impl more traits for components

This commit is contained in:
Waridley
2021-07-10 12:18:21 -05:00
committed by Sébastien Crozet
parent 3b0d256464
commit 9233a855f0
8 changed files with 38 additions and 26 deletions

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@@ -1,7 +1,7 @@
use crate::dynamics::SpringModel;
use crate::math::{Point, Real, Rotation, Vector};
#[derive(Copy, Clone)]
#[derive(Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// A joint that removes all relative linear motion between a pair of points on two bodies.
pub struct BallJoint {

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@@ -1,6 +1,6 @@
use crate::math::{Isometry, Real, SpacialVector};
#[derive(Copy, Clone)]
#[derive(Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// A joint that prevents all relative movement between two bodies.
///

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@@ -2,7 +2,7 @@ use crate::dynamics::{BallJoint, FixedJoint, PrismaticJoint, RevoluteJoint};
use crate::math::{Isometry, Real, SpacialVector};
use crate::na::{Rotation3, UnitQuaternion};
#[derive(Copy, Clone, Debug)]
#[derive(Copy, Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// A joint that prevents all relative movement between two bodies.
///

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@@ -2,7 +2,7 @@
use crate::dynamics::RevoluteJoint;
use crate::dynamics::{BallJoint, FixedJoint, JointHandle, PrismaticJoint, RigidBodyHandle};
#[derive(Copy, Clone)]
#[derive(Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// An enum grouping all possible types of joints.
pub enum JointParams {

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@@ -7,7 +7,7 @@ use na::Vector2;
#[cfg(feature = "dim3")]
use na::Vector5;
#[derive(Copy, Clone)]
#[derive(Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// A joint that removes all relative motion between two bodies, except for the translations along one axis.
pub struct PrismaticJoint {

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@@ -3,7 +3,7 @@ use crate::math::{Isometry, Point, Real, Vector};
use crate::utils::WBasis;
use na::{RealField, Unit, Vector5};
#[derive(Copy, Clone)]
#[derive(Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// A joint that removes all relative motion between two bodies, except for the rotations along one axis.
pub struct RevoluteJoint {

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@@ -117,7 +117,7 @@ impl Default for RigidBodyChanges {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// The position of this rigid-body.
pub struct RigidBodyPosition {
/// The world-space position of the rigid-body.
@@ -199,9 +199,9 @@ bitflags::bitflags! {
const TRANSLATION_LOCKED = 1 << 0;
/// Flag indicating that the rigid-body cannot rotate along the `X` axis.
const ROTATION_LOCKED_X = 1 << 1;
/// Flag indicating that the rigid-body cannot rotate along the `X` axis.
/// Flag indicating that the rigid-body cannot rotate along the `Y` axis.
const ROTATION_LOCKED_Y = 1 << 2;
/// Flag indicating that the rigid-body cannot rotate along the `X` axis.
/// Flag indicating that the rigid-body cannot rotate along the `Z` axis.
const ROTATION_LOCKED_Z = 1 << 3;
/// Combination of flags indicating that the rigid-body cannot rotate along any axis.
const ROTATION_LOCKED = Self::ROTATION_LOCKED_X.bits | Self::ROTATION_LOCKED_Y.bits | Self::ROTATION_LOCKED_Z.bits;
@@ -210,7 +210,7 @@ bitflags::bitflags! {
// TODO: split this into "LocalMassProps" and `WorldMassProps"?
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// The mass properties of this rigid-bodies.
pub struct RigidBodyMassProps {
/// Flags for locking rotation and translation.
@@ -326,7 +326,7 @@ impl RigidBodyMassProps {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// The velocities of this rigid-body.
pub struct RigidBodyVelocity {
/// The linear velocity of the rigid-body.
@@ -466,7 +466,7 @@ impl RigidBodyVelocity {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// Damping factors to progressively slow down a rigid-body.
pub struct RigidBodyDamping {
/// Damping factor for gradually slowing down the translational motion of the rigid-body.
@@ -485,7 +485,7 @@ impl Default for RigidBodyDamping {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// The user-defined external forces applied to this rigid-body.
pub struct RigidBodyForces {
/// Accumulation of external forces (only for dynamic bodies).
@@ -545,7 +545,7 @@ impl RigidBodyForces {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq)]
/// Information used for Continuous-Collision-Detection.
pub struct RigidBodyCcd {
/// The distance used by the CCD solver to decide if a movement would
@@ -617,7 +617,7 @@ impl RigidBodyCcd {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq, Eq, Hash)]
/// Internal identifiers used by the physics engine.
pub struct RigidBodyIds {
pub(crate) active_island_id: usize,
@@ -638,7 +638,7 @@ impl Default for RigidBodyIds {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug)]
#[derive(Clone, Debug, PartialEq, Eq)]
/// The set of colliders attached to this rigid-bodies.
///
/// This should not be modified manually unless you really know what
@@ -735,7 +735,7 @@ impl RigidBodyColliders {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, Copy)]
#[derive(Clone, Debug, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
/// The dominance groups of a rigid-body.
pub struct RigidBodyDominance(pub i8);
@@ -746,7 +746,7 @@ impl Default for RigidBodyDominance {
}
impl RigidBodyDominance {
/// The actually dominance group of this rigid-body, after taking into account its type.
/// The actual dominance group of this rigid-body, after taking into account its type.
pub fn effective_group(&self, status: &RigidBodyType) -> i16 {
if status.is_dynamic() {
self.0 as i16
@@ -760,7 +760,7 @@ impl RigidBodyDominance {
///
/// This controls whether a body is sleeping or not.
/// If the threshold is negative, the body never sleeps.
#[derive(Copy, Clone, Debug)]
#[derive(Copy, Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
pub struct RigidBodyActivation {
/// The threshold pseudo-kinetic energy bellow which the body can fall asleep.

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@@ -3,7 +3,7 @@ use crate::geometry::{InteractionGroups, SAPProxyIndex, Shape, SharedShape};
use crate::math::{Isometry, Real};
use crate::parry::partitioning::IndexedData;
use crate::pipeline::{ActiveEvents, ActiveHooks};
use std::ops::Deref;
use std::ops::{Deref, DerefMut};
/// The unique identifier of a collider added to a collider set.
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
@@ -97,7 +97,7 @@ impl ColliderType {
}
}
#[derive(Copy, Clone, Debug)]
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// Data associated to a collider that takes part to a broad-phase algorithm.
pub struct ColliderBroadPhaseData {
@@ -115,7 +115,7 @@ impl Default for ColliderBroadPhaseData {
/// The shape of a collider.
pub type ColliderShape = SharedShape;
#[derive(Clone)]
#[derive(Clone, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// The mass-properties of a collider.
pub enum ColliderMassProps {
@@ -155,7 +155,7 @@ impl ColliderMassProps {
}
}
#[derive(Copy, Clone, Debug)]
#[derive(Copy, Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// Information about the rigid-body this collider is attached to.
pub struct ColliderParent {
@@ -165,7 +165,7 @@ pub struct ColliderParent {
pub pos_wrt_parent: Isometry<Real>,
}
#[derive(Copy, Clone, Debug)]
#[derive(Copy, Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// The position of a collider.
pub struct ColliderPosition(pub Isometry<Real>);
@@ -177,6 +177,12 @@ impl AsRef<Isometry<Real>> for ColliderPosition {
}
}
impl AsMut<Isometry<Real>> for ColliderPosition {
fn as_mut(&mut self) -> &mut Isometry<Real> {
&mut self.0
}
}
impl Deref for ColliderPosition {
type Target = Isometry<Real>;
#[inline]
@@ -185,6 +191,12 @@ impl Deref for ColliderPosition {
}
}
impl DerefMut for ColliderPosition {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl Default for ColliderPosition {
fn default() -> Self {
Self::identity()
@@ -208,7 +220,7 @@ where
}
}
#[derive(Copy, Clone, Debug)]
#[derive(Copy, Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// The constraints solver-related properties of this collider (friction, restitution, etc.)
pub struct ColliderMaterial {
@@ -329,7 +341,7 @@ impl Default for ActiveCollisionTypes {
}
}
#[derive(Copy, Clone, Debug)]
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// A set of flags for controlling collision/intersection filtering, modification, and events.
pub struct ColliderFlags {