Files
lace/3-mid/opengl/source/lean/renderer/opengl-culler-frustum.ads
2025-09-21 10:44:47 +10:00

53 lines
1.3 KiB
Ada

package openGL.Culler.frustum
--
-- Provides a frustrum culler.
--
is
type Item is new Culler.Item with private;
type View is access all Item'Class;
---------
--- Forge
--
procedure define (Self : in out Item);
--------------
--- Attributes
--
overriding
procedure add (Self : in out Item; the_Visual : in Visual.view);
overriding
procedure rid (Self : in out Item; the_Visual : in Visual.view);
overriding
function object_Count (Self : in Item) return Natural;
overriding
function cull (Self : in Item; the_Visuals : in Visual.views;
camera_Frustum : in openGL.frustum.Plane_array;
camera_Site : in Vector_3) return Visual.views;
function vanish_point_size_Min (Self : in Item'Class) return Real;
procedure vanish_point_size_Min_is (Self : in out Item'Class; Now : in Real);
--
-- Visuals whose projected size falls below this minimum will not be displayed.
private
type Item is new Culler.item with
record
countDown : Natural := 0;
frame_Count : Natural := 0;
vanish_point_size_Min : safe_Real;
end record;
end openGL.Culler.frustum;