Commit Graph

82 Commits

Author SHA1 Message Date
Rod Kay
d1f702aab5 opengl.model: Use 'default_Shine' for all lit models. 2024-02-23 18:35:07 +11:00
Rod Kay
4717490e43 opengl.shaders: Allow up to 50 lights in fragment shaders. 2024-02-23 18:04:46 +11:00
Rod Kay
1937fb28c5 opengl-texture: Check for errors when setting wrap parameters. 2024-02-13 17:10:36 +11:00
Rod Kay
88dc115bad opengl.geometry.lit_colored_textured: Add TODO for shine. 2024-02-13 17:07:52 +11:00
Rod Kay
02411c1995 opengl.geometry.lit_textured: Cosmetics. 2024-02-13 17:07:01 +11:00
Rod Kay
f9c00d89a9 opengl.demo: Add texture tiling for polygons. 2024-02-13 17:05:53 +11:00
Rod Kay
009f0e1167 opengl.geometry: Fix 'Shine' attribute bug. 2024-02-12 21:02:08 +11:00
Rod Kay
c7f58797f3 opengl.texture: Add simple tiling. 2024-02-03 21:38:58 +11:00
Rod Kay
a0316025cf opengl.texture: Make 'GL_REPEAT' the default wrap mode. 2024-02-03 21:17:28 +11:00
Rod Kay
ae8c2b6f96 phsycis.box2d: Cosmetics. 2024-02-03 21:13:17 +11:00
Rod Kay
180625eb89 opengl.texture.coordinates: Cosmetics. 2024-02-03 20:20:17 +11:00
Rod Kay
ededc9ece8 box2d.physics.space: Rid debug info. 2024-01-16 14:10:19 +11:00
Rod Kay
7e1a4c47f6 opengl.model.circle: Add a 'colored' model. 2024-01-09 17:05:08 +11:00
Rod Kay
f4baa64e8f opengl.remote_model: Set default 'Shine' to '1.0'. 2024-01-09 16:57:56 +11:00
Rod Kay
ad2e6996eb Cosmetics. 2024-01-03 12:25:22 +11:00
Rod Kay
d25557e786 physics.box2d.thin: Rid 'box2d.h'. 2023-12-31 21:35:49 +11:00
Rod Kay
79cc7c5d56 physics.box2d.thin: Add 'box2d_c.b2d_point_collision.ads'. 2023-12-31 21:34:37 +11:00
Rod Kay
fd44dce0b2 physics.space: Add point casting. 2023-12-31 21:26:20 +11:00
Rod Kay
68df630377 physics.box2d_physics.object: Cosmetics. 2023-12-31 21:25:38 +11:00
Rod Kay
15fabd445d physics.bullet.object.c++: Cosmetics. 2023-12-31 21:25:00 +11:00
Rod Kay
4c247418c9 physics.box2d.thin: Update swig binding. 2023-12-31 21:20:48 +11:00
Rod Kay
fb92469f04 physics.box2d.space: Add point casting. 2023-12-31 21:19:15 +11:00
Rod Kay
be98a56d0c physics.box2d: Rid #include of 'box2d.h'. 2023-12-31 21:18:19 +11:00
Rod Kay
6188ad4e80 physics.box2d.b2Body: Add 'SetUserData' function. 2023-12-31 21:14:51 +11:00
Rod Kay
50766e1772 opengl.camera: Cosmetics. 2023-12-31 21:13:42 +11:00
Rod Kay
8db0ba7b2c bullet.space: Add debug info for b3d_Space_cast_Ray. 2023-12-20 18:01:04 +11:00
Rod Kay
bcd283c6d6 gel: Only send motion updates for sprites if they have moved. 2023-12-13 17:48:42 +11:00
Rod Kay
ac397cc5db physics.box2d.object: Add 'Z' component to 'Site' to allow small variations in 'Z' to prevent opengl from flipping visuals constantly due to all 'Z's being '0.0'. 2023-12-09 14:58:37 +11:00
Rod Kay
b7f584ca7f Tidy. 2023-12-08 17:14:00 +11:00
Rod Kay
dbe487c074 lace.events: Optimise. 2023-12-08 14:42:45 +11:00
Rod Kay
f12686d233 opengl.model: Add a lit and textured circle model. 2023-11-23 23:09:29 +11:00
Rod Kay
715394a719 physcis.box2d.object: Implement 'gyre' functions. 2023-11-17 19:52:47 +11:00
Rod Kay
fa02760f9c opengl.texture.coordinates: Add 'centroid' as part of the result in simple function to compute texture coordinates from a set of vertices. 2023-11-14 22:22:43 +11:00
Rod Kay
eadf53f890 opengl.model.polygon: Add a lit and textured model. 2023-11-14 19:50:14 +11:00
Rod Kay
a4a75d528e opengl.texture.coordinates: Add simple function to compute texture coordinates from a set of vertices. 2023-11-14 19:48:45 +11:00
Rod Kay
c9ecff7d86 opengl: Cosmetics. 2023-11-10 19:24:40 +11:00
Rod Kay
e7e0f6fc09 opengl.renderer.lean: Set 'no_context_Clearer' as the default context clearer. 2023-11-10 19:03:00 +11:00
Rod Kay
3bb82e5a39 opengl: Cosmetics. 2023-11-10 18:38:10 +11:00
Rod Kay
7630a775b5 physics.box2d.object: Fix bug in 'b2d_Object_Spin_is()'. 2023-11-07 19:41:01 +11:00
Rod Kay
2f6670a24c gel.demo: Use 'gel_sdl'. 2023-11-03 18:02:54 +11:00
Rod Kay
0b4d19522b gel.window: Add support for a Gtk window. 2023-11-03 15:21:29 +11:00
Rod Kay
8ea8928fd0 opengl.model.sphere.lit_colored_textured: Update texturing and add color. 2023-10-21 14:21:26 +11:00
Rod Kay
833584970a opengl.model.sphere.lit_colored_textured: Update texturing. 2023-10-21 13:41:32 +11:00
Rod Kay
4861f54232 opengl.model: Add basic texturing subprograms. 2023-05-31 15:22:25 +10:00
Rod Kay
ce41c9afef opengl.geometry.texturing: Use 'Mixin' generic. 2023-05-31 11:39:01 +10:00
Rod Kay
ec4a9b357a opengl.geometry.texturing: Add 'Mixin' generic. 2023-05-31 10:54:59 +10:00
Rod Kay
715e9edb80 openGL.Geometry: Rid unused 'Textures' array type. 2023-05-31 09:31:12 +10:00
Rod Kay
6850241aa9 openGL.Geometry.texturing: Factor out texturing code from 'openGL.Geometry.lit_textured'. 2023-05-31 08:05:58 +10:00
Rod Kay
f1d7b2c645 opengl: Rename 'openGL.texture_Set.texture_Set' to 'openGL.texture_Set.Item'. 2023-05-31 07:08:51 +10:00
Rod Kay
af64e4ce3e opengl: Rename 'openGL.texturing' to 'openGL.texture_Set'. 2023-05-31 07:07:11 +10:00