Release v0.17.2

This commit is contained in:
Sébastien Crozet
2023-02-26 19:05:57 +01:00
parent c85a833d3a
commit 1381624579
5 changed files with 17 additions and 10 deletions

View File

@@ -1,9 +1,16 @@
## v0.17.1 (22 Jan. 2022)
## v0.17.2 (26 Feb. 2023)
### Fix
- Fix issue with convex polyhedron jitter due to missing contacts.
- Fix character controller getting stuck against vertical walls.
- Fix character controllers snapping to ground not triggering sometimes.
- Fix character controllers horizontal offset being mostly ignored and some instances of vertical offset being ignored.
## v0.17.1 (22 Jan. 2023)
### Fix
- Fix bug resulting in dynamic rigid-bodies acting as kinematic bodies after being disabled and then re-enabled.
## v0.17.0 (15 Jan. 2022)
## v0.17.0 (15 Jan. 2023)
### Added
- Add `RigidBody::set_enabled`, `RigidBody::is_enabled`, `RigidBodyBuilder::enabled` to enable/disable a rigid-body
without having to delete it. Disabling a rigid-body attached to a multibody joint isnt supported yet.