Release v0.7.1

This commit is contained in:
Crozet Sébastien
2021-04-02 16:49:52 +02:00
parent b97d377d10
commit 7557d2a6ee
5 changed files with 8 additions and 4 deletions

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## v0.7.1
### Fixed
- Fixed a bug in the broad-phase that could cause non-determinism after snapshot restoration.
## v0.7.0
### Added
- Add the support of **Continuous Collision Detection** (CCD) to

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[package]
name = "rapier2d-f64"
version = "0.7.0"
version = "0.7.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "2-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier2d"

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[package]
name = "rapier2d"
version = "0.7.0"
version = "0.7.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "2-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier2d"

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@@ -1,6 +1,6 @@
[package]
name = "rapier3d-f64"
version = "0.7.0"
version = "0.7.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "3-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier3d"

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@@ -1,6 +1,6 @@
[package]
name = "rapier3d"
version = "0.7.0"
version = "0.7.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "3-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier3d"