Fix enabling disabled collider
If collider was enabled and no other attributes were changed its collisions were not detected. This was the result of `needs_broad_phase_update` function not handling case of changed enabled status. Fixes dimforge/bevy_rapier#435
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@@ -79,7 +79,7 @@ impl ColliderChanges {
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/// Do these changes justify a broad-phase update?
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pub fn needs_broad_phase_update(self) -> bool {
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self.intersects(
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ColliderChanges::PARENT | ColliderChanges::POSITION | ColliderChanges::SHAPE,
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ColliderChanges::PARENT | ColliderChanges::POSITION | ColliderChanges::SHAPE | ColliderChanges::ENABLED_OR_DISABLED,
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)
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}
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