Logo
Explore Help
Sign In
nichkara/lace
1
0
Fork 0
You've already forked lace
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
164 Commits 2 Branches 0 Tags
e27c3482479e2b548500ef1c376b37a23f4cf3d2
Commit Graph

4 Commits

Author SHA1 Message Date
Rod Kay
4717490e43 opengl.shaders: Allow up to 50 lights in fragment shaders. 2024-02-23 18:04:46 +11:00
Rod Kay
5daf101be3 opengl.shader: Allow shaders to be built from snippets. 2023-05-07 06:46:45 +10:00
Rod Kay
660ca343fa opengl.geometry.lit_textured_x2.fragment_shader: Apply alpha value to surface_Color, when combining textures. 2023-05-04 21:40:07 +10:00
Rod Kay
86721ca2db openGL: Add preliminary multi-texturing code. 2023-05-01 21:17:12 +10:00
Powered by Gitea Version: 1.25.4 Page: 42ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API