Release v0.30.1 (#886)
This commit is contained in:
@@ -1,10 +1,11 @@
|
||||
## Unreleased
|
||||
## v0.30.1 (17 Oct. 2025)
|
||||
|
||||
- Kinematic rigid-bodies will no longer fall asleep if they have a nonzero velocity, even if that velocity is very
|
||||
small. The rationale is that, since that velocity is chosen by the user, they really want the platform to move even
|
||||
if the speed is low.
|
||||
- Fix bug where kinematic bodies would ignore the `wake_up` flag passed to `set_linear_velocity` and
|
||||
`set_angular_velocity`.
|
||||
- Add serde derives to `PdController`, `PidController` and `DynamicRaycastVehicle` controllers.
|
||||
|
||||
## v0.30.0 (03 Oct. 2025)
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "rapier2d-f64"
|
||||
version = "0.30.0"
|
||||
version = "0.30.1"
|
||||
authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"]
|
||||
description = "2-dimensional physics engine in Rust."
|
||||
documentation = "https://docs.rs/rapier2d"
|
||||
@@ -69,7 +69,7 @@ vec_map = { version = "0.8", optional = true }
|
||||
web-time = { version = "1.1", optional = true }
|
||||
num-traits = "0.2"
|
||||
nalgebra = "0.34"
|
||||
parry2d-f64 = "0.25.0"
|
||||
parry2d-f64 = "0.25.1"
|
||||
simba = "0.9.1"
|
||||
approx = "0.5"
|
||||
rayon = { version = "1", optional = true }
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "rapier2d"
|
||||
version = "0.30.0"
|
||||
version = "0.30.1"
|
||||
authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"]
|
||||
description = "2-dimensional physics engine in Rust."
|
||||
documentation = "https://docs.rs/rapier2d"
|
||||
@@ -70,7 +70,7 @@ vec_map = { version = "0.8", optional = true }
|
||||
web-time = { version = "1.1", optional = true }
|
||||
num-traits = "0.2"
|
||||
nalgebra = "0.34"
|
||||
parry2d = "0.25.0"
|
||||
parry2d = "0.25.1"
|
||||
simba = "0.9.1"
|
||||
approx = "0.5"
|
||||
rayon = { version = "1", optional = true }
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "rapier3d-f64"
|
||||
version = "0.30.0"
|
||||
version = "0.30.1"
|
||||
authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"]
|
||||
description = "3-dimensional physics engine in Rust."
|
||||
documentation = "https://docs.rs/rapier3d"
|
||||
@@ -72,7 +72,7 @@ vec_map = { version = "0.8", optional = true }
|
||||
web-time = { version = "1.1", optional = true }
|
||||
num-traits = "0.2"
|
||||
nalgebra = "0.34"
|
||||
parry3d-f64 = "0.25.0"
|
||||
parry3d-f64 = "0.25.1"
|
||||
simba = "0.9.1"
|
||||
approx = "0.5"
|
||||
rayon = { version = "1", optional = true }
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "rapier3d"
|
||||
version = "0.30.0"
|
||||
version = "0.30.1"
|
||||
authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"]
|
||||
description = "3-dimensional physics engine in Rust."
|
||||
documentation = "https://docs.rs/rapier3d"
|
||||
@@ -74,7 +74,7 @@ vec_map = { version = "0.8", optional = true }
|
||||
web-time = { version = "1.1", optional = true }
|
||||
num-traits = "0.2"
|
||||
nalgebra = "0.34"
|
||||
parry3d = "0.25.0"
|
||||
parry3d = "0.25.1"
|
||||
simba = "0.9.1"
|
||||
approx = "0.5"
|
||||
rayon = { version = "1", optional = true }
|
||||
|
||||
Reference in New Issue
Block a user