diff --git a/3-mid/physics/implement/bullet/source/c/bullet-space.cpp b/3-mid/physics/implement/bullet/source/c/bullet-space.cpp index a82ee40..95e9539 100644 --- a/3-mid/physics/implement/bullet/source/c/bullet-space.cpp +++ b/3-mid/physics/implement/bullet/source/c/bullet-space.cpp @@ -127,6 +127,8 @@ b3d_Space_cast_Ray (Space* Self, Vector_3* From, btVector3 rayTo = to_btVector3 (To); btCollisionWorld::ClosestRayResultCallback rayCallback (rayFrom, rayTo); + // printf ("bullet-space ~ object count: %d\n", Self->dynamicsWorld->getNumCollisionObjects()); + Self->dynamicsWorld->rayTest (rayFrom, rayTo, rayCallback);