Rod Kay
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177376ab6d
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opengl.shader: Disable logging of shader programs.
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2024-08-24 14:00:08 +10:00 |
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Rod Kay
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0889c6c07c
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opengl.shader: Only show debug info when in debug build mode.
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2024-04-24 20:05:09 +10:00 |
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Rod Kay
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e202ce548d
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opengl: Bug fixes for opengl mesa software rendering.
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2024-04-24 18:15:27 +10:00 |
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Rod Kay
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0b655ea2be
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opengl.light: Add 'Strength' to lights.
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2024-02-28 21:11:59 +11:00 |
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Rod Kay
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d807a87cc1
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opengl.program.lit: Cosmetics.
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2024-02-28 19:52:06 +11:00 |
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Rod Kay
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0b4d19522b
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gel.window: Add support for a Gtk window.
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2023-11-03 15:21:29 +11:00 |
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Rod Kay
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e1bec3b089
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opengl.shader: Comment out debug code.
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2023-05-07 12:22:03 +10:00 |
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Rod Kay
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8d7f78b74f
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opengl.geometry: Add multi-texture support to more geometries.
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2023-05-07 11:39:57 +10:00 |
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Rod Kay
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5daf101be3
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opengl.shader: Allow shaders to be built from snippets.
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2023-05-07 06:46:45 +10:00 |
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Rod Kay
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6a8da0bd4b
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opengl.variable.uniform: Add a 'gl_Variable' function.
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2023-05-05 01:04:58 +10:00 |
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Rod Kay
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9655567e96
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opengl.variable: Add a 'null_Variable' constant.
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2023-05-05 01:04:06 +10:00 |
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Rod Kay
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1f6d5924c9
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opengl.variable.uniform: Add a 'sampler2D' uniform variable.
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2023-05-05 01:02:52 +10:00 |
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Rod Kay
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86721ca2db
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openGL: Add preliminary multi-texturing code.
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2023-05-01 21:17:12 +10:00 |
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Rod Kay
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54a53b2ac0
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Add initial prototype.
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2022-07-31 17:34:54 +10:00 |
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