Release v0.6.1
This commit is contained in:
@@ -1,3 +1,8 @@
|
||||
## v0.6.1
|
||||
### Fixed
|
||||
- Fix a determinism problem that may happen after snapshot restoration, if a rigid-body is sleeping at
|
||||
the time the snapshot is taken.
|
||||
|
||||
## v0.6.0
|
||||
### Added
|
||||
The support of **dominance groups** have been added. Each rigid-body is part of a dominance group in [-127; 127]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "rapier2d-f64"
|
||||
version = "0.6.0"
|
||||
version = "0.6.1"
|
||||
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
|
||||
description = "2-dimensional physics engine in Rust."
|
||||
documentation = "http://docs.rs/rapier2d"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "rapier2d"
|
||||
version = "0.6.0"
|
||||
version = "0.6.1"
|
||||
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
|
||||
description = "2-dimensional physics engine in Rust."
|
||||
documentation = "http://docs.rs/rapier2d"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "rapier3d-f64"
|
||||
version = "0.6.0"
|
||||
version = "0.6.1"
|
||||
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
|
||||
description = "3-dimensional physics engine in Rust."
|
||||
documentation = "http://docs.rs/rapier3d"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "rapier3d"
|
||||
version = "0.6.0"
|
||||
version = "0.6.1"
|
||||
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
|
||||
description = "3-dimensional physics engine in Rust."
|
||||
documentation = "http://docs.rs/rapier3d"
|
||||
|
||||
Reference in New Issue
Block a user