package openGL.Culler.frustum -- -- Provides a frustrum culler. -- is type Item is new Culler.Item with private; type View is access all Item'Class; --------- --- Forge -- procedure define (Self : in out Item); -------------- --- Attributes -- overriding procedure add (Self : in out Item; the_Visual : in Visual.view); overriding procedure rid (Self : in out Item; the_Visual : in Visual.view); overriding function object_Count (Self : in Item) return Natural; overriding function cull (Self : in Item; the_Visuals : in Visual.views; camera_Frustum : in openGL.frustum.Plane_array; camera_Site : in Vector_3) return Visual.views; function vanish_point_size_Min (Self : in Item'Class) return Real; procedure vanish_point_size_Min_is (Self : in out Item'Class; Now : in Real); -- -- Visuals whose projected size falls below this minimum will not be displayed. private type Item is new Culler.item with record countDown : Natural := 0; frame_Count : Natural := 0; vanish_point_size_Min : safe_Real; end record; end openGL.Culler.frustum;