Rod Kay
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c7f58797f3
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opengl.texture: Add simple tiling.
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2024-02-03 21:38:58 +11:00 |
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Rod Kay
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7e1a4c47f6
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opengl.model.circle: Add a 'colored' model.
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2024-01-09 17:05:08 +11:00 |
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Rod Kay
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f4baa64e8f
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opengl.remote_model: Set default 'Shine' to '1.0'.
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2024-01-09 16:57:56 +11:00 |
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Rod Kay
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f12686d233
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opengl.model: Add a lit and textured circle model.
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2023-11-23 23:09:29 +11:00 |
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Rod Kay
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fa02760f9c
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opengl.texture.coordinates: Add 'centroid' as part of the result in simple function to compute texture coordinates from a set of vertices.
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2023-11-14 22:22:43 +11:00 |
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Rod Kay
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eadf53f890
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opengl.model.polygon: Add a lit and textured model.
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2023-11-14 19:50:14 +11:00 |
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Rod Kay
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c9ecff7d86
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opengl: Cosmetics.
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2023-11-10 19:24:40 +11:00 |
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Rod Kay
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3bb82e5a39
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opengl: Cosmetics.
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2023-11-10 18:38:10 +11:00 |
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Rod Kay
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8ea8928fd0
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opengl.model.sphere.lit_colored_textured: Update texturing and add color.
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2023-10-21 14:21:26 +11:00 |
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Rod Kay
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833584970a
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opengl.model.sphere.lit_colored_textured: Update texturing.
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2023-10-21 13:41:32 +11:00 |
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Rod Kay
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4861f54232
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opengl.model: Add basic texturing subprograms.
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2023-05-31 15:22:25 +10:00 |
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Rod Kay
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af64e4ce3e
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opengl: Rename 'openGL.texturing' to 'openGL.texture_Set'.
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2023-05-31 07:07:11 +10:00 |
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Rod Kay
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a362e5aeff
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opengl.geometry: Rid obsolete prototype code.
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2023-05-29 21:41:00 +10:00 |
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Rod Kay
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640c3f4790
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opengl: Rename 'openGL.Geometry.texturing' to 'openGL.texturing'.
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2023-05-16 17:17:28 +10:00 |
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Rod Kay
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65ac65b204
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opengl.geometry.texturing: Make 'fade_Level' atomic.
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2023-05-16 15:30:55 +10:00 |
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Rod Kay
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139cb01643
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opengl: Work on multi-texturing.
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2023-05-16 15:21:51 +10:00 |
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Rod Kay
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1beb8e1140
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opengl: Work on multi-texturing.
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2023-05-09 18:04:18 +10:00 |
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Rod Kay
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d3e4119172
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opengl.model.box: Add a lit, colored and single textured box.
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2023-05-08 11:40:37 +10:00 |
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Rod Kay
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6bd8001f2e
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opengl.glyphimpl.texture: Revert to using '()' instead of '[]' for record aggregates.
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2023-05-05 03:50:47 +10:00 |
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Rod Kay
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2ac6d57a53
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opengl.geometry: Add/use texturing support.
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2023-05-05 03:13:07 +10:00 |
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Rod Kay
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86721ca2db
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openGL: Add preliminary multi-texturing code.
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2023-05-01 21:17:12 +10:00 |
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Rod Kay
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1a381eb2ec
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opengl.model.hexagon: Document vertex site order.
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2023-04-28 21:57:53 +10:00 |
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Rod Kay
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11ba34d76d
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opengl.model.hexagon.lit_textured: Enable texturing.
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2023-04-28 21:52:48 +10:00 |
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Rod Kay
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54a53b2ac0
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Add initial prototype.
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2022-07-31 17:34:54 +10:00 |
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