Merge pull request #59 from dimforge/sap_serialization
Sap serialization: skip cache data
This commit is contained in:
@@ -14,7 +14,6 @@ mod add_remove2;
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mod collision_groups2;
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mod damping2;
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mod debug_box_ball2;
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mod debug_infinite_fall;
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mod heightfield2;
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mod joints2;
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mod platform2;
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@@ -65,7 +64,6 @@ pub fn main() {
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("Restitution", restitution2::init_world),
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("Sensor", sensor2::init_world),
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("(Debug) box ball", debug_box_ball2::init_world),
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("(Debug) infinite fall", debug_infinite_fall::init_world),
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];
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// Lexicographic sort, with stress tests moved at the end of the list.
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@@ -16,6 +16,7 @@ mod compound3;
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mod damping3;
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mod debug_boxes3;
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mod debug_cylinder3;
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mod debug_infinite_fall3;
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mod debug_triangle3;
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mod debug_trimesh3;
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mod domino3;
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@@ -84,6 +85,7 @@ pub fn main() {
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("(Debug) triangle", debug_triangle3::init_world),
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("(Debug) trimesh", debug_trimesh3::init_world),
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("(Debug) cylinder", debug_cylinder3::init_world),
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("(Debug) infinite fall", debug_infinite_fall3::init_world),
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];
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// Lexicographic sort, with stress tests moved at the end of the list.
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@@ -1,6 +1,6 @@
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use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
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use rapier2d::geometry::{ColliderBuilder, ColliderSet};
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use rapier_testbed2d::Testbed;
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use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
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use rapier3d::geometry::{ColliderBuilder, ColliderSet};
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use rapier_testbed3d::Testbed;
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pub fn init_world(testbed: &mut Testbed) {
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/*
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@@ -13,7 +13,7 @@ pub fn init_world(testbed: &mut Testbed) {
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let rad = 1.0;
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// Build the dynamic box rigid body.
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let rigid_body = RigidBodyBuilder::new_dynamic()
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.translation(0.0, 3.0 * rad)
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.translation(0.0, 3.0 * rad, 0.0)
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.can_sleep(false)
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.build();
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let handle = bodies.insert(rigid_body);
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@@ -24,7 +24,6 @@ pub fn init_world(testbed: &mut Testbed) {
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* Set up the testbed.
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*/
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testbed.set_world(bodies, colliders, joints);
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// testbed.look_at(Point2::new(10.0, 10.0, 10.0), Point2::origin());
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}
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fn main() {
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@@ -340,7 +340,7 @@ struct SAPRegion {
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existing_proxies: BitVec,
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#[cfg_attr(feature = "serde-serialize", serde(skip))]
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to_insert: Vec<usize>, // Workspace
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update_count: usize,
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update_count: u8,
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proxy_count: usize,
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}
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@@ -376,9 +376,7 @@ impl SAPRegion {
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assert_eq!(old.proxy_count, 0);
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assert!(old.to_insert.is_empty());
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debug_assert!(!old.existing_proxies.any());
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for axis in old.axes.iter() {
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assert!(axis.endpoints.len() == 2); // Account for sentinels
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}
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assert!(old.axes.iter().all(|ax| ax.endpoints.len() == 2));
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old
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}
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@@ -422,6 +420,7 @@ impl SAPRegion {
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if self.update_count > 0 {
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// Update endpoints.
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let mut deleted = 0;
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for dim in 0..DIM {
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self.axes[dim].update_endpoints(dim, proxies, reporting);
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deleted += self.axes[dim].delete_out_of_bounds_proxies(&mut self.existing_proxies);
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@@ -460,8 +459,10 @@ pub struct BroadPhase {
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regions: HashMap<Point<i32>, SAPRegion>,
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removed_colliders: Option<Subscription<RemovedCollider>>,
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deleted_any: bool,
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region_pool: Vec<SAPRegion>,
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points_to_remove: Vec<Point<i32>>, // Workspace
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#[cfg_attr(feature = "serde-serialize", serde(skip))]
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region_pool: Vec<SAPRegion>, // To avoid repeated allocations.
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#[cfg_attr(feature = "serde-serialize", serde(skip))]
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regions_to_remove: Vec<Point<i32>>, // Workspace
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// We could think serializing this workspace is useless.
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// It turns out is is important to serialize at least its capacity
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// and restore this capacity when deserializing the hashmap.
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@@ -555,7 +556,7 @@ impl BroadPhase {
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proxies: Proxies::new(),
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regions: HashMap::default(),
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region_pool: Vec::new(),
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points_to_remove: Vec::new(),
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regions_to_remove: Vec::new(),
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reporting: HashMap::default(),
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deleted_any: false,
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}
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@@ -658,6 +659,7 @@ impl BroadPhase {
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let regions = &mut self.regions;
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let pool = &mut self.region_pool;
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#[cfg(feature = "dim2")]
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for i in start.x..=end.x {
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for j in start.y..=end.y {
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@@ -691,14 +693,14 @@ impl BroadPhase {
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for (point, region) in &mut self.regions {
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region.update(&self.proxies, &mut self.reporting);
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if region.proxy_count == 0 {
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self.points_to_remove.push(*point);
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self.regions_to_remove.push(*point);
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}
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}
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// Remove all the empty regions and store them in the region pool
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let regions = &mut self.regions;
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self.region_pool.extend(
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self.points_to_remove
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self.regions_to_remove
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.drain(..)
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.map(|p| regions.remove(&p).unwrap()),
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);
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