impl more traits for components

This commit is contained in:
Waridley
2021-07-10 12:18:21 -05:00
committed by Sébastien Crozet
parent 3b0d256464
commit 9233a855f0
8 changed files with 38 additions and 26 deletions

View File

@@ -117,7 +117,7 @@ impl Default for RigidBodyChanges {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// The position of this rigid-body.
pub struct RigidBodyPosition {
/// The world-space position of the rigid-body.
@@ -199,9 +199,9 @@ bitflags::bitflags! {
const TRANSLATION_LOCKED = 1 << 0;
/// Flag indicating that the rigid-body cannot rotate along the `X` axis.
const ROTATION_LOCKED_X = 1 << 1;
/// Flag indicating that the rigid-body cannot rotate along the `X` axis.
/// Flag indicating that the rigid-body cannot rotate along the `Y` axis.
const ROTATION_LOCKED_Y = 1 << 2;
/// Flag indicating that the rigid-body cannot rotate along the `X` axis.
/// Flag indicating that the rigid-body cannot rotate along the `Z` axis.
const ROTATION_LOCKED_Z = 1 << 3;
/// Combination of flags indicating that the rigid-body cannot rotate along any axis.
const ROTATION_LOCKED = Self::ROTATION_LOCKED_X.bits | Self::ROTATION_LOCKED_Y.bits | Self::ROTATION_LOCKED_Z.bits;
@@ -210,7 +210,7 @@ bitflags::bitflags! {
// TODO: split this into "LocalMassProps" and `WorldMassProps"?
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// The mass properties of this rigid-bodies.
pub struct RigidBodyMassProps {
/// Flags for locking rotation and translation.
@@ -326,7 +326,7 @@ impl RigidBodyMassProps {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// The velocities of this rigid-body.
pub struct RigidBodyVelocity {
/// The linear velocity of the rigid-body.
@@ -466,7 +466,7 @@ impl RigidBodyVelocity {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// Damping factors to progressively slow down a rigid-body.
pub struct RigidBodyDamping {
/// Damping factor for gradually slowing down the translational motion of the rigid-body.
@@ -485,7 +485,7 @@ impl Default for RigidBodyDamping {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// The user-defined external forces applied to this rigid-body.
pub struct RigidBodyForces {
/// Accumulation of external forces (only for dynamic bodies).
@@ -545,7 +545,7 @@ impl RigidBodyForces {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// Information used for Continuous-Collision-Detection.
pub struct RigidBodyCcd {
/// The distance used by the CCD solver to decide if a movement would
@@ -617,7 +617,7 @@ impl RigidBodyCcd {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq, Eq, Hash)]
/// Internal identifiers used by the physics engine.
pub struct RigidBodyIds {
pub(crate) active_island_id: usize,
@@ -638,7 +638,7 @@ impl Default for RigidBodyIds {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug)]
#[derive(Clone, Debug, PartialEq, Eq)]
/// The set of colliders attached to this rigid-bodies.
///
/// This should not be modified manually unless you really know what
@@ -735,7 +735,7 @@ impl RigidBodyColliders {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
/// The dominance groups of a rigid-body.
pub struct RigidBodyDominance(pub i8);
@@ -746,7 +746,7 @@ impl Default for RigidBodyDominance {
}
impl RigidBodyDominance {
/// The actually dominance group of this rigid-body, after taking into account its type.
/// The actual dominance group of this rigid-body, after taking into account its type.
pub fn effective_group(&self, status: &RigidBodyType) -> i16 {
if status.is_dynamic() {
self.0 as i16
@@ -760,7 +760,7 @@ impl RigidBodyDominance {
///
/// This controls whether a body is sleeping or not.
/// If the threshold is negative, the body never sleeps.
#[derive(Copy, Clone, Debug)]
#[derive(Copy, Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
pub struct RigidBodyActivation {
/// The threshold pseudo-kinetic energy bellow which the body can fall asleep.