Add params.velocity_based_erp_inv_dt() helper
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@@ -181,6 +181,12 @@ impl IntegrationParameters {
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self.dt = 1.0 / inv_dt
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}
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}
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/// Convenience: `velocity_based_erp / dt`
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#[inline]
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pub(crate) fn velocity_based_erp_inv_dt(&self) -> Real {
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self.velocity_based_erp * self.inv_dt()
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}
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}
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impl Default for IntegrationParameters {
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@@ -50,9 +50,8 @@ impl BallVelocityConstraint {
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let im1 = rb1.effective_inv_mass;
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let im2 = rb2.effective_inv_mass;
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let mut rhs = params.velocity_solve_fraction * (vel2 - vel1);
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rhs += params.velocity_based_erp * params.inv_dt() * (anchor_world2 - anchor_world1);
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let rhs = (vel2 - vel1) * params.velocity_solve_fraction
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+ (anchor_world2 - anchor_world1) * params.velocity_based_erp_inv_dt();
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let lhs;
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let cmat1 = anchor1.gcross_matrix();
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@@ -293,9 +292,9 @@ impl BallVelocityGroundConstraint {
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let im2 = rb2.effective_inv_mass;
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let vel1 = rb1.linvel + rb1.angvel.gcross(anchor1);
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let vel2 = rb2.linvel + rb2.angvel.gcross(anchor2);
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let mut rhs = params.velocity_solve_fraction * (vel2 - vel1);
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rhs += params.velocity_based_erp * params.inv_dt() * (anchor_world2 - anchor_world1);
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let rhs = (vel2 - vel1) * params.velocity_solve_fraction
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+ (anchor_world2 - anchor_world1) * params.velocity_based_erp_inv_dt();
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let cmat2 = anchor2.gcross_matrix();
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@@ -112,26 +112,23 @@ impl FixedVelocityConstraint {
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lin_dvel.x, lin_dvel.y, lin_dvel.z, ang_dvel.x, ang_dvel.y, ang_dvel.z,
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);
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if params.velocity_based_erp != 0.0 {
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let velocity_based_erp_inv_dt = params.velocity_based_erp_inv_dt();
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if velocity_based_erp_inv_dt != 0.0 {
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let error = anchor2 * anchor1.inverse();
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let lin_err = error.translation.vector;
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#[cfg(feature = "dim2")]
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{
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let ang_err = error.rotation.angle();
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rhs += params.velocity_based_erp
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* params.inv_dt()
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* Vector3::new(lin_err.x, lin_err.y, ang_err);
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rhs += Vector3::new(lin_err.x, lin_err.y, ang_err) * velocity_based_erp_inv_dt;
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}
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#[cfg(feature = "dim3")]
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{
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let ang_err = error.rotation.scaled_axis();
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rhs += params.velocity_based_erp
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* params.inv_dt()
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* Vector6::new(
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lin_err.x, lin_err.y, lin_err.z, ang_err.x, ang_err.y, ang_err.z,
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);
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rhs += Vector6::new(
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lin_err.x, lin_err.y, lin_err.z, ang_err.x, ang_err.y, ang_err.z,
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) * velocity_based_erp_inv_dt;
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}
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}
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@@ -326,16 +323,14 @@ impl FixedVelocityGroundConstraint {
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lin_dvel.x, lin_dvel.y, lin_dvel.z, ang_dvel.x, ang_dvel.y, ang_dvel.z,
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);
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if params.velocity_based_erp != 0.0 {
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let velocity_based_erp_inv_dt = params.velocity_based_erp_inv_dt();
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if velocity_based_erp_inv_dt != 0.0 {
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// let error = anchor2 * anchor1.inverse();
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// let lin_err = error.translation.vector;
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// let ang_err = error.rotation;
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// Doesn't quite do what it should
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// let target_pos = anchor1.lerp_slerp(
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// &anchor2,
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// params.velocity_based_erp * params.inv_dt(),
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// );
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// let target_pos = anchor1.lerp_slerp(&anchor2, velocity_based_erp_inv_dt);
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// let error = target_pos * anchor1.inverse();
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// let lin_err = error.translation.vector;
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@@ -345,19 +340,15 @@ impl FixedVelocityGroundConstraint {
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#[cfg(feature = "dim2")]
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{
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let ang_err = ang_err.angle();
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rhs += params.velocity_based_erp
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* params.inv_dt()
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* Vector3::new(lin_err.x, lin_err.y, ang_err);
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rhs += Vector3::new(lin_err.x, lin_err.y, ang_err) * velocity_based_erp_inv_dt;
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}
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#[cfg(feature = "dim3")]
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{
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let ang_err = ang_err.scaled_axis();
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rhs += params.velocity_based_erp
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* params.inv_dt()
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* Vector6::new(
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lin_err.x, lin_err.y, lin_err.z, ang_err.x, ang_err.y, ang_err.z,
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);
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rhs += Vector6::new(
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lin_err.x, lin_err.y, lin_err.z, ang_err.x, ang_err.y, ang_err.z,
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) * velocity_based_erp_inv_dt;
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}
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}
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@@ -147,6 +147,8 @@ impl VelocityConstraint {
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assert_eq!(manifold.data.relative_dominance, 0);
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let inv_dt = params.inv_dt();
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let velocity_based_erp_inv_dt = params.velocity_based_erp_inv_dt();
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let rb1 = &bodies[manifold.data.body_pair.body1];
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let rb2 = &bodies[manifold.data.body_pair.body2];
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let mj_lambda1 = rb1.active_set_offset;
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@@ -250,10 +252,7 @@ impl VelocityConstraint {
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* (vel1 - vel2).dot(&force_dir1);
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rhs += manifold_point.dist.max(0.0) * inv_dt;
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rhs *= params.velocity_solve_fraction;
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rhs += is_resting
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* params.velocity_based_erp
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* inv_dt
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* manifold_point.dist.min(0.0);
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rhs += is_resting * velocity_based_erp_inv_dt * manifold_point.dist.min(0.0);
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constraint.elements[k].normal_part = VelocityConstraintElementPart {
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gcross1,
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@@ -64,6 +64,8 @@ impl VelocityGroundConstraint {
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push: bool,
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) {
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let inv_dt = params.inv_dt();
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let velocity_based_erp_inv_dt = params.velocity_based_erp_inv_dt();
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let mut rb1 = &bodies[manifold.data.body_pair.body1];
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let mut rb2 = &bodies[manifold.data.body_pair.body2];
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let flipped = manifold.data.relative_dominance < 0;
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@@ -162,10 +164,7 @@ impl VelocityGroundConstraint {
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* (vel1 - vel2).dot(&force_dir1);
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rhs += manifold_point.dist.max(0.0) * inv_dt;
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rhs *= params.velocity_solve_fraction;
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rhs += is_resting
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* params.velocity_based_erp
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* inv_dt
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* manifold_point.dist.min(0.0);
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rhs += is_resting * velocity_based_erp_inv_dt * manifold_point.dist.min(0.0);
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constraint.elements[k].normal_part = VelocityGroundConstraintElementPart {
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gcross2,
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