Commit Graph

73 Commits

Author SHA1 Message Date
Rod Kay
b9d9930a93 opengl.context: Add extra debugging message. 2024-04-24 12:41:30 +10:00
Rod Kay
081fcd860e opengl.model.texturing: Rid 'limited with' of 'openGL.Model'. 2024-04-24 12:40:42 +10:00
Rod Kay
6c0f5d9394 opengl.geometry: Add subprograms to get and set the model. 2024-04-24 12:38:29 +10:00
Rod Kay
66b60b5f8e opengl.renderer.lean: Add an 'add' procedure to allow manually managing light id's. 2024-03-10 14:25:05 +11:00
Rod Kay
ccfaff517b opengl.light: Add a forge. 2024-03-10 14:23:13 +11:00
Rod Kay
9ef4cc7026 opengl.palette: Add 'moonlight' color. 2024-03-03 20:27:03 +11:00
Rod Kay
92e2d91d09 opengl.light: Change light defaults. 2024-02-28 22:25:32 +11:00
Rod Kay
0b655ea2be opengl.light: Add 'Strength' to lights. 2024-02-28 21:11:59 +11:00
Rod Kay
d807a87cc1 opengl.program.lit: Cosmetics. 2024-02-28 19:52:06 +11:00
Rod Kay
e27c348247 opengl: Add 'no_Shine' constant. 2024-02-28 19:40:32 +11:00
Rod Kay
6e2edae1fb opengl.shaders: Rid 'lit_colored_skinned.frag' shader. 2024-02-23 23:01:16 +11:00
Rod Kay
68c1ff4764 opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders. 2024-02-23 22:36:18 +11:00
Rod Kay
d1f702aab5 opengl.model: Use 'default_Shine' for all lit models. 2024-02-23 18:35:07 +11:00
Rod Kay
1937fb28c5 opengl-texture: Check for errors when setting wrap parameters. 2024-02-13 17:10:36 +11:00
Rod Kay
88dc115bad opengl.geometry.lit_colored_textured: Add TODO for shine. 2024-02-13 17:07:52 +11:00
Rod Kay
02411c1995 opengl.geometry.lit_textured: Cosmetics. 2024-02-13 17:07:01 +11:00
Rod Kay
f9c00d89a9 opengl.demo: Add texture tiling for polygons. 2024-02-13 17:05:53 +11:00
Rod Kay
009f0e1167 opengl.geometry: Fix 'Shine' attribute bug. 2024-02-12 21:02:08 +11:00
Rod Kay
c7f58797f3 opengl.texture: Add simple tiling. 2024-02-03 21:38:58 +11:00
Rod Kay
a0316025cf opengl.texture: Make 'GL_REPEAT' the default wrap mode. 2024-02-03 21:17:28 +11:00
Rod Kay
180625eb89 opengl.texture.coordinates: Cosmetics. 2024-02-03 20:20:17 +11:00
Rod Kay
7e1a4c47f6 opengl.model.circle: Add a 'colored' model. 2024-01-09 17:05:08 +11:00
Rod Kay
f4baa64e8f opengl.remote_model: Set default 'Shine' to '1.0'. 2024-01-09 16:57:56 +11:00
Rod Kay
50766e1772 opengl.camera: Cosmetics. 2023-12-31 21:13:42 +11:00
Rod Kay
b7f584ca7f Tidy. 2023-12-08 17:14:00 +11:00
Rod Kay
dbe487c074 lace.events: Optimise. 2023-12-08 14:42:45 +11:00
Rod Kay
f12686d233 opengl.model: Add a lit and textured circle model. 2023-11-23 23:09:29 +11:00
Rod Kay
fa02760f9c opengl.texture.coordinates: Add 'centroid' as part of the result in simple function to compute texture coordinates from a set of vertices. 2023-11-14 22:22:43 +11:00
Rod Kay
eadf53f890 opengl.model.polygon: Add a lit and textured model. 2023-11-14 19:50:14 +11:00
Rod Kay
a4a75d528e opengl.texture.coordinates: Add simple function to compute texture coordinates from a set of vertices. 2023-11-14 19:48:45 +11:00
Rod Kay
c9ecff7d86 opengl: Cosmetics. 2023-11-10 19:24:40 +11:00
Rod Kay
e7e0f6fc09 opengl.renderer.lean: Set 'no_context_Clearer' as the default context clearer. 2023-11-10 19:03:00 +11:00
Rod Kay
3bb82e5a39 opengl: Cosmetics. 2023-11-10 18:38:10 +11:00
Rod Kay
2f6670a24c gel.demo: Use 'gel_sdl'. 2023-11-03 18:02:54 +11:00
Rod Kay
0b4d19522b gel.window: Add support for a Gtk window. 2023-11-03 15:21:29 +11:00
Rod Kay
8ea8928fd0 opengl.model.sphere.lit_colored_textured: Update texturing and add color. 2023-10-21 14:21:26 +11:00
Rod Kay
833584970a opengl.model.sphere.lit_colored_textured: Update texturing. 2023-10-21 13:41:32 +11:00
Rod Kay
4861f54232 opengl.model: Add basic texturing subprograms. 2023-05-31 15:22:25 +10:00
Rod Kay
ce41c9afef opengl.geometry.texturing: Use 'Mixin' generic. 2023-05-31 11:39:01 +10:00
Rod Kay
ec4a9b357a opengl.geometry.texturing: Add 'Mixin' generic. 2023-05-31 10:54:59 +10:00
Rod Kay
715e9edb80 openGL.Geometry: Rid unused 'Textures' array type. 2023-05-31 09:31:12 +10:00
Rod Kay
6850241aa9 openGL.Geometry.texturing: Factor out texturing code from 'openGL.Geometry.lit_textured'. 2023-05-31 08:05:58 +10:00
Rod Kay
f1d7b2c645 opengl: Rename 'openGL.texture_Set.texture_Set' to 'openGL.texture_Set.Item'. 2023-05-31 07:08:51 +10:00
Rod Kay
af64e4ce3e opengl: Rename 'openGL.texturing' to 'openGL.texture_Set'. 2023-05-31 07:07:11 +10:00
Rod Kay
a362e5aeff opengl.geometry: Rid obsolete prototype code. 2023-05-29 21:41:00 +10:00
Rod Kay
c29d50f544 opengl.geometry: Rename 'enable_Texture' to 'enable_Textures'. 2023-05-29 21:40:17 +10:00
Rod Kay
3783591ed1 opengl.geometry.lit_textured: Rename 'Textures' record component to 'texture_Set'. 2023-05-29 21:26:17 +10:00
Rod Kay
640c3f4790 opengl: Rename 'openGL.Geometry.texturing' to 'openGL.texturing'. 2023-05-16 17:17:28 +10:00
Rod Kay
65ac65b204 opengl.geometry.texturing: Make 'fade_Level' atomic. 2023-05-16 15:30:55 +10:00
Rod Kay
139cb01643 opengl: Work on multi-texturing. 2023-05-16 15:21:51 +10:00