Release v0.17.2
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CHANGELOG.md
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CHANGELOG.md
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## v0.17.1 (22 Jan. 2022)
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## v0.17.2 (26 Feb. 2023)
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### Fix
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- Fix issue with convex polyhedron jitter due to missing contacts.
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- Fix character controller getting stuck against vertical walls.
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- Fix character controller’s snapping to ground not triggering sometimes.
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- Fix character controller’s horizontal offset being mostly ignored and some instances of vertical offset being ignored.
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## v0.17.1 (22 Jan. 2023)
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### Fix
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- Fix bug resulting in dynamic rigid-bodies acting as kinematic bodies after being disabled and then re-enabled.
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## v0.17.0 (15 Jan. 2022)
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## v0.17.0 (15 Jan. 2023)
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### Added
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- Add `RigidBody::set_enabled`, `RigidBody::is_enabled`, `RigidBodyBuilder::enabled` to enable/disable a rigid-body
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without having to delete it. Disabling a rigid-body attached to a multibody joint isn’t supported yet.
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