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lace/3-mid/opengl/source/lean/model/opengl-model-capsule-textured.ads

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1.2 KiB
Ada

with
openGL.Geometry,
openGL.Model.texturing;
package openGL.Model.capsule.textured
--
-- Models a textured capsule.
--
is
-- type Item is new Model.capsule.item with private;
package textured_Model is new texturing.Mixin (openGL.Model.capsule.item);
type Item is new textured_Model.textured_item with private; type View is access all Item'Class;
---------
--- Forge
--
function new_Capsule (Radius : in Real;
Height : in Real;
texture_Details : in texture_Set.Details;
Image : in asset_Name := null_Asset) return View;
--------------
--- Attributes
--
overriding
function to_GL_Geometries (Self : access Item; Textures : access Texture.name_Map_of_texture'Class;
Fonts : in Font.font_id_Map_of_font) return Geometry.views;
private
-- type Item is new Model.capsule.item with
type Item is new textured_Model.textured_item with
record
Radius : Real;
Height : Real;
Image : asset_Name := null_Asset;
end record;
end openGL.Model.capsule.textured;