Release v0.6.1

This commit is contained in:
Crozet Sébastien
2021-03-02 11:45:40 +01:00
parent a2da237a8a
commit 449ed996d8
5 changed files with 9 additions and 4 deletions

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## v0.6.1
### Fixed
- Fix a determinism problem that may happen after snapshot restoration, if a rigid-body is sleeping at
the time the snapshot is taken.
## v0.6.0
### Added
The support of **dominance groups** have been added. Each rigid-body is part of a dominance group in [-127; 127]

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[package]
name = "rapier2d-f64"
version = "0.6.0"
version = "0.6.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "2-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier2d"

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[package]
name = "rapier2d"
version = "0.6.0"
version = "0.6.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "2-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier2d"

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@@ -1,6 +1,6 @@
[package]
name = "rapier3d-f64"
version = "0.6.0"
version = "0.6.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "3-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier3d"

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@@ -1,6 +1,6 @@
[package]
name = "rapier3d"
version = "0.6.0"
version = "0.6.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "3-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier3d"