gel.forge.new_polygon_Sprite: Set 'texture_Applies' to 'True'.
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@@ -226,7 +226,7 @@ is
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Textures => [1 => Texture, others => <>],
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texture_Count => 1,
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texture_Tiling => texture_Tiling,
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texture_Applies => [others => <>],
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texture_Applies => [others => True],
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Animation => null)).all'Access;
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end if;
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