],
|
||||
im2,
|
||||
limit: SimdReal::splat(0.0),
|
||||
mj_lambda2,
|
||||
@@ -158,7 +143,7 @@ impl WVelocityGroundConstraint {
|
||||
rhs +=
|
||||
dist.simd_min(SimdReal::zero()) * (velocity_based_erp_inv_dt * is_resting);
|
||||
|
||||
constraint.elements[k].normal_part = WVelocityGroundConstraintElementPart {
|
||||
constraint.elements[k].normal_part = VelocityGroundConstraintNormalPart {
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse: impulse * warmstart_coeff,
|
||||
@@ -167,29 +152,25 @@ impl WVelocityGroundConstraint {
|
||||
}
|
||||
|
||||
// tangent parts.
|
||||
let tangents1 = force_dir1.orthonormal_basis();
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = SimdReal::from(
|
||||
#[cfg(feature = "dim2")]
|
||||
let impulse = [SimdReal::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse; SIMD_WIDTH],
|
||||
)];
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = tangent_rot1
|
||||
* na::Vector2::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse; SIMD_WIDTH],
|
||||
);
|
||||
#[cfg(feature = "dim3")]
|
||||
let impulse = SimdReal::from(
|
||||
array![|ii| manifold_points[ii][k].data.tangent_impulse[j]; SIMD_WIDTH],
|
||||
);
|
||||
constraint.elements[k].tangent_part.impulse = impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let gcross2 = ii2.transform_vector(dp2.gcross(-tangents1[j]));
|
||||
let r = SimdReal::splat(1.0) / (im2 + gcross2.gdot(gcross2));
|
||||
let rhs = (vel1 - vel2 + tangent_velocity * flipped_sign).dot(&tangents1[j]);
|
||||
|
||||
constraint.elements[k].tangent_parts[j] =
|
||||
WVelocityGroundConstraintElementPart {
|
||||
gcross2,
|
||||
rhs,
|
||||
impulse: impulse * warmstart_coeff,
|
||||
r,
|
||||
};
|
||||
constraint.elements[k].tangent_part.gcross2[j] = gcross2;
|
||||
constraint.elements[k].tangent_part.r[j] = r;
|
||||
constraint.elements[k].tangent_part.rhs[j] = rhs;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -212,19 +193,14 @@ impl WVelocityGroundConstraint {
|
||||
),
|
||||
};
|
||||
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &self.elements[i].normal_part;
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &self.elements[i].tangent_parts[j];
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
}
|
||||
}
|
||||
VelocityGroundConstraintElement::warmstart_group(
|
||||
&self.elements[..self.num_contacts as usize],
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im2,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
for ii in 0..SIMD_WIDTH {
|
||||
mj_lambdas[self.mj_lambda2[ii] as usize].linear = mj_lambda2.linear.extract(ii);
|
||||
@@ -235,46 +211,22 @@ impl WVelocityGroundConstraint {
|
||||
pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<Real>]) {
|
||||
let mut mj_lambda2 = DeltaVel {
|
||||
linear: Vector::from(
|
||||
array![ |ii| mj_lambdas[ self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH],
|
||||
array![|ii| mj_lambdas[ self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH],
|
||||
),
|
||||
angular: AngVector::from(
|
||||
array![ |ii| mj_lambdas[ self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH],
|
||||
array![|ii| mj_lambdas[ self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH],
|
||||
),
|
||||
};
|
||||
|
||||
// Solve friction first.
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let normal_elt = &self.elements[i].normal_part;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &mut self.elements[i].tangent_parts[j];
|
||||
let dimpulse = -tangents1[j].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2.gdot(mj_lambda2.angular)
|
||||
+ elt.rhs;
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
}
|
||||
|
||||
// Solve non-penetration after friction.
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &mut self.elements[i].normal_part;
|
||||
let dimpulse =
|
||||
-self.dir1.dot(&mj_lambda2.linear) + elt.gcross2.gdot(mj_lambda2.angular) + elt.rhs;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_max(SimdReal::zero());
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
VelocityGroundConstraintElement::solve_group(
|
||||
&mut self.elements[..self.num_contacts as usize],
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im2,
|
||||
self.limit,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
for ii in 0..SIMD_WIDTH {
|
||||
mj_lambdas[self.mj_lambda2[ii] as usize].linear = mj_lambda2.linear.extract(ii);
|
||||
@@ -286,11 +238,12 @@ impl WVelocityGroundConstraint {
|
||||
pub fn writeback_impulses(&self, manifolds_all: &mut [&mut ContactManifold]) {
|
||||
for k in 0..self.num_contacts as usize {
|
||||
let impulses: [_; SIMD_WIDTH] = self.elements[k].normal_part.impulse.into();
|
||||
let tangent_impulses: [_; SIMD_WIDTH] =
|
||||
self.elements[k].tangent_parts[0].impulse.into();
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangent_impulses: [_; SIMD_WIDTH] = self.elements[k].tangent_part.impulse[0].into();
|
||||
#[cfg(feature = "dim3")]
|
||||
let bitangent_impulses: [_; SIMD_WIDTH] =
|
||||
self.elements[k].tangent_parts[1].impulse.into();
|
||||
let tangent_impulses = self
|
||||
.tangent_rot1
|
||||
.inverse_transform_vector(&self.elements[k].tangent_part.impulse);
|
||||
|
||||
for ii in 0..SIMD_WIDTH {
|
||||
let manifold = &mut manifolds_all[self.manifold_id[ii]];
|
||||
@@ -304,8 +257,7 @@ impl WVelocityGroundConstraint {
|
||||
}
|
||||
#[cfg(feature = "dim3")]
|
||||
{
|
||||
active_contact.data.tangent_impulse =
|
||||
[tangent_impulses[ii], bitangent_impulses[ii]];
|
||||
active_contact.data.tangent_impulse = tangent_impulses.extract(ii);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,26 +37,14 @@ pub struct ContactData {
|
||||
/// The friction impulses along the basis orthonormal to the contact normal, applied to the first
|
||||
/// collider's rigid-body.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_impulse: [Real; 2],
|
||||
}
|
||||
|
||||
impl ContactData {
|
||||
#[cfg(feature = "dim2")]
|
||||
pub(crate) fn zero_tangent_impulse() -> Real {
|
||||
0.0
|
||||
}
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
pub(crate) fn zero_tangent_impulse() -> [Real; 2] {
|
||||
[0.0, 0.0]
|
||||
}
|
||||
pub tangent_impulse: na::Vector2<Real>,
|
||||
}
|
||||
|
||||
impl Default for ContactData {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
impulse: 0.0,
|
||||
tangent_impulse: Self::zero_tangent_impulse(),
|
||||
tangent_impulse: na::zero(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,7 +81,15 @@ impl<'a> ContactModificationContext<'a> {
|
||||
// normal, so remove all the contacts and mark further contacts
|
||||
// as forbidden.
|
||||
self.solver_contacts.clear();
|
||||
*self.user_data = CONTACT_CURRENTLY_FORBIDDEN;
|
||||
|
||||
// NOTE: in some very rare cases `local_n1` will be
|
||||
// zero if the objects are exactly touching at one point.
|
||||
// So in this case we can't really conclude.
|
||||
// If the norm is non-zero, then we can tell we need to forbid
|
||||
// further contacts. Otherwise we have to wait for the next frame.
|
||||
if self.manifold.local_n1.norm_squared() > 0.1 {
|
||||
*self.user_data = CONTACT_CURRENTLY_FORBIDDEN;
|
||||
}
|
||||
}
|
||||
}
|
||||
CONTACT_CURRENTLY_FORBIDDEN => {
|
||||
|
||||
12
src/utils.rs
12
src/utils.rs
@@ -107,6 +107,8 @@ pub trait WBasis: Sized {
|
||||
type Basis;
|
||||
/// Computes the vectors which, when combined with `self`, form an orthonormal basis.
|
||||
fn orthonormal_basis(self) -> Self::Basis;
|
||||
/// Computes a vector orthogonal to `self` with a unit length (if `self` has a unit length).
|
||||
fn orthonormal_vector(self) -> Self;
|
||||
}
|
||||
|
||||
impl<N: SimdRealField> WBasis for Vector2<N> {
|
||||
@@ -114,6 +116,9 @@ impl<N: SimdRealField> WBasis for Vector2<N> {
|
||||
fn orthonormal_basis(self) -> [Vector2<N>; 1] {
|
||||
[Vector2::new(-self.y, self.x)]
|
||||
}
|
||||
fn orthonormal_vector(self) -> Vector2<N> {
|
||||
Vector2::new(-self.y, self.x)
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: SimdRealField + WSign<N>> WBasis for Vector3<N> {
|
||||
@@ -134,6 +139,13 @@ impl<N: SimdRealField + WSign<N>> WBasis for Vector3<N> {
|
||||
Vector3::new(b, sign + self.y * self.y * a, -self.y),
|
||||
]
|
||||
}
|
||||
|
||||
fn orthonormal_vector(self) -> Vector3<N> {
|
||||
let sign = self.z.copy_sign_to(N::one());
|
||||
let a = -N::one() / (sign + self.z);
|
||||
let b = self.x * self.y * a;
|
||||
Vector3::new(b, sign + self.y * self.y * a, -self.y)
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) trait WVec: Sized {
|
||||
|
||||
@@ -186,6 +186,10 @@ impl PhysxWorld {
|
||||
let pos = rb.position().into_physx();
|
||||
if rb.is_dynamic() {
|
||||
let mut actor = physics.create_dynamic(&pos, rapier_handle).unwrap();
|
||||
let linvel = rb.linvel().into_physx();
|
||||
let angvel = rb.angvel().into_physx();
|
||||
actor.set_linear_velocity(&linvel, true);
|
||||
actor.set_angular_velocity(&angvel, true);
|
||||
actor.set_solver_iteration_counts(
|
||||
integration_parameters.max_position_iterations as u32,
|
||||
integration_parameters.max_velocity_iterations as u32,
|
||||
|
||||
Reference in New Issue
Block a user