bullet.space: Add debug info for b3d_Space_cast_Ray.

This commit is contained in:
Rod Kay
2023-12-20 18:01:04 +11:00
parent acab7a546e
commit 8db0ba7b2c

View File

@@ -127,6 +127,8 @@ b3d_Space_cast_Ray (Space* Self, Vector_3* From,
btVector3 rayTo = to_btVector3 (To); btVector3 rayTo = to_btVector3 (To);
btCollisionWorld::ClosestRayResultCallback rayCallback (rayFrom, rayTo); btCollisionWorld::ClosestRayResultCallback rayCallback (rayFrom, rayTo);
// printf ("bullet-space ~ object count: %d\n", Self->dynamicsWorld->getNumCollisionObjects());
Self->dynamicsWorld->rayTest (rayFrom, rayTo, Self->dynamicsWorld->rayTest (rayFrom, rayTo,
rayCallback); rayCallback);