gel.forge.new_billboard_sprite: Add 'texture_Details' to model construction.

This commit is contained in:
Rod Kay
2025-09-19 11:20:26 +10:00
parent e302518c81
commit 8bbb6e496e

View File

@@ -529,7 +529,8 @@ is
Height => Size (2)),
Plane => openGL.Model.Billboard.xy,
Texture => Texture,
Color => Color);
Color => Color,
texture_Details => openGL.texture_Set.to_Details ([1 => Texture]));
the_billboard_physics_Model : constant physics.Model.view
:= physics.Model.Forge.new_physics_Model (shape_Info => (Kind => physics.Model.Cube,
half_Extents => Size / 2.0),