Add all the missing docs.
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@@ -191,6 +191,7 @@ impl ColliderBuilder {
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self.density.unwrap_or(default_density)
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}
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/// Initialize a new collider builder with a compound shape.
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pub fn compound(shapes: Vec<(Isometry<Real>, SharedShape)>) -> Self {
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Self::new(SharedShape::compound(shapes))
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}
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@@ -357,29 +358,46 @@ impl ColliderBuilder {
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))
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}
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/// Initializes a new collider builder with a 2D convex polygon or 3D convex polyhedron
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/// obtained after computing the convex-hull of the given points.
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pub fn convex_hull(points: &[Point<Real>]) -> Option<Self> {
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SharedShape::convex_hull(points).map(|cp| Self::new(cp))
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}
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/// Initializes a new collider builder with a round 2D convex polygon or 3D convex polyhedron
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/// obtained after computing the convex-hull of the given points. The shape is dilated
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/// by a sphere of radius `border_radius`.
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pub fn round_convex_hull(points: &[Point<Real>], border_radius: Real) -> Option<Self> {
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SharedShape::round_convex_hull(points, border_radius).map(|cp| Self::new(cp))
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}
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/// Creates a new collider builder that is a convex polygon formed by the
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/// given polyline assumed to be convex (no convex-hull will be automatically
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/// computed).
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#[cfg(feature = "dim2")]
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pub fn convex_polyline(points: Vec<Point<Real>>) -> Option<Self> {
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SharedShape::convex_polyline(points).map(|cp| Self::new(cp))
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}
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/// Creates a new collider builder that is a round convex polygon formed by the
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/// given polyline assumed to be convex (no convex-hull will be automatically
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/// computed). The polygon shape is dilated by a sphere of radius `border_radius`.
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#[cfg(feature = "dim2")]
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pub fn round_convex_polyline(points: Vec<Point<Real>>, border_radius: Real) -> Option<Self> {
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SharedShape::round_convex_polyline(points, border_radius).map(|cp| Self::new(cp))
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}
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/// Creates a new collider builder that is a convex polyhedron formed by the
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/// given triangle-mesh assumed to be convex (no convex-hull will be automatically
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/// computed).
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#[cfg(feature = "dim3")]
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pub fn convex_mesh(points: Vec<Point<Real>>, indices: &[[u32; 3]]) -> Option<Self> {
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SharedShape::convex_mesh(points, indices).map(|cp| Self::new(cp))
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}
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/// Creates a new collider builder that is a round convex polyhedron formed by the
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/// given triangle-mesh assumed to be convex (no convex-hull will be automatically
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/// computed). The triangle mesh shape is dilated by a sphere of radius `border_radius`.
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#[cfg(feature = "dim3")]
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pub fn round_convex_mesh(
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points: Vec<Point<Real>>,
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